/dports/devel/libdwarf/dwarf-20161124/libdwarf/ |
H A D | pro_encode_nm.c | 35 #define DIGIT_WIDTH 7 macro 60 val >>= DIGIT_WIDTH; in _dwarf_pro_encode_leb128_nm() 91 value >>= DIGIT_WIDTH; in _dwarf_pro_encode_signed_leb128_nm()
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/dports/devel/dwarfdump/dwarf-20161124/libdwarf/ |
H A D | pro_encode_nm.c | 35 #define DIGIT_WIDTH 7 macro 60 val >>= DIGIT_WIDTH; in _dwarf_pro_encode_leb128_nm() 91 value >>= DIGIT_WIDTH; in _dwarf_pro_encode_signed_leb128_nm()
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/dports/x11/fbpanel/fbpanel-6.1/plugins/dclock/ |
H A D | dclock.c | 33 #define DIGIT_WIDTH 11 macro 144 DIGIT_WIDTH, DIGIT_HEIGHT, in clock_update() 146 x += DIGIT_WIDTH; in clock_update() 160 dc->clock, x + DIGIT_WIDTH / 2, y); in clock_update() 231 width += COLON_WIDTH + 4 * DIGIT_WIDTH; in dclock_create_pixbufs() 234 width += COLON_WIDTH + 2 * DIGIT_WIDTH; in dclock_create_pixbufs() 248 width += DIGIT_WIDTH * 2; in dclock_create_pixbufs()
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/dports/games/xmris/xmris.4.04/ |
H A D | xmris.c | 289 DIGIT_WIDTH * 4, DIGIT_HEIGHT); 297 sptr->place.x = x - DIGIT_WIDTH * 2; 302 x = (4 - length) * (DIGIT_WIDTH / 2); 306 10 * DIGIT_WIDTH, 0, (unsigned)x, 307 DIGIT_HEIGHT, 4 * DIGIT_WIDTH - x, 0); 315 (text[i] - '0') * DIGIT_WIDTH, 0, DIGIT_WIDTH, DIGIT_HEIGHT, 318 (text[i] - '0') * DIGIT_WIDTH, 0, DIGIT_WIDTH, DIGIT_HEIGHT, 322 (int)((4 - length) * (DIGIT_WIDTH / 2) + DIGIT_WIDTH / 2), 1, 323 (length - 1) * DIGIT_WIDTH, DIGIT_HEIGHT - 2); 325 0, 0, DIGIT_WIDTH * 4, DIGIT_HEIGHT, 0, 0); [all …]
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H A D | common.h | 230 #define DIGIT_WIDTH (CELL_WIDTH / 4) macro
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H A D | draw.c | 1775 0, 0, DIGIT_WIDTH * 4, DIGIT_HEIGHT, 1778 0, 0, DIGIT_WIDTH * 4, DIGIT_HEIGHT, 1801 sptr->place.x, sptr->place.y, DIGIT_WIDTH * 4, DIGIT_HEIGHT,
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H A D | makecom.c | 1053 root, DIGIT_WIDTH * 4, DIGIT_HEIGHT, depth); 1055 root, DIGIT_WIDTH * 4, DIGIT_HEIGHT, depth);
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H A D | defcom.c | 561 {digits_width, digits_height}, {DIGIT_WIDTH * 11, DIGIT_HEIGHT},
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/dports/games/xdemineur/xdemineur-2.1.1/ |
H A D | xdemineur.h | 46 #define DIGIT_WIDTH 20 macro 49 #define X_DIGITS ( ( Y_BOARD - DIGIT_WIDTH ) / 2 )
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H A D | xdemineur.c | 781 - X_DIGITS - 4 * DIGIT_WIDTH ; in xdemineur_timer() 795 0 , 0 , DIGIT_WIDTH , DIGIT_HEIGHT , in xdemineur_digits() 796 x + i * DIGIT_WIDTH , y ) ; in xdemineur_digits() 800 x + digits * DIGIT_WIDTH - 1 , y + DIGIT_HEIGHT - 1 , in xdemineur_digits()
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/dports/graphics/netpbm/netpbm-10.91.01/generator/ |
H A D | pbmupc.c | 18 #define DIGIT_WIDTH 14 macro 102 digcolofs = ( LINES_WIDTH - DIGIT_WIDTH ) / 2; 105 putdigit( p, bits, digrow, col - DIGIT_WIDTH - LINE1_WIDTH ); 108 p, bits, row + SHORT_HEIGHT / 2, col - DIGIT_WIDTH - LINE1_WIDTH ); 168 static bit digits[10][DIGIT_HEIGHT][DIGIT_WIDTH] = { 432 for ( col = 0; col < DIGIT_WIDTH; col++ )
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/dports/games/xmine/xmine-1.0.3-Xaw/ |
H A D | xmine.c | 99 #define DIGIT_WIDTH 16 macro 102 #define DIGIT_HWEDGE_WIDTH (DIGIT_WIDTH-(DIGIT_MARGIN+1)*2) 1225 TOTAL_WIDTH-(DIGIT_X_OFFSET+DIGIT_COUNT*DIGIT_WIDTH); 1226 x += num*DIGIT_WIDTH+DIGIT_MARGIN; 1256 TOTAL_WIDTH-(DIGIT_X_OFFSET+DIGIT_COUNT*DIGIT_WIDTH), 1258 DIGIT_WIDTH * DIGIT_COUNT, DIGIT_HEIGHT);
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/dports/multimedia/gmerlin/gmerlin-1.2.0/apps/player/ |
H A D | display.c | 52 #define DIGIT_WIDTH 20 macro
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/dports/audio/muse-sequencer/muse-4.0.0/src/muse/midiedit/ |
H A D | scoreedit.cpp | 3708 #define DIGIT_WIDTH 12 macro 3816 return (str.length()*DIGIT_WIDTH); in calc_number_width() 3822 int curr_x=x+DIGIT_WIDTH/2; in draw_number() 3827 curr_x+=DIGIT_WIDTH; in draw_number()
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