/dports/games/zdoom/zdoom-2.8.1/src/posix/ |
H A D | dikeys.h | 120 DIK_PLAYPAUSE = 0xA2, /* Play / Pause */ enumerator
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/DInput/ |
H A D | NamedKeys.h | 30 {DIK_PERIOD, "PERIOD"}, {DIK_PLAYPAUSE, "PLAYPAUSE"}, {DIK_POWER, "POWER"},
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/keymap/ |
H A D | keymap.c | 143 { DIK_PLAYPAUSE, {{INPUTEVENT_KEY_CDTV_PLAYPAUSE, 0}} }, 265 { DIK_PLAYPAUSE, {{INPUTEVENT_KEY_CDTV_PLAYPAUSE, 0}} },
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H A D | keymap.h | 275 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/games/jinput/jinput-bf22dd975bbba31f01895332255b63df376894e6/plugins/windows/src/main/java/net/java/games/input/ |
H A D | DIIdentifierMap.java | 155 public final static int DIK_PLAYPAUSE = 0xA2; /* Play / Pause */ field in DIIdentifierMap 441 case DIK_PLAYPAUSE: in getKeyIdentifier()
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/dports/games/zdoom/zdoom-2.8.1/src/win32/ |
H A D | i_keyboard.cpp | 473 DIK_NEXTTRACK, DIK_PREVTRACK, DIK_MEDIASTOP, DIK_PLAYPAUSE, in ProcessRawInput()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | Core.h | 228 KEY_PLAYPAUSE = DIK_PLAYPAUSE,
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/graphics/glfw/glfw-3.3.4/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/graphics/open3d/Open3D-0.2/src/External/GLFW/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/devel/sfml/SFML-2.5.1/extlibs/headers/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/graphics/py-open3d-python/Open3D-0.2/src/External/GLFW/deps/mingw/ |
H A D | dinput.h | 618 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dinput.h | 619 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dinput.h | 619 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/ |
H A D | dinput.h | 2149 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ macro
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Devices/HumanInterfaceDevice/ |
H A D | mod.rs | 2465 pub const DIK_PLAYPAUSE: u32 = 162u32; const
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Devices/HumanInterfaceDevice/ |
H A D | mod.rs | 3583 pub const DIK_PLAYPAUSE: u32 = 162u32; const
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