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Searched refs:DIRECTION_RIGHT (Results 1 – 25 of 190) sorted by relevance

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/dports/biology/gatk/gatk-4.2.0.0/src/main/java/org/broadinstitute/hellbender/utils/codecs/
H A DSplitReadEvidenceCodec.java17 public static final String DIRECTION_RIGHT = "right"; field in SplitReadEvidenceCodec
38 if (!tokens.get(2).equals(DIRECTION_LEFT) && !tokens.get(2).equals(DIRECTION_RIGHT)) { in decode()
41 final boolean strand = tokens.get(2).equals(DIRECTION_RIGHT); in decode()
65 … ev.getStrand() ? SplitReadEvidenceCodec.DIRECTION_RIGHT : SplitReadEvidenceCodec.DIRECTION_LEFT, in encode()
/dports/games/pacmanarena/pacman/
H A Dghost.c304 case DIRECTION_RIGHT: in ghost_update()
460 g->direction = DIRECTION_RIGHT; in ghost_detect_ghost_collisions()
583 g->direction = DIRECTION_RIGHT; in ghost_detect_ghost_collisions()
642 g->direction = DIRECTION_RIGHT; in ghost_detect_player_collisions()
645 case DIRECTION_RIGHT: in ghost_detect_player_collisions()
713 return DIRECTION_RIGHT; in ghost_check_visibility()
761 return DIRECTION_RIGHT; in ghost_check_visibility()
803 return DIRECTION_RIGHT; in ghost_check_visibility()
835 return DIRECTION_RIGHT; in ghost_check_visibility()
876 case DIRECTION_RIGHT: in ghost_new_direction()
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H A Dplayer.c284 case DIRECTION_RIGHT: in player_update()
395 p->direction = DIRECTION_RIGHT; in player_update()
414 p->direction = DIRECTION_RIGHT; in player_update()
457 p->direction = DIRECTION_RIGHT; in player_update()
464 case DIRECTION_RIGHT: in player_update()
537 case DIRECTION_RIGHT: in player_update()
541 p->direction = DIRECTION_RIGHT; in player_update()
562 p->direction == DIRECTION_RIGHT)) in player_update()
572 p->direction = DIRECTION_RIGHT; in player_update()
621 case DIRECTION_RIGHT: in player_update()
[all …]
H A Dshot.c100 case DIRECTION_RIGHT: in shot_new()
238 case DIRECTION_RIGHT: in shot_update()
305 case DIRECTION_RIGHT: in shot_update()
H A Drender_player.c51 case DIRECTION_RIGHT: in player_render()
/dports/games/julius/julius-1.7.0/src/input/
H A Djoystick.c46 DIRECTION_RIGHT = 3, enumerator
416 float analog_x = (float) inputs[DIRECTION_RIGHT].value - inputs[DIRECTION_LEFT].value; in rescale_axis()
422 inputs[DIRECTION_RIGHT].value = 0; in rescale_axis()
470 inputs[DIRECTION_RIGHT].value = (int) (clamping_factor * analog_x); in rescale_axis()
500 …= get_joystick_input_for_action(MAPPING_ACTION_MOUSE_CURSOR_RIGHT, &cursor_input[DIRECTION_RIGHT]); in translate_mouse_cursor_position()
511 translate_input_for_element(&cursor_input[DIRECTION_RIGHT], JOYSTICK_ELEMENT_AXIS); in translate_mouse_cursor_position()
525 int delta_x = cursor_input[DIRECTION_RIGHT].value - cursor_input[DIRECTION_LEFT].value; in translate_mouse_cursor_position()
629 … get_joystick_input_for_action(MAPPING_ACTION_SCROLL_MAP_RIGHT, &data.map_scroll[DIRECTION_RIGHT]); in translate_map_scrolling()
656 translate_input_for_element(&data.map_scroll[DIRECTION_RIGHT], base_element); in translate_map_scrolling()
665 scroll_arrow_right(data.map_scroll[DIRECTION_RIGHT].value); in translate_map_scrolling()
/dports/games/augustus/augustus-3.1.0/src/input/
H A Djoystick.c46 DIRECTION_RIGHT = 3, enumerator
416 float analog_x = (float) inputs[DIRECTION_RIGHT].value - inputs[DIRECTION_LEFT].value; in rescale_axis()
422 inputs[DIRECTION_RIGHT].value = 0; in rescale_axis()
470 inputs[DIRECTION_RIGHT].value = (int) (clamping_factor * analog_x); in rescale_axis()
500 …= get_joystick_input_for_action(MAPPING_ACTION_MOUSE_CURSOR_RIGHT, &cursor_input[DIRECTION_RIGHT]); in translate_mouse_cursor_position()
511 translate_input_for_element(&cursor_input[DIRECTION_RIGHT], JOYSTICK_ELEMENT_AXIS); in translate_mouse_cursor_position()
525 int delta_x = cursor_input[DIRECTION_RIGHT].value - cursor_input[DIRECTION_LEFT].value; in translate_mouse_cursor_position()
629 … get_joystick_input_for_action(MAPPING_ACTION_SCROLL_MAP_RIGHT, &data.map_scroll[DIRECTION_RIGHT]); in translate_map_scrolling()
656 translate_input_for_element(&data.map_scroll[DIRECTION_RIGHT], base_element); in translate_map_scrolling()
665 scroll_arrow_right(data.map_scroll[DIRECTION_RIGHT].value); in translate_map_scrolling()
/dports/games/warmux/warmux-11.04/src/interface/
H A Dmove_intention.cpp27 static const LRMoveIntention RIGHT_SLOWLY_OBJECT(DIRECTION_RIGHT, true);
28 static const LRMoveIntention RIGHT_OBJECT(DIRECTION_RIGHT, false);
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/grid/grid_filter/geodesic_morph_rec/
H A Dcombcontour.c256 #define DIRECTION_RIGHT(x) (((x)==1)?4:(x)-1) macro
266 neighbour (row, col, (DIRECTION_RIGHT(curr_dir)), nb_row, nb_col);
373 zw_dir = DIRECTION_RIGHT(*curr_dir); in next_border_pixel_0()
445 zw_dir = DIRECTION_RIGHT(*curr_dir); in next_border_pixel_1()
563 dir_try = DIRECTION_RIGHT(direction_start); in trace_contour_4()
564 dir_right = DIRECTION_RIGHT(dir_try); in trace_contour_4()
/dports/games/warmux/warmux-11.04/src/ai/
H A Dai_idea.h35 …LRDirection XDeltaToDirection(int delta) { return (delta < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; } in XDeltaToDirection()
36 …Direction XDeltaToDirection(float delta) { return (delta < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; } in XDeltaToDirection()
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/CandyKidDemo/engine/
H A Denum_manager.h25 #define DIRECTION_RIGHT 4 macro
H A Dgamer_manager.h71 if (DIRECTION_RIGHT == direction) in engine_gamer_manager_update()
/dports/www/firefox/firefox-99.0/widget/
H A DSwipeTracker.cpp69 return (mSwipeDirection == dom::SimpleGestureEvent_Binding::DIRECTION_RIGHT) in SwipeSuccessTargetValue()
78 (mSwipeDirection == dom::SimpleGestureEvent_Binding::DIRECTION_RIGHT) in ClampToAllowedRange()
/dports/games/warmux/warmux-11.04/lib/warmux/include/
H A DWARMUX_types.h53 DIRECTION_RIGHT = 1
/dports/games/warmux/warmux-11.04/src/character/
H A Dbody.cpp54 direction(DIRECTION_RIGHT), in Body()
76 direction(DIRECTION_RIGHT), in Body()
369 if (DIRECTION_RIGHT == ActiveCharacter().GetDirection()) in ProcessFollowHalfCrosshair()
425 if (owner->GetDirection() == DIRECTION_RIGHT) { in ProcessFollowCursor()
555 if (direction == DIRECTION_RIGHT) { in GetRelativeHandPosition()
786 if(DIRECTION_RIGHT == direction) { in GetTestRect()
/dports/games/warmux/warmux-11.04/src/weapon/
H A Dweapon.cpp398 if (ActiveCharacter().GetDirection() == DIRECTION_RIGHT) in PosXY()
421 if (ActiveCharacter().GetDirection() == DIRECTION_RIGHT) in GetGunHolePosition()
518 if (ActiveCharacter().GetDirection() == DIRECTION_RIGHT) in Draw()
595 if (ActiveCharacter().GetDirection() == DIRECTION_RIGHT) in DrawWeaponFire()
/dports/audio/tuxguitar/tuxguitar-src-1.2/TuxGuitar/src/org/herac/tuxguitar/gui/editors/fretboard/
H A DFretBoardConfig.java36 public static final int DIRECTION_RIGHT = 0; field in FretBoardConfig
89 this.direction = config.getIntConfigValue(TGConfigKeys.FRETBOARD_DIRECTION, DIRECTION_RIGHT ); in load()
215 if( direction != DIRECTION_RIGHT && direction != DIRECTION_LEFT ){ in configure()
216 direction = DIRECTION_RIGHT; in configure()
/dports/x11-wm/windowmaker/WindowMaker-0.95.9/src/
H A Dxinerama.h40 DIRECTION_RIGHT, enumerator
/dports/x11-wm/libwraster/WindowMaker-0.95.9/src/
H A Dxinerama.h40 DIRECTION_RIGHT, enumerator
/dports/audio/audacity/audacity-Audacity-3.1.3/src/menus/
H A DSelectMenus.cpp150 DIRECTION_RIGHT = +1 enumerator
762 SeekLeftOrRight( context.project, DIRECTION_RIGHT, SELECTION_EXTEND, in OnSelExtendRight()
773 DoBoundaryMove( context.project, DIRECTION_RIGHT, mSeekInfo); in OnSelSetExtendRight()
779 SeekLeftOrRight( context.project, DIRECTION_RIGHT, SELECTION_CONTRACT, in OnSelContractLeft()
894 SeekLeftOrRight( context.project, DIRECTION_RIGHT, CURSOR_MOVE, in OnCursorRight()
931 SeekLeftOrRight( project, DIRECTION_RIGHT, CURSOR_MOVE, mSeekInfo ); in OnSeekRightShort()
943 SeekLeftOrRight( project, DIRECTION_RIGHT, SELECTION_EXTEND, mSeekInfo ); in OnSeekRightLong()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Ddefs.h90 DIRECTION_RIGHT, enumerator
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/
H A DGUIResizeControl.h23 #define DIRECTION_RIGHT 4 macro
/dports/games/pacmanarena/pacman/include/
H A Dgame.h91 #define DIRECTION_RIGHT 3 macro
/dports/x11-toolkits/tk87/tk8.7a5/generic/
H A DtkMenubutton.h30 DIRECTION_LEFT, DIRECTION_RIGHT enumerator
/dports/x11-toolkits/tk86/tk8.6.12/generic/
H A DtkMenubutton.h30 DIRECTION_LEFT, DIRECTION_RIGHT enumerator

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