Searched refs:DIFFICULTY_ORIGINAL (Results 1 – 13 of 13) sorted by relevance
65 if ((game.difficulty == DIFFICULTY_ORIGINAL) in collectable_add()96 if ((game.difficulty == DIFFICULTY_ORIGINAL) in collectable_add()129 && (game.difficulty != DIFFICULTY_ORIGINAL) in collectable_add()163 if ((type == P_PLASMA_AMMO) && (game.difficulty != DIFFICULTY_ORIGINAL)) in collectable_add()188 if ((type == P_SHIELD) && (game.difficulty != DIFFICULTY_ORIGINAL)) in collectable_add()197 if (game.difficulty == DIFFICULTY_ORIGINAL) in collectable_add()232 if ((game.difficulty != DIFFICULTY_ORIGINAL) && (type != P_MINE)) in collectable_add()
112 if (game.difficulty == DIFFICULTY_ORIGINAL) in adjustShopPrices()140 if (game.difficulty == DIFFICULTY_ORIGINAL) in adjustShopPrices()458 if (game.difficulty == DIFFICULTY_ORIGINAL) in shop_init()468 if (game.difficulty == DIFFICULTY_ORIGINAL) in shop_init()720 if (game.difficulty == DIFFICULTY_ORIGINAL) in buy()792 if (game.difficulty != DIFFICULTY_ORIGINAL) in buy()828 if (game.difficulty != DIFFICULTY_ORIGINAL) in buy()882 if (game.maxPlasmaOutput <= ((game.difficulty != DIFFICULTY_ORIGINAL) ? 1 : 2)) in sell()916 if (game.maxPlasmaRate <= ((game.difficulty != DIFFICULTY_ORIGINAL) ? 1 : 2)) in sell()997 if (game.difficulty == DIFFICULTY_ORIGINAL) in sell()[all …]
160 case DIFFICULTY_ORIGINAL: in game_init()358 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_doCollectables()400 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_doCollectables()441 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_doCollectables()665 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_doBullets()1871 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_doArrow()1975 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_doHud()2134 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_doHud()2511 case DIFFICULTY_ORIGINAL: in game_getDifficultyText()2610 if (game.difficulty == DIFFICULTY_ORIGINAL) in game_mainLoop()[all …]
52 if (game.difficulty == DIFFICULTY_ORIGINAL) { in player_init()110 || (game.difficulty == DIFFICULTY_ORIGINAL) in player_damage()114 if ((game.difficulty == DIFFICULTY_ORIGINAL) in player_damage()128 if (game.difficulty != DIFFICULTY_ORIGINAL) in player_damage()137 if (game.difficulty != DIFFICULTY_ORIGINAL) in player_damage()
1246 if (game.difficulty == DIFFICULTY_ORIGINAL) in alien_add()1605 if (game.difficulty == DIFFICULTY_ORIGINAL) in alien_setKlineAttackMethod()1635 || (game.difficulty != DIFFICULTY_ORIGINAL)) in alien_setKlineAI()1722 if (game.difficulty == DIFFICULTY_ORIGINAL) in alien_searchForTarget()1769 if (game.difficulty == DIFFICULTY_ORIGINAL) in alien_searchForTarget()1985 if ((game.difficulty == DIFFICULTY_ORIGINAL) in alien_destroy()2013 if (game.difficulty == DIFFICULTY_ORIGINAL) in alien_destroy()2124 if (game.difficulty == DIFFICULTY_ORIGINAL) in alien_destroy()2186 if ((game.difficulty != DIFFICULTY_ORIGINAL) in alien_hurt()2196 if (game.difficulty == DIFFICULTY_ORIGINAL) in alien_hurt()[all …]
98 if (game.difficulty == DIFFICULTY_ORIGINAL) in bullet_add()108 if (game.difficulty == DIFFICULTY_ORIGINAL) in bullet_add()
83 #define MAX_DOUBLE_HOMING (game.difficulty != DIFFICULTY_ORIGINAL ? 15 : 10)91 #define ALIEN_WARP_ACCEL (game.difficulty == DIFFICULTY_ORIGINAL ? -15: -0.5)822 DIFFICULTY_ORIGINAL, enumerator
184 if (game.difficulty == DIFFICULTY_ORIGINAL) in intermission_updateSystemStatus()194 if (game.difficulty == DIFFICULTY_ORIGINAL) in intermission_updateSystemStatus()204 if (game.difficulty == DIFFICULTY_ORIGINAL) in intermission_updateSystemStatus()1470 && (game.difficulty != DIFFICULTY_ORIGINAL)) in intermission()1484 if (game.difficulty == DIFFICULTY_ORIGINAL) in intermission()
402 if (game.difficulty == DIFFICULTY_ORIGINAL) { in events_init()
1032 #. / DIFFICULTY_ORIGINAL (Classic)
945 #. / DIFFICULTY_ORIGINAL (Classic)
1078 #. / DIFFICULTY_ORIGINAL (Classic)
1067 #. / DIFFICULTY_ORIGINAL (Classic)