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Searched refs:DIFFICULTY_EASY (Results 1 – 25 of 74) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/challenges/
H A Dstory_mode_status.cpp145 else if (i->second->isSolved(RaceManager::DIFFICULTY_EASY)) in computeActive()
147 m_points += CHALLENGE_POINTS[RaceManager::DIFFICULTY_EASY]*gp_factor; in computeActive()
156 i->second->setActive(RaceManager::DIFFICULTY_EASY); in computeActive()
157 case RaceManager::DIFFICULTY_EASY: in computeActive()
312 RaceManager::Difficulty difficulty = RaceManager::DIFFICULTY_EASY; in grandPrixFinished()
320 difficulty = RaceManager::DIFFICULTY_EASY; in grandPrixFinished()
H A Dchallenge_status.hpp97 (m_solved & 0x01) ? RaceManager::DIFFICULTY_EASY : in highestSolved()
H A Dchallenge_status.cpp103 else if (isSolved(RaceManager::DIFFICULTY_EASY)) in save()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/states_screens/dialogs/
H A Dselect_challenge.cpp57 if (c_data->getEnergy(RaceManager::DIFFICULTY_EASY) > 0) in getLabel()
148 challenge_info->setText(getLabel(RaceManager::DIFFICULTY_EASY, c->getData()), false ); in SelectChallengeDialog()
169 updateSolvedIcon(c, RaceManager::DIFFICULTY_EASY, "novice", "cup_bronze.png"); in SelectChallengeDialog()
308 c_data->setRace(RaceManager::DIFFICULTY_EASY); in processEvent()
354 description = getLabel(RaceManager::DIFFICULTY_EASY, c_stat->getData()); in processEvent()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/karts/controller/
H A Dbattle_ai.cpp97 if (m_cur_difficulty == RaceManager::DIFFICULTY_EASY && in findClosestKart()
146 case RaceManager::DIFFICULTY_EASY: in findTarget()
H A Darena_ai.cpp319 (m_cur_difficulty == RaceManager::DIFFICULTY_EASY ? 2.0f : 1.5f) in checkIfStuck()
330 (m_cur_difficulty == RaceManager::DIFFICULTY_EASY ? 2.0f : 1.5f)) in checkIfStuck()
347 const float handicap = (m_cur_difficulty == RaceManager::DIFFICULTY_EASY in configSpeed()
436 const bool difficulty = m_cur_difficulty == RaceManager::DIFFICULTY_EASY || in useItems()
/dports/games/julius/julius-1.7.0/src/game/
H A Ddifficulty.c43 case DIFFICULTY_EASY: return 4; in difficulty_adjust_wolf_attack()
H A Dsettings.h14 DIFFICULTY_EASY = 1, enumerator
/dports/games/augustus/augustus-3.1.0/src/game/
H A Ddifficulty.c61 case DIFFICULTY_EASY: return 4; in difficulty_adjust_wolf_attack()
H A Dsettings.h14 DIFFICULTY_EASY = 1, enumerator
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/race/
H A Drace_manager.hpp224 enum Difficulty { DIFFICULTY_EASY = 0, enumerator
225 DIFFICULTY_FIRST = DIFFICULTY_EASY,
593 case RaceManager::DIFFICULTY_EASY: return "easy"; break; in getDifficultyAsString()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dgame_phantom.h36 DIFFICULTY_HARD = 1, DIFFICULTY_MEDIUM = 2, DIFFICULTY_EASY = 3 enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dgame_phantom.h37 DIFFICULTY_HARD = 1, DIFFICULTY_MEDIUM = 2, DIFFICULTY_EASY = 3 enumerator
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dgame_nebular.h38 DIFFICULTY_HARD = 1, DIFFICULTY_MEDIUM = 2, DIFFICULTY_EASY = 3 enumerator
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dtecnoballz.h126 DIFFICULTY_EASY = 1, enumerator
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/states_screens/
H A Dhelp_screen_1.cpp68 RaceManager::get()->setDifficulty(RaceManager::DIFFICULTY_EASY); in eventCallback()
H A Dfeature_unlocked.cpp248 case RaceManager::DIFFICULTY_EASY: in addTrophy()
251 CHALLENGE_POINTS[RaceManager::DIFFICULTY_EASY]*gp_factor, in addTrophy()
279 case RaceManager::DIFFICULTY_EASY: in addTrophy()
H A Dmain_menu_screen.cpp274 RaceManager::get()->setDifficulty(RaceManager::DIFFICULTY_EASY); in startTutorial()
403 scene->addTrophy(RaceManager::DIFFICULTY_EASY, false); in eventCallback()
/dports/games/starfighter/starfighter-2.4/src/
H A DStarfighter.c174 game.difficulty = DIFFICULTY_EASY; in main()
H A Dsave.c99 difficulty += DIFFICULTY_EASY; in save_initSlots()
206 game.difficulty += DIFFICULTY_EASY; in save_load()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dgame_nebular.h38 DIFFICULTY_HARD = 1, DIFFICULTY_MEDIUM = 2, DIFFICULTY_EASY = 3 enumerator
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/headers/
H A DDefines.h180 DIFFICULTY_EASY = 1, enumerator
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/atask/
H A DFactory.cpp30 case DIFFICULTY_EASY: in assistable()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dconfig.h41 DIFFICULTY_EASY, enumerator
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dsprite_display_menu.cc549 difficulty_level = DIFFICULTY_EASY; in check_events()
551 if (difficulty_level < DIFFICULTY_EASY) in check_events()

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