/dports/graphics/sxiv/sxiv-26/ |
H A D | config.def.h | 71 { ControlMask, XK_h, g_scroll_screen, DIR_LEFT }, 72 { ControlMask, XK_Left, g_scroll_screen, DIR_LEFT }, 93 { 0, XK_h, t_move_sel, DIR_LEFT }, 94 { 0, XK_Left, t_move_sel, DIR_LEFT }, 104 { 0, XK_n, i_scroll_to_edge, DIR_LEFT | DIR_UP }, 107 { 0, XK_p, i_scroll_to_edge, DIR_LEFT | DIR_UP }, 115 { 0, XK_h, i_scroll, DIR_LEFT }, 116 { 0, XK_Left, i_scroll, DIR_LEFT }, 123 { 0, XK_H, i_scroll_to_edge, DIR_LEFT },
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/dports/graphics/nsxiv/nsxiv-27.1-20-g065562d/ |
H A D | config.def.h | 84 { ControlMask, XK_h, g_scroll_screen, DIR_LEFT }, 85 { ControlMask, XK_Left, g_scroll_screen, DIR_LEFT }, 106 { 0, XK_h, t_move_sel, DIR_LEFT }, 107 { 0, XK_Left, t_move_sel, DIR_LEFT }, 117 { 0, XK_n, i_scroll_to_edge, DIR_LEFT | DIR_UP }, 120 { 0, XK_p, i_scroll_to_edge, DIR_LEFT | DIR_UP }, 129 { 0, XK_h, i_scroll, DIR_LEFT }, 130 { 0, XK_Left, i_scroll, DIR_LEFT }, 137 { 0, XK_H, i_scroll_to_edge, DIR_LEFT },
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/actions/ |
H A D | move.cpp | 42 case Shared::Maps::DIR_LEFT: in BEGIN_MESSAGE_MAP() 100 case Shared::Maps::DIR_LEFT: in dungeonTurnLeft() 110 map->setDirection(Shared::Maps::DIR_LEFT); in dungeonTurnLeft() 116 addInfoMsg(getGame()->_res->DUNGEON_MOVES[Shared::Maps::DIR_LEFT - 1]); in dungeonTurnLeft() 123 case Shared::Maps::DIR_LEFT: in dungeonTurnRight() 130 map->setDirection(Shared::Maps::DIR_LEFT); in dungeonTurnRight() 146 case Shared::Maps::DIR_LEFT: in dungeonTurnAround() 150 map->setDirection(Shared::Maps::DIR_LEFT); in dungeonTurnAround()
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/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/ |
H A D | lines.cpp | 588 case DIR_LEFT: in MIRACLE() 681 newDir = DIR_LEFT; in MIRACLE() 698 newDir = DIR_LEFT; in MIRACLE() 764 case DIR_LEFT: in MIRACLE() 1069 case DIR_LEFT: in computeRouteIdx() 1294 stepArr[DIR_LEFT] = abs(collLineIdxArr[DIR_LEFT] - curLineIdx); in findRoute() 1315 …IdxArr[DIR_LEFT] != -1 && stepArr[DIR_UP] >= stepArr[DIR_LEFT] && stepArr[DIR_DOWN] >= stepArr[DIR… in findRoute() 1318 newDir = DIR_LEFT; in findRoute() 1366 case DIR_LEFT: in findRoute() 1587 case DIR_LEFT: in characterRoute() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/ |
H A D | lines.cpp | 588 case DIR_LEFT: in MIRACLE() 681 newDir = DIR_LEFT; in MIRACLE() 698 newDir = DIR_LEFT; in MIRACLE() 764 case DIR_LEFT: in MIRACLE() 1069 case DIR_LEFT: in computeRouteIdx() 1294 stepArr[DIR_LEFT] = abs(collLineIdxArr[DIR_LEFT] - curLineIdx); in findRoute() 1315 …IdxArr[DIR_LEFT] != -1 && stepArr[DIR_UP] >= stepArr[DIR_LEFT] && stepArr[DIR_DOWN] >= stepArr[DIR… in findRoute() 1318 newDir = DIR_LEFT; in findRoute() 1366 case DIR_LEFT: in findRoute() 1587 case DIR_LEFT: in characterRoute() [all …]
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/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | inputevents.def | 15 DEFEVENT(MOUSE1_LEFT,"Mouse1 Left",AM_KEY|AM_JOY_BUT|AM_MOUSE_BUT,32,1,DIR_LEFT) 20 DEFEVENT(JOY1_HORIZ,"Joy1 Horizontal",AM_JOY_AXIS,0,1,DIR_LEFT|DIR_RIGHT) 25 DEFEVENT(JOY1_LEFT,"Joy1 Left",AM_K,16,1,DIR_LEFT) 29 DEFEVENT(JOY1_LEFT_UP,"Joy1 Left+Up",AM_K,16,1,DIR_LEFT|DIR_UP) 30 DEFEVENT(JOY1_LEFT_DOWN,"Joy1 Left+Down",AM_K,16,1,DIR_LEFT|DIR_DOWN) 62 DEFEVENT(JOY2_HORIZ,"Joy2 Horizontal",AM_JOY_AXIS,0,2,DIR_LEFT|DIR_RIGHT) 67 DEFEVENT(JOY2_LEFT,"Joy2 Left",AM_K,16,2,DIR_LEFT) 71 DEFEVENT(JOY2_LEFT_UP,"Joy2 Left+Up",AM_K,16,2,DIR_LEFT|DIR_UP) 72 DEFEVENT(JOY2_LEFT_DOWN,"Joy2 Left+Down",AM_K,16,2,DIR_LEFT|DIR_DOWN) 94 DEFEVENT(PAR_JOY1_LEFT,"Parallel Joy1 Left",AM_K,16,3,DIR_LEFT) [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/hdb/ |
H A D | map.cpp | 391 { AI_GUY, DIR_LEFT }, in load() 400 { AI_LASER, DIR_LEFT }, in load() 443 { AI_WORKER, DIR_LEFT }, in load() 458 { AI_PUSHBOT, DIR_LEFT }, in load() 542 { AI_CHICKEN, DIR_LEFT }, in load() 566 { AI_OMNIBOT, DIR_LEFT }, in load() 570 { AI_TURNBOT, DIR_LEFT }, in load() 574 { AI_DOLLY, DIR_LEFT }, in load() 597 { AI_DEADEYE, DIR_LEFT }, in load() 601 { AI_FATFROG, DIR_LEFT }, in load() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/ |
H A D | map.cpp | 390 { AI_GUY, DIR_LEFT }, in load() 399 { AI_LASER, DIR_LEFT }, in load() 442 { AI_WORKER, DIR_LEFT }, in load() 457 { AI_PUSHBOT, DIR_LEFT }, in load() 541 { AI_CHICKEN, DIR_LEFT }, in load() 565 { AI_OMNIBOT, DIR_LEFT }, in load() 569 { AI_TURNBOT, DIR_LEFT }, in load() 573 { AI_DOLLY, DIR_LEFT }, in load() 596 { AI_DEADEYE, DIR_LEFT }, in load() 600 { AI_FATFROG, DIR_LEFT }, in load() [all …]
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | inputevents.def | 26 DEFEVENT(JOY1_HORIZ,_T("Joy1 Horizontal"),AM_JOY_AXIS,0,1,DIR_LEFT|DIR_RIGHT) 33 DEFEVENT(JOY1_LEFT,_T("Joy1 Left"),AM_K,16,1,DIR_LEFT) 37 DEFEVENT(JOY1_LEFT_UP,_T("Joy1 Left+Up"),AM_K,16,1,DIR_LEFT|DIR_UP) 38 DEFEVENT(JOY1_LEFT_DOWN,_T("Joy1 Left+Down"),AM_K,16,1,DIR_LEFT|DIR_DOWN) 70 DEFEVENT(JOY2_HORIZ,_T("Joy2 Horizontal"),AM_JOY_AXIS,0,2,DIR_LEFT|DIR_RIGHT) 77 DEFEVENT(JOY2_LEFT,_T("Joy2 Left"),AM_K,16,2,DIR_LEFT) 81 DEFEVENT(JOY2_LEFT_UP,_T("Joy2 Left+Up"),AM_K,16,2,DIR_LEFT|DIR_UP) 82 DEFEVENT(JOY2_LEFT_DOWN,_T("Joy2 Left+Down"),AM_K,16,2,DIR_LEFT|DIR_DOWN) 101 DEFEVENT(LIGHTPEN_LEFT,_T("Lightpen Left"),AM_K,1,5,DIR_LEFT) 114 DEFEVENT(PAR_JOY1_LEFT,_T("Parallel Joy1 Left"),AM_K,16,3,DIR_LEFT) [all …]
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/dports/games/abe/abe-1.1/src/ |
H A D | Game.c | 163 game.face = (game.dir == DIR_LEFT ? 8 : 9); in getGameFace() 167 game.face = (game.dir == DIR_LEFT ? 6 : 7); in getGameFace() 193 if(cursor.dir & DIR_LEFT || cursor.dir & DIR_RIGHT) { in getGameFace() 198 return (game.dir == DIR_LEFT ? in getGameFace() 283 (cursor.dir & DIR_LEFT ? "l" : " "), in gameBeforeDrawToScreen() 317 if(cursor.dir & DIR_LEFT) { in setGameDir() 318 if(game.dir != DIR_LEFT) { in setGameDir() 322 game.dir = DIR_LEFT; in setGameDir() 347 cursor.dir |= DIR_LEFT; in gameMainLoop() 424 cursor.dir &= 15 - DIR_LEFT; in gameMainLoop() [all …]
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H A D | Monster.c | 172 if(live_monster->dir == DIR_LEFT) { in moveDemon() 178 live_monster->dir = DIR_LEFT; in moveDemon() 194 if(live_monster->dir == DIR_LEFT) { in movePlatform() 200 live_monster->dir = DIR_LEFT; in movePlatform() 261 if(live_monster->dir == DIR_LEFT) { in moveCrab() 267 live_monster->dir = DIR_LEFT; in moveCrab() 310 live_monster->dir = DIR_LEFT; in moveBat() 323 if(live_monster->dir == DIR_LEFT) { in moveBat() 366 if(live_monster->dir == DIR_LEFT) { in moveBullet() 417 if(live_monster->dir == DIR_LEFT) { in moveBear() [all …]
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/dports/lang/nwcc/nwcc_0.8.3/ |
H A D | snake_driver.c | 36 #define DIR_LEFT 1 macro 136 case DIR_LEFT: in advance() 273 case DIR_LEFT: in opposite_direction() 276 return new == DIR_LEFT; in opposite_direction() 295 newdir = DIR_LEFT; in keyboard_thread()
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/dports/devel/py-game/pygame-2.1.0/examples/ |
H A D | scroll.py | 27 DIR_LEFT = 3 variable 39 elif direction == DIR_LEFT: 73 elif direction == DIR_LEFT: 125 add_arrow_button(screen, regions, (40, win_size[1] // 2), DIR_LEFT) 167 scroll_view(screen, image, DIR_LEFT, view_rect)
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/dports/devel/libafterbase/libAfterBase-0.92/ |
H A D | regexp.h | 29 #define DIR_LEFT (0x01<<0) macro 31 #define DIR_BOTH (DIR_LEFT|DIR_RIGHT)
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/libAfterBase/ |
H A D | regexp.h | 41 #define DIR_LEFT (0x01<<0) macro 43 #define DIR_BOTH (DIR_LEFT|DIR_RIGHT)
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/dports/games/openbor/openbor-3caaddd5/engine/wii/ |
H A D | menu.c | 57 #define DIR_LEFT 0x00000008 macro 165 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 172 if(wupc->button & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 190 if(wupc->xAxisL < -200) btns |= DIR_LEFT; in refreshInput() 197 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput() 201 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 206 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput() 215 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput() 219 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 519 case DIR_LEFT: in ControlMenu() [all …]
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/dports/games/openbor4432/openbor-ba1eb4f/engine/wii/ |
H A D | menu.c | 56 #define DIR_LEFT 0x00000008 macro 154 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput() 160 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 167 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput() 171 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 176 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput() 185 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput() 189 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 465 case DIR_LEFT: in ControlMenu() 613 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/ |
H A D | menu.c | 58 #define DIR_LEFT 0x00000008 macro 156 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput() 162 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 169 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput() 173 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 178 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput() 187 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput() 191 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 467 case DIR_LEFT: in ControlMenu() 617 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
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/dports/games/openbor3979/openbor-2bcf25b/engine/wii/ |
H A D | menu.c | 56 #define DIR_LEFT 0x00000008 macro 154 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput() 160 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 167 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput() 171 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 176 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput() 185 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput() 189 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 465 case DIR_LEFT: in ControlMenu() 613 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
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/dports/games/openbor3711/openbor-6ec17fa/engine/wii/ |
H A D | menu.c | 58 #define DIR_LEFT 0x00000008 macro 156 if (wpad->exp.classic.ljs.ang >= 220 && wpad->exp.classic.ljs.ang <= 320) btns |= DIR_LEFT; in refreshInput() 162 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 169 if(wpad->exp.nunchuk.js.pos.x <= 0x40) btns |= DIR_LEFT; in refreshInput() 173 if(wpad->btns_h & WPAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 178 if(wpad->btns_h & WPAD_BUTTON_UP) btns |= DIR_LEFT; in refreshInput() 187 if(PAD_StickX(0) < -18) btns |= DIR_LEFT; in refreshInput() 191 if(gcbtns & PAD_BUTTON_LEFT) btns |= DIR_LEFT; in refreshInput() 467 case DIR_LEFT: in ControlMenu() 617 if(buttonsHeld & DIR_LEFT) logfile[i].line = 0; in drawLogs()
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/dports/devel/allegro/allegro-4.4.3.1/examples/ |
H A D | extrans2.c | 18 enum DIRECTION { DIR_UP, DIR_DOWN, DIR_LEFT, DIR_RIGHT }; enumerator 51 s->direction = DIR_LEFT; in setup_sprite() 110 case DIR_LEFT: in move_sprite()
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/dports/x11-wm/e16/e16-1.0.24/src/ |
H A D | slideout.c | 58 #define DIR_LEFT 0 macro 113 case DIR_LEFT: in SlideoutCalcSize() 152 case DIR_LEFT: in SlideoutArrange() 211 case DIR_LEFT: in SlideoutShow() 225 dir = DIR_LEFT; in SlideoutShow() 258 case DIR_LEFT: in SlideoutShow()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | inputevents.def | 26 DEFEVENT2(JOY1_HORIZ,_T("Joy1 Horizontal"),_T("Horiz"),AM_JOY_AXIS,0,1,DIR_LEFT|DIR_RIGHT,1) 33 DEFEVENT2(JOY1_LEFT,_T("Joy1 Left"),_T("Left"),AM_K,16,1,DIR_LEFT,7) 37 DEFEVENT2(JOY1_LEFT_UP,_T("Joy1 Left+Up"),_T("Left+Up"),AM_K,16,1,DIR_LEFT|DIR_UP,11) 38 DEFEVENT2(JOY1_LEFT_DOWN,_T("Joy1 Left+Down"),_T("Left+Down"),AM_K,16,1,DIR_LEFT|DIR_DOWN,12) 70 DEFEVENT2(JOY2_HORIZ,_T("Joy2 Horizontal"),_T("Horiz"),AM_JOY_AXIS,0,2,DIR_LEFT|DIR_RIGHT,1) 77 DEFEVENT2(JOY2_LEFT,_T("Joy2 Left"),_T("Left"),AM_K,16,2,DIR_LEFT,7) 81 DEFEVENT2(JOY2_LEFT_UP,_T("Joy2 Left+Up"),_T("Left+Up"),AM_K,16,2,DIR_LEFT|DIR_UP,11) 82 DEFEVENT2(JOY2_LEFT_DOWN,_T("Joy2 Left+Down"),_T("Left+Down"),AM_K,16,2,DIR_LEFT|DIR_DOWN,12) 101 DEFEVENT(LIGHTPEN_LEFT,_T("Lightpen Left"),AM_K,1,5,DIR_LEFT) 114 DEFEVENT2(PAR_JOY1_LEFT,_T("Parallel Joy1 Left"),_T("Left"),AM_K,16,3,DIR_LEFT,7) [all …]
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/dports/dns/yadifa/yadifa-2.5.3-10333/lib/dnsdb/src/ |
H A D | nsec3_collection.c | 262 node = AVL_CHILD(node, DIR_LEFT); in AVL_PREFIXED() 333 node = AVL_CHILD(node, DIR_LEFT); in AVL_PREFIXED() 409 node = AVL_CHILD(node, DIR_LEFT); in AVL_PREFIXED()
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/dports/games/openlierox/OpenLieroX/include/ |
H A D | CWorm.h | 48 DIR_LEFT = 0, enumerator 54 case DIR_LEFT: return DIR_RIGHT; in OppositeDir() 55 case DIR_RIGHT: return DIR_LEFT; in OppositeDir() 57 return DIR_LEFT; in OppositeDir() 529 …return CVec(cosf(getAngle() * ((float)PI/180)) * ((iFaceDirectionSide == DIR_LEFT) ? -1.0f : 1.0f), in getFaceDirection() 533 …return CVec(cosf(getAngle() * ((float)PI/180)) * ((iMoveDirectionSide == DIR_LEFT) ? -1.0f : 1.0f), in getMoveDirection()
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