/dports/games/pacmanarena/pacman/ |
H A D | ghost.c | 267 case DIRECTION_LEFT: in ghost_update() 449 g->direction = DIRECTION_LEFT; in ghost_detect_ghost_collisions() 575 g->direction = DIRECTION_LEFT; in ghost_detect_ghost_collisions() 641 case DIRECTION_LEFT: in ghost_detect_player_collisions() 646 g->direction = DIRECTION_LEFT; in ghost_detect_player_collisions() 728 return DIRECTION_LEFT; in ghost_check_visibility() 748 return DIRECTION_LEFT; in ghost_check_visibility() 798 return DIRECTION_LEFT; in ghost_check_visibility() 830 return DIRECTION_LEFT; in ghost_check_visibility() 872 case DIRECTION_LEFT: in ghost_new_direction() [all …]
|
H A D | player.c | 242 case DIRECTION_LEFT: in player_update() 387 p->direction = DIRECTION_LEFT; in player_update() 422 p->direction = DIRECTION_LEFT; in player_update() 437 case DIRECTION_LEFT: in player_update() 484 p->direction = DIRECTION_LEFT; in player_update() 523 case DIRECTION_LEFT: in player_update() 527 p->direction = DIRECTION_LEFT; in player_update() 564 p->direction = DIRECTION_LEFT; in player_update() 570 p->direction == DIRECTION_LEFT)) in player_update() 617 case DIRECTION_LEFT: in player_update() [all …]
|
H A D | shot.c | 90 case DIRECTION_LEFT: in shot_new() 233 case DIRECTION_LEFT: in shot_update() 291 case DIRECTION_LEFT: in shot_update()
|
H A D | render_player.c | 56 case DIRECTION_LEFT: in player_render()
|
/dports/games/julius/julius-1.7.0/src/input/ |
H A D | joystick.c | 44 DIRECTION_LEFT = 1, enumerator 416 float analog_x = (float) inputs[DIRECTION_RIGHT].value - inputs[DIRECTION_LEFT].value; in rescale_axis() 420 inputs[DIRECTION_LEFT].value = 0; in rescale_axis() 472 inputs[DIRECTION_LEFT].value = (int) (clamping_factor * -analog_x); in rescale_axis() 498 … |= get_joystick_input_for_action(MAPPING_ACTION_MOUSE_CURSOR_LEFT, &cursor_input[DIRECTION_LEFT]); in translate_mouse_cursor_position() 509 translate_input_for_element(&cursor_input[DIRECTION_LEFT], JOYSTICK_ELEMENT_AXIS); in translate_mouse_cursor_position() 525 int delta_x = cursor_input[DIRECTION_RIGHT].value - cursor_input[DIRECTION_LEFT].value; in translate_mouse_cursor_position() 627 …|= get_joystick_input_for_action(MAPPING_ACTION_SCROLL_MAP_LEFT, &data.map_scroll[DIRECTION_LEFT]); in translate_map_scrolling() 654 translate_input_for_element(&data.map_scroll[DIRECTION_LEFT], base_element); in translate_map_scrolling() 663 scroll_arrow_left(data.map_scroll[DIRECTION_LEFT].value); in translate_map_scrolling()
|
/dports/games/augustus/augustus-3.1.0/src/input/ |
H A D | joystick.c | 44 DIRECTION_LEFT = 1, enumerator 416 float analog_x = (float) inputs[DIRECTION_RIGHT].value - inputs[DIRECTION_LEFT].value; in rescale_axis() 420 inputs[DIRECTION_LEFT].value = 0; in rescale_axis() 472 inputs[DIRECTION_LEFT].value = (int) (clamping_factor * -analog_x); in rescale_axis() 498 … |= get_joystick_input_for_action(MAPPING_ACTION_MOUSE_CURSOR_LEFT, &cursor_input[DIRECTION_LEFT]); in translate_mouse_cursor_position() 509 translate_input_for_element(&cursor_input[DIRECTION_LEFT], JOYSTICK_ELEMENT_AXIS); in translate_mouse_cursor_position() 525 int delta_x = cursor_input[DIRECTION_RIGHT].value - cursor_input[DIRECTION_LEFT].value; in translate_mouse_cursor_position() 627 …|= get_joystick_input_for_action(MAPPING_ACTION_SCROLL_MAP_LEFT, &data.map_scroll[DIRECTION_LEFT]); in translate_map_scrolling() 654 translate_input_for_element(&data.map_scroll[DIRECTION_LEFT], base_element); in translate_map_scrolling() 663 scroll_arrow_left(data.map_scroll[DIRECTION_LEFT].value); in translate_map_scrolling()
|
/dports/biology/gatk/gatk-4.2.0.0/src/main/java/org/broadinstitute/hellbender/utils/codecs/ |
H A D | SplitReadEvidenceCodec.java | 18 public static final String DIRECTION_LEFT = "left"; field in SplitReadEvidenceCodec 38 if (!tokens.get(2).equals(DIRECTION_LEFT) && !tokens.get(2).equals(DIRECTION_RIGHT)) { in decode() 65 … ev.getStrand() ? SplitReadEvidenceCodec.DIRECTION_RIGHT : SplitReadEvidenceCodec.DIRECTION_LEFT, in encode()
|
/dports/games/warmux/warmux-11.04/src/interface/ |
H A D | move_intention.cpp | 25 static const LRMoveIntention LEFT_SLOWLY_OBJECT(DIRECTION_LEFT, true); 26 static const LRMoveIntention LEFT_OBJECT(DIRECTION_LEFT, false);
|
/dports/games/warmux/warmux-11.04/src/ai/ |
H A D | ai_idea.h | 35 …static LRDirection XDeltaToDirection(int delta) { return (delta < 0) ? DIRECTION_LEFT : DIRECTION_… in XDeltaToDirection() 36 …static LRDirection XDeltaToDirection(float delta) { return (delta < 0) ? DIRECTION_LEFT : DIRECTIO… in XDeltaToDirection()
|
H A D | ai_command.cpp | 159 if (direction == DIRECTION_LEFT) in Execute() 178 if (direction == DIRECTION_LEFT) in Execute()
|
/dports/science/gramps/gramps-5.1.4/gramps/gui/widgets/ |
H A D | validatedmaskedentry.py | 65 (DIRECTION_LEFT, DIRECTION_RIGHT) = (1, -1) 335 def _shift_text(self, start, end, direction=DIRECTION_LEFT, 352 if direction == DIRECTION_LEFT: 376 if direction == DIRECTION_LEFT: 381 if direction == DIRECTION_LEFT: 388 if direction == DIRECTION_LEFT: 396 def _get_next_non_static_char_pos(self, pos, direction=DIRECTION_LEFT, 775 self._shift_text(start, _end, DIRECTION_LEFT,
|
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/CandyKidDemo/engine/ |
H A D | enum_manager.h | 24 #define DIRECTION_LEFT 3 macro
|
H A D | gamer_manager.h | 67 if (DIRECTION_LEFT == direction) in engine_gamer_manager_update()
|
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | tile.cpp | 82 DIRECTION_LEFT, enumerator 249 else if (dir == DIRECTION_LEFT || prev_dir == DIRECTION_LEFT) { in gen_tiles() 289 dir = DIRECTION_LEFT; in gen_tiles() 292 case DIRECTION_LEFT: in gen_tiles()
|
/dports/games/warmux/warmux-11.04/lib/warmux/include/ |
H A D | WARMUX_types.h | 52 DIRECTION_LEFT = -1,
|
/dports/x11-wm/windowmaker/WindowMaker-0.95.9/src/ |
H A D | xinerama.h | 39 DIRECTION_LEFT, enumerator
|
/dports/x11-wm/libwraster/WindowMaker-0.95.9/src/ |
H A D | xinerama.h | 39 DIRECTION_LEFT, enumerator
|
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/grid/grid_filter/geodesic_morph_rec/ |
H A D | combcontour.c | 257 #define DIRECTION_LEFT(x) (((x)==4)?1:(x)+1) macro 358 (*curr_dir) = DIRECTION_LEFT(*curr_dir); in next_border_pixel_0() 433 (*curr_dir) = DIRECTION_LEFT(*curr_dir); in next_border_pixel_1()
|
/dports/audio/audacity/audacity-Audacity-3.1.3/src/menus/ |
H A D | SelectMenus.cpp | 149 DIRECTION_LEFT = -1, enumerator 755 SeekLeftOrRight( context.project, DIRECTION_LEFT, SELECTION_EXTEND, in OnSelExtendLeft() 768 DoBoundaryMove( context.project, DIRECTION_LEFT, mSeekInfo); in OnSelSetExtendLeft() 786 SeekLeftOrRight( context.project, DIRECTION_LEFT, SELECTION_CONTRACT, in OnSelContractRight() 887 SeekLeftOrRight( context.project, DIRECTION_LEFT, CURSOR_MOVE, in OnCursorLeft() 925 SeekLeftOrRight( project, DIRECTION_LEFT, CURSOR_MOVE, mSeekInfo ); in OnSeekLeftShort() 937 SeekLeftOrRight( project, DIRECTION_LEFT, SELECTION_EXTEND, mSeekInfo ); in OnSeekLeftLong()
|
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | defs.h | 94 DIRECTION_LEFT, enumerator
|
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/ |
H A D | GUIResizeControl.h | 22 #define DIRECTION_LEFT 3 macro
|
H A D | GUIMoverControl.h | 26 #define DIRECTION_LEFT 3 macro
|
/dports/games/pacmanarena/pacman/include/ |
H A D | game.h | 90 #define DIRECTION_LEFT 2 macro
|
/dports/x11-toolkits/tk87/tk8.7a5/generic/ |
H A D | tkMenubutton.h | 30 DIRECTION_LEFT, DIRECTION_RIGHT enumerator
|
/dports/x11-toolkits/tk86/tk8.6.12/generic/ |
H A D | tkMenubutton.h | 30 DIRECTION_LEFT, DIRECTION_RIGHT enumerator
|