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Searched refs:DIK_F15 (Results 1 – 25 of 27) sorted by relevance

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/dports/games/zdoom/zdoom-2.8.1/src/posix/
H A Ddikeys.h99 DIK_F15, /* (NEC PC98) */ enumerator
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/DInput/
H A DNamedKeys.h19 {DIK_F12, "F12"}, {DIK_F13, "F13"}, {DIK_F14, "F14"}, {DIK_F15, "F15"}, {DIK_GRAVE, "GRAVE"},
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/keymap/
H A Dkeymap.h254 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/games/jinput/jinput-bf22dd975bbba31f01895332255b63df376894e6/plugins/windows/src/main/java/net/java/games/input/
H A DDIIdentifierMap.java134 public final static int DIK_F15 = 0x66; /* (NEC PC98) */ field in DIIdentifierMap
367 case DIK_F15: in getKeyIdentifier()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys_dik.c95 case SDLK_F15: return DIK_F15; in kc_dik_decode()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDINPUT.H501 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/input/
H A DDInput8Backend.cpp155 DInput8ToArxKeyTable[DIK_F15] = Keyboard::Key_F15; in initDInput8ToArxKeyTable()
/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/
H A DSDL_dx5events.c875 DIK_keymap[DIK_F15] = SDLK_F15; in DX5_InitOSKeymap()
/dports/games/zdoom/zdoom-2.8.1/src/posix/cocoa/
H A Di_input.mm271 …0, DIK_F15, 0, DIK_HOME, 0, DIK_DELETE, DIK_F4…
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DCore.h179 KEY_F15 = DIK_F15,
/dports/games/retroarch/RetroArch-1.9.7/input/
H A Dinput_keymaps.c710 { DIK_F15, RETROK_F15 },
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvdinput.h1151 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Ddinput.h1151 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h598 #define DIK_F15 0x66 /* (NEC PC98) */ macro
2554 #define DIKEYBOARD_F15 (DIK_F15 | 0x81000400)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h598 #define DIK_F15 0x66 /* (NEC PC98) */ macro
2554 #define DIKEYBOARD_F15 (DIK_F15 | 0x81000400)
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/graphics/glfw/glfw-3.3.4/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/graphics/open3d/Open3D-0.2/src/External/GLFW/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/devel/sfml/SFML-2.5.1/extlibs/headers/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/graphics/py-open3d-python/Open3D-0.2/src/External/GLFW/deps/mingw/
H A Ddinput.h597 #define DIK_F15 0x66 /* (NEC PC98) */ macro
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/
H A Ddinput.h2128 #define DIK_F15 0x66 /* (NEC PC98) */ macro

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