Home
last modified time | relevance | path

Searched refs:DIK_1 (Results 1 – 25 of 32) sorted by relevance

12

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/keymap/
H A Dkeymap.c39 { DIK_1, {{INPUTEVENT_KEY_1, 0}} },
164 { DIK_1, {{INPUTEVENT_KEY_1, 0}} },
293 static int kb_arcadia[] = { DIK_F2, -1, DIK_1, -1, DIK_2, -1, DIK_5, -1, DIK_6, -1, -1 };
294 static int kb_arcadiaxa[] = { DIK_1, -1, DIK_2, -1, DIK_3, -1, DIK_4, -1, DIK_6, -1, DIK_LBRACKET, …
385 case DIK_1: in my_kbd_handler()
396 int num = scancode - DIK_1; in my_kbd_handler()
H A Dkeymap.h167 #define DIK_1 0x02 macro
/dports/games/zdoom/zdoom-2.8.1/src/posix/
H A Ddikeys.h12 DIK_1, enumerator
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/DInput/
H A DNamedKeys.h9 {DIK_Z, "Z"}, {DIK_0, "0"}, {DIK_1, "1"}, {DIK_2, "2"}, {DIK_3, "3"}, {DIK_4, "4"},
/dports/games/jinput/jinput-bf22dd975bbba31f01895332255b63df376894e6/plugins/windows/src/main/java/net/java/games/input/
H A DDIIdentifierMap.java47 public final static int DIK_1 = 0x02; field in DIIdentifierMap
195 case DIK_1: in getKeyIdentifier()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgdirectinput/
H A DDirectInputRegistry.cpp31 g_keyMap[DIK_1] = KeyValue('1', 0); in buildKeyMap()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgdirectinput/
H A DDirectInputRegistry.cpp31 g_keyMap[DIK_1] = KeyValue('1', 0); in buildKeyMap()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys_dik.c34 case SDLK_1: return DIK_1; in kc_dik_decode()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDINPUT.H414 #define DIK_1 0x02 macro
/dports/games/avp/avp-20170505/src/win95/
H A Ddi_func.cpp711 if (DiKeybd[DIK_1] & DikOn) in DirectReadKeyboard()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/input/
H A DDInput8Backend.cpp112 DInput8ToArxKeyTable[DIK_1] = Keyboard::Key_1; in initDInput8ToArxKeyTable()
/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/
H A DSDL_dx5events.c787 DIK_keymap[DIK_1] = SDLK_1; in DX5_InitOSKeymap()
/dports/games/zdoom/zdoom-2.8.1/src/posix/cocoa/
H A Di_input.mm259 …DIK_Y, DIK_T, DIK_1, DIK_2, DIK_3, DIK_4, DIK_6,…
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DCore.h129 KEY_1 = DIK_1,
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerInput.cpp1364 { DIK_LSHIFT, 0, NST_2(DIK_1,DIK_NUMPAD1), NST_2(DIK_2,DIK_NUMPAD2) } in PollFamilyKeyboard()
1506 { DIK_ESCAPE, DIK_A, NST_2(DIK_1,DIK_NUMPAD1), NST_2(DIK_LCONTROL,DIK_RCONTROL) } in PollSuborKeyboard()
/dports/games/retroarch/RetroArch-1.9.7/input/
H A Dinput_keymaps.c687 { DIK_1, RETROK_1 },
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvdinput.h1064 #define DIK_1 0x02 macro
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Ddinput.h1064 #define DIK_1 0x02 macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h511 #define DIK_1 0x02 macro
2468 #define DIKEYBOARD_1 (DIK_1 | 0x81000400)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h511 #define DIK_1 0x02 macro
2468 #define DIKEYBOARD_1 (DIK_1 | 0x81000400)
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/deps/mingw/
H A Ddinput.h510 #define DIK_1 0x02 macro
/dports/graphics/glfw/glfw-3.3.4/deps/mingw/
H A Ddinput.h510 #define DIK_1 0x02 macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/deps/mingw/
H A Ddinput.h510 #define DIK_1 0x02 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/deps/mingw/
H A Ddinput.h510 #define DIK_1 0x02 macro
/dports/graphics/open3d/Open3D-0.2/src/External/GLFW/deps/mingw/
H A Ddinput.h510 #define DIK_1 0x02 macro

12