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Searched refs:DIR_LEFT (Results 1 – 25 of 272) sorted by relevance

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/dports/graphics/sxiv/sxiv-26/
H A Dconfig.def.h71 { ControlMask, XK_h, g_scroll_screen, DIR_LEFT },
72 { ControlMask, XK_Left, g_scroll_screen, DIR_LEFT },
93 { 0, XK_h, t_move_sel, DIR_LEFT },
94 { 0, XK_Left, t_move_sel, DIR_LEFT },
104 { 0, XK_n, i_scroll_to_edge, DIR_LEFT | DIR_UP },
107 { 0, XK_p, i_scroll_to_edge, DIR_LEFT | DIR_UP },
115 { 0, XK_h, i_scroll, DIR_LEFT },
116 { 0, XK_Left, i_scroll, DIR_LEFT },
123 { 0, XK_H, i_scroll_to_edge, DIR_LEFT },
/dports/graphics/nsxiv/nsxiv-27.1-20-g065562d/
H A Dconfig.def.h84 { ControlMask, XK_h, g_scroll_screen, DIR_LEFT },
85 { ControlMask, XK_Left, g_scroll_screen, DIR_LEFT },
106 { 0, XK_h, t_move_sel, DIR_LEFT },
107 { 0, XK_Left, t_move_sel, DIR_LEFT },
117 { 0, XK_n, i_scroll_to_edge, DIR_LEFT | DIR_UP },
120 { 0, XK_p, i_scroll_to_edge, DIR_LEFT | DIR_UP },
129 { 0, XK_h, i_scroll, DIR_LEFT },
130 { 0, XK_Left, i_scroll, DIR_LEFT },
137 { 0, XK_H, i_scroll_to_edge, DIR_LEFT },
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/actions/
H A Dmove.cpp42 case Shared::Maps::DIR_LEFT: in BEGIN_MESSAGE_MAP()
100 case Shared::Maps::DIR_LEFT: in dungeonTurnLeft()
110 map->setDirection(Shared::Maps::DIR_LEFT); in dungeonTurnLeft()
116 addInfoMsg(getGame()->_res->DUNGEON_MOVES[Shared::Maps::DIR_LEFT - 1]); in dungeonTurnLeft()
123 case Shared::Maps::DIR_LEFT: in dungeonTurnRight()
130 map->setDirection(Shared::Maps::DIR_LEFT); in dungeonTurnRight()
146 case Shared::Maps::DIR_LEFT: in dungeonTurnAround()
150 map->setDirection(Shared::Maps::DIR_LEFT); in dungeonTurnAround()
/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/
H A Dlines.cpp588 case DIR_LEFT: in MIRACLE()
681 newDir = DIR_LEFT; in MIRACLE()
698 newDir = DIR_LEFT; in MIRACLE()
764 case DIR_LEFT: in MIRACLE()
1069 case DIR_LEFT: in computeRouteIdx()
1294 stepArr[DIR_LEFT] = abs(collLineIdxArr[DIR_LEFT] - curLineIdx); in findRoute()
1315 …IdxArr[DIR_LEFT] != -1 && stepArr[DIR_UP] >= stepArr[DIR_LEFT] && stepArr[DIR_DOWN] >= stepArr[DIR… in findRoute()
1318 newDir = DIR_LEFT; in findRoute()
1366 case DIR_LEFT: in findRoute()
1587 case DIR_LEFT: in characterRoute()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/
H A Dlines.cpp588 case DIR_LEFT: in MIRACLE()
681 newDir = DIR_LEFT; in MIRACLE()
698 newDir = DIR_LEFT; in MIRACLE()
764 case DIR_LEFT: in MIRACLE()
1069 case DIR_LEFT: in computeRouteIdx()
1294 stepArr[DIR_LEFT] = abs(collLineIdxArr[DIR_LEFT] - curLineIdx); in findRoute()
1315 …IdxArr[DIR_LEFT] != -1 && stepArr[DIR_UP] >= stepArr[DIR_LEFT] && stepArr[DIR_DOWN] >= stepArr[DIR… in findRoute()
1318 newDir = DIR_LEFT; in findRoute()
1366 case DIR_LEFT: in findRoute()
1587 case DIR_LEFT: in characterRoute()
[all …]
/dports/emulators/uae/uae-0.8.29/src/include/
H A Dinputevents.def15 DEFEVENT(MOUSE1_LEFT,"Mouse1 Left",AM_KEY|AM_JOY_BUT|AM_MOUSE_BUT,32,1,DIR_LEFT)
20 DEFEVENT(JOY1_HORIZ,"Joy1 Horizontal",AM_JOY_AXIS,0,1,DIR_LEFT|DIR_RIGHT)
25 DEFEVENT(JOY1_LEFT,"Joy1 Left",AM_K,16,1,DIR_LEFT)
29 DEFEVENT(JOY1_LEFT_UP,"Joy1 Left+Up",AM_K,16,1,DIR_LEFT|DIR_UP)
30 DEFEVENT(JOY1_LEFT_DOWN,"Joy1 Left+Down",AM_K,16,1,DIR_LEFT|DIR_DOWN)
62 DEFEVENT(JOY2_HORIZ,"Joy2 Horizontal",AM_JOY_AXIS,0,2,DIR_LEFT|DIR_RIGHT)
67 DEFEVENT(JOY2_LEFT,"Joy2 Left",AM_K,16,2,DIR_LEFT)
71 DEFEVENT(JOY2_LEFT_UP,"Joy2 Left+Up",AM_K,16,2,DIR_LEFT|DIR_UP)
72 DEFEVENT(JOY2_LEFT_DOWN,"Joy2 Left+Down",AM_K,16,2,DIR_LEFT|DIR_DOWN)
94 DEFEVENT(PAR_JOY1_LEFT,"Parallel Joy1 Left",AM_K,16,3,DIR_LEFT)
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dmap.cpp391 { AI_GUY, DIR_LEFT }, in load()
400 { AI_LASER, DIR_LEFT }, in load()
443 { AI_WORKER, DIR_LEFT }, in load()
458 { AI_PUSHBOT, DIR_LEFT }, in load()
542 { AI_CHICKEN, DIR_LEFT }, in load()
566 { AI_OMNIBOT, DIR_LEFT }, in load()
570 { AI_TURNBOT, DIR_LEFT }, in load()
574 { AI_DOLLY, DIR_LEFT }, in load()
597 { AI_DEADEYE, DIR_LEFT }, in load()
601 { AI_FATFROG, DIR_LEFT }, in load()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dmap.cpp390 { AI_GUY, DIR_LEFT }, in load()
399 { AI_LASER, DIR_LEFT }, in load()
442 { AI_WORKER, DIR_LEFT }, in load()
457 { AI_PUSHBOT, DIR_LEFT }, in load()
541 { AI_CHICKEN, DIR_LEFT }, in load()
565 { AI_OMNIBOT, DIR_LEFT }, in load()
569 { AI_TURNBOT, DIR_LEFT }, in load()
573 { AI_DOLLY, DIR_LEFT }, in load()
596 { AI_DEADEYE, DIR_LEFT }, in load()
600 { AI_FATFROG, DIR_LEFT }, in load()
[all …]
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dinputevents.def26 DEFEVENT(JOY1_HORIZ,_T("Joy1 Horizontal"),AM_JOY_AXIS,0,1,DIR_LEFT|DIR_RIGHT)
33 DEFEVENT(JOY1_LEFT,_T("Joy1 Left"),AM_K,16,1,DIR_LEFT)
37 DEFEVENT(JOY1_LEFT_UP,_T("Joy1 Left+Up"),AM_K,16,1,DIR_LEFT|DIR_UP)
38 DEFEVENT(JOY1_LEFT_DOWN,_T("Joy1 Left+Down"),AM_K,16,1,DIR_LEFT|DIR_DOWN)
70 DEFEVENT(JOY2_HORIZ,_T("Joy2 Horizontal"),AM_JOY_AXIS,0,2,DIR_LEFT|DIR_RIGHT)
77 DEFEVENT(JOY2_LEFT,_T("Joy2 Left"),AM_K,16,2,DIR_LEFT)
81 DEFEVENT(JOY2_LEFT_UP,_T("Joy2 Left+Up"),AM_K,16,2,DIR_LEFT|DIR_UP)
82 DEFEVENT(JOY2_LEFT_DOWN,_T("Joy2 Left+Down"),AM_K,16,2,DIR_LEFT|DIR_DOWN)
101 DEFEVENT(LIGHTPEN_LEFT,_T("Lightpen Left"),AM_K,1,5,DIR_LEFT)
114 DEFEVENT(PAR_JOY1_LEFT,_T("Parallel Joy1 Left"),AM_K,16,3,DIR_LEFT)
[all …]
/dports/games/abe/abe-1.1/src/
H A DGame.c163 game.face = (game.dir == DIR_LEFT ? 8 : 9); in getGameFace()
167 game.face = (game.dir == DIR_LEFT ? 6 : 7); in getGameFace()
193 if(cursor.dir & DIR_LEFT || cursor.dir & DIR_RIGHT) { in getGameFace()
198 return (game.dir == DIR_LEFT ? in getGameFace()
283 (cursor.dir & DIR_LEFT ? "l" : " "), in gameBeforeDrawToScreen()
317 if(cursor.dir & DIR_LEFT) { in setGameDir()
318 if(game.dir != DIR_LEFT) { in setGameDir()
322 game.dir = DIR_LEFT; in setGameDir()
347 cursor.dir |= DIR_LEFT; in gameMainLoop()
424 cursor.dir &= 15 - DIR_LEFT; in gameMainLoop()
[all …]
H A DMonster.c172 if(live_monster->dir == DIR_LEFT) { in moveDemon()
178 live_monster->dir = DIR_LEFT; in moveDemon()
194 if(live_monster->dir == DIR_LEFT) { in movePlatform()
200 live_monster->dir = DIR_LEFT; in movePlatform()
261 if(live_monster->dir == DIR_LEFT) { in moveCrab()
267 live_monster->dir = DIR_LEFT; in moveCrab()
310 live_monster->dir = DIR_LEFT; in moveBat()
323 if(live_monster->dir == DIR_LEFT) { in moveBat()
366 if(live_monster->dir == DIR_LEFT) { in moveBullet()
417 if(live_monster->dir == DIR_LEFT) { in moveBear()
[all …]
/dports/lang/nwcc/nwcc_0.8.3/
H A Dsnake_driver.c36 #define DIR_LEFT 1 macro
136 case DIR_LEFT: in advance()
273 case DIR_LEFT: in opposite_direction()
276 return new == DIR_LEFT; in opposite_direction()
295 newdir = DIR_LEFT; in keyboard_thread()
/dports/devel/py-game/pygame-2.1.0/examples/
H A Dscroll.py27 DIR_LEFT = 3 variable
39 elif direction == DIR_LEFT:
73 elif direction == DIR_LEFT:
125 add_arrow_button(screen, regions, (40, win_size[1] // 2), DIR_LEFT)
167 scroll_view(screen, image, DIR_LEFT, view_rect)
/dports/devel/libafterbase/libAfterBase-0.92/
H A Dregexp.h29 #define DIR_LEFT (0x01<<0) macro
31 #define DIR_BOTH (DIR_LEFT|DIR_RIGHT)
/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/libAfterBase/
H A Dregexp.h41 #define DIR_LEFT (0x01<<0) macro
43 #define DIR_BOTH (DIR_LEFT|DIR_RIGHT)
/dports/games/openbor/openbor-3caaddd5/engine/wii/
H A Dmenu.c57 #define DIR_LEFT 0x00000008 macro
165 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
172 if(wupc->button & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
190 if(wupc->xAxisL < -200) btns |= DIR_LEFT; in refreshInput()
197 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput()
201 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
206 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput()
215 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput()
219 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
519 case DIR_LEFT: in ControlMenu()
[all …]
/dports/games/openbor4432/openbor-ba1eb4f/engine/wii/
H A Dmenu.c56 #define DIR_LEFT 0x00000008 macro
154 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput()
160 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
167 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput()
171 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
176 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput()
185 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput()
189 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
465 case DIR_LEFT: in ControlMenu()
613 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/
H A Dmenu.c58 #define DIR_LEFT 0x00000008 macro
156 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput()
162 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
169 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput()
173 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
178 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput()
187 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput()
191 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
467 case DIR_LEFT: in ControlMenu()
617 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
/dports/games/openbor3979/openbor-2bcf25b/engine/wii/
H A Dmenu.c56 #define DIR_LEFT 0x00000008 macro
154 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput()
160 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
167 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput()
171 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
176 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput()
185 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput()
189 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
465 case DIR_LEFT: in ControlMenu()
613 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
/dports/games/openbor3711/openbor-6ec17fa/engine/wii/
H A Dmenu.c58 #define DIR_LEFT 0x00000008 macro
156 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput()
162 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
169 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput()
173 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
178 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput()
187 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput()
191 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput()
467 case DIR_LEFT: in ControlMenu()
617 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
/dports/devel/allegro/allegro-4.4.3.1/examples/
H A Dextrans2.c18 enum DIRECTION { DIR_UP, DIR_DOWN, DIR_LEFT, DIR_RIGHT }; enumerator
51 s->direction = DIR_LEFT; in setup_sprite()
110 case DIR_LEFT: in move_sprite()
/dports/x11-wm/e16/e16-1.0.24/src/
H A Dslideout.c58 #define DIR_LEFT 0 macro
113 case DIR_LEFT: in SlideoutCalcSize()
152 case DIR_LEFT: in SlideoutArrange()
211 case DIR_LEFT: in SlideoutShow()
225 dir = DIR_LEFT; in SlideoutShow()
258 case DIR_LEFT: in SlideoutShow()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dinputevents.def26 DEFEVENT2(JOY1_HORIZ,_T("Joy1 Horizontal"),_T("Horiz"),AM_JOY_AXIS,0,1,DIR_LEFT|DIR_RIGHT,1)
33 DEFEVENT2(JOY1_LEFT,_T("Joy1 Left"),_T("Left"),AM_K,16,1,DIR_LEFT,7)
37 DEFEVENT2(JOY1_LEFT_UP,_T("Joy1 Left+Up"),_T("Left+Up"),AM_K,16,1,DIR_LEFT|DIR_UP,11)
38 DEFEVENT2(JOY1_LEFT_DOWN,_T("Joy1 Left+Down"),_T("Left+Down"),AM_K,16,1,DIR_LEFT|DIR_DOWN,12)
70 DEFEVENT2(JOY2_HORIZ,_T("Joy2 Horizontal"),_T("Horiz"),AM_JOY_AXIS,0,2,DIR_LEFT|DIR_RIGHT,1)
77 DEFEVENT2(JOY2_LEFT,_T("Joy2 Left"),_T("Left"),AM_K,16,2,DIR_LEFT,7)
81 DEFEVENT2(JOY2_LEFT_UP,_T("Joy2 Left+Up"),_T("Left+Up"),AM_K,16,2,DIR_LEFT|DIR_UP,11)
82 DEFEVENT2(JOY2_LEFT_DOWN,_T("Joy2 Left+Down"),_T("Left+Down"),AM_K,16,2,DIR_LEFT|DIR_DOWN,12)
101 DEFEVENT(LIGHTPEN_LEFT,_T("Lightpen Left"),AM_K,1,5,DIR_LEFT)
114 DEFEVENT2(PAR_JOY1_LEFT,_T("Parallel Joy1 Left"),_T("Left"),AM_K,16,3,DIR_LEFT,7)
[all …]
/dports/dns/yadifa/yadifa-2.5.3-10333/lib/dnsdb/src/
H A Dnsec3_collection.c262 node = AVL_CHILD(node, DIR_LEFT); in AVL_PREFIXED()
333 node = AVL_CHILD(node, DIR_LEFT); in AVL_PREFIXED()
409 node = AVL_CHILD(node, DIR_LEFT); in AVL_PREFIXED()
/dports/games/openlierox/OpenLieroX/include/
H A DCWorm.h48 DIR_LEFT = 0, enumerator
54 case DIR_LEFT: return DIR_RIGHT; in OppositeDir()
55 case DIR_RIGHT: return DIR_LEFT; in OppositeDir()
57 return DIR_LEFT; in OppositeDir()
529 …return CVec(cosf(getAngle() * ((float)PI/180)) * ((iFaceDirectionSide == DIR_LEFT) ? -1.0f : 1.0f), in getFaceDirection()
533 …return CVec(cosf(getAngle() * ((float)PI/180)) * ((iMoveDirectionSide == DIR_LEFT) ? -1.0f : 1.0f), in getMoveDirection()

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