Searched refs:DIR_NORTHEAST (Results 1 – 16 of 16) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/common/ |
H A D | common.lua | 10 DIR_NORTHEAST = 4 78 if dir == DIR_NORTHEAST then return "northeast" end 93 [DIR_NORTHEAST] = DIR_SOUTHWEST, 97 [DIR_SOUTHWEST] = DIR_NORTHEAST, 107 [DIR_NORTHEAST] = {["x"]=1, ["y"]=-1},
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/dports/graphics/dia/dia-0.97.3/lib/ |
H A D | connectionpoint.h | 39 DIR_NORTHEAST = (DIR_NORTH|DIR_EAST), enumerator
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H A D | polyshape.c | 258 case DIR_NORTHEAST: return DIR_NORTH; in first_direction() 271 case DIR_NORTHEAST: return DIR_EAST; in last_direction()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/pathfinding/ |
H A D | RoutingLump.h | 16 …DIR_WEST, DIR_NORTHWEST, DIR_NORTH, DIR_NORTHEAST, DIR_EAST, DIR_SOUTHEAST, DIR_SOUTH, DIR_SOUTHWE… enumerator
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H A D | RoutingLumpLoader.cpp | 92 case DIR_NORTHEAST: in evaluateConnectionState()
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/ |
H A D | actor.lua | 681 direction = x_direction == DIR_EAST and DIR_NORTHEAST or DIR_NORTHWEST 689 direction = y_direction == DIR_NORTH and DIR_NORTHEAST or DIR_SOUTHEAST
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/dports/graphics/dia/dia-0.97.3/objects/ER/ |
H A D | entity.c | 342 DIR_NORTHEAST); in entity_update_data()
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H A D | attribute.c | 360 DIR_NORTHEAST); in attribute_update_data()
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H A D | relationship.c | 378 DIR_NORTHEAST); in relationship_update_data()
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/dports/graphics/dia/dia-0.97.3/objects/flowchart/ |
H A D | parallelogram.c | 473 DIR_NORTHEAST); in pgram_update_data()
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H A D | box.c | 515 DIR_NORTHEAST); in box_update_data()
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/dports/graphics/dia/dia-0.97.3/objects/FS/ |
H A D | function.c | 393 DIR_NORTHEAST); in function_update_data()
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/dports/graphics/dia/dia-0.97.3/objects/Database/ |
H A D | table.c | 1224 DIR_NORTHEAST); in table_update_positions()
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/u6/ |
H A D | actor.lua | 288 direction = x_direction == DIR_EAST and DIR_NORTHEAST or DIR_NORTHWEST 296 direction = y_direction == DIR_NORTH and DIR_NORTHEAST or DIR_SOUTHEAST
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/ |
H A D | sclibrar.cpp | 1987 DIR_NORTHEAST = 8, DIR_SOUTHEAST = 9, DIR_SOUTHWEST = 10, DIR_NORTHWEST = 11 enumerator 2154 return lib_go(game, DIR_NORTHEAST); in lib_cmd_go_northeast()
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/dports/games/scare/scare-1.3.10/source/ |
H A D | sclibrar.c | 2218 DIR_NORTHEAST = 8, DIR_SOUTHEAST = 9, DIR_SOUTHWEST = 10, DIR_NORTHWEST = 11 enumerator 2418 return lib_go (game, DIR_NORTHEAST); in lib_cmd_go_northeast()
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