/dports/games/omega/omega/ |
H A D | effect3.c | 125 if (Player.status[DISEASED] > 0) { 126 Player.status[DISEASED] = 0; 133 Player.status[DISEASED] += 10; 775 if (Player.status[DISEASED]) { 776 Player.status[DISEASED]=0; 807 Player.status[DISEASED]+=random_range(amount*2)+1;
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H A D | aux3.c | 18 if ((Player.status[DISEASED] < 1) && (Player.hp < Player.maxhp)) in tenminute_check() 43 if ((Player.status[DISEASED] == 0) && (Player.hp < Player.maxhp)) in hourly_check() 1002 Player.status[DISEASED] = 1100;
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H A D | site1.c | 711 if (Player.status[POISONED] || Player.status[DISEASED]) in l_tavern() 714 Player.status[DISEASED] = 0; in l_tavern() 774 Player.status[DISEASED] = 0; in l_tavern()
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H A D | aux2.c | 395 if (Player.status[DISEASED]>0) { in tenminute_status_check() 396 Player.status[DISEASED]--; in tenminute_status_check() 397 if (Player.status[DISEASED] == 0) { in tenminute_status_check()
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H A D | guild2.c | 540 Player.status[DISEASED]+=100; in l_sorcerors() 720 if ((Player.hp < Player.maxhp) || (Player.status[DISEASED]) || in l_order()
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H A D | site2.c | 184 Player.status[DISEASED] = 0; in cureforpay() 576 Player.status[DISEASED] = 0; in l_brothel()
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H A D | effect2.c | 49 if (Player.status[DISEASED])
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H A D | effect1.c | 625 Player.status[DISEASED] = 0;
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H A D | defs.h | 408 #define DISEASED 5 macro
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H A D | scr.c | 1301 if (Player.status[DISEASED]>0) in showflags()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | character.h | 76 DISEASED = 4, INSANE = 5, IN_LOVE = 6, DRUNK = 7, ASLEEP = 8, enumerator
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H A D | character.cpp | 653 if (_conditions[DISEASED]) { in conditionMod() 654 v[3] -= _conditions[DISEASED]; in conditionMod() 655 v[2] -= _conditions[DISEASED]; in conditionMod() 656 v[1] -= _conditions[DISEASED]; in conditionMod()
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H A D | spells.cpp | 328 c->_conditions[DISEASED] = 0; in cureDisease() 1123 if (c->_conditions[DISEASED]) { in suppressDisease() 1124 if (c->_conditions[DISEASED] >= 4) in suppressDisease() 1125 c->_conditions[DISEASED] -= 3; in suppressDisease() 1127 c->_conditions[DISEASED] = 1; in suppressDisease()
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H A D | party.cpp | 434 if (!player._conditions[DISEASED]) { in changeTime() 436 player._conditions[DISEASED] *= 2; in changeTime() 439 player._conditions[DISEASED] = 0; in changeTime()
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H A D | combat.cpp | 341 if (!++c._conditions[DISEASED]) in doCharDamage() 342 c._conditions[DISEASED] = -1; in doCharDamage()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | character.h | 76 DISEASED = 4, INSANE = 5, IN_LOVE = 6, DRUNK = 7, ASLEEP = 8, enumerator
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H A D | character.cpp | 655 if (_conditions[DISEASED]) { in conditionMod() 656 v[3] -= _conditions[DISEASED]; in conditionMod() 657 v[2] -= _conditions[DISEASED]; in conditionMod() 658 v[1] -= _conditions[DISEASED]; in conditionMod()
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H A D | spells.cpp | 336 c->_conditions[DISEASED] = 0; in cureDisease() 1131 if (c->_conditions[DISEASED]) { in suppressDisease() 1132 if (c->_conditions[DISEASED] >= 4) in suppressDisease() 1133 c->_conditions[DISEASED] -= 3; in suppressDisease() 1135 c->_conditions[DISEASED] = 1; in suppressDisease()
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H A D | party.cpp | 436 if (!player._conditions[DISEASED]) { in changeTime() 438 player._conditions[DISEASED] *= 2; in changeTime() 441 player._conditions[DISEASED] = 0; in changeTime()
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H A D | combat.cpp | 358 if (!++c._conditions[DISEASED]) in doCharDamage() 359 c._conditions[DISEASED] = -1; in doCharDamage()
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/dports/biology/recombine/recombine1.41/ |
H A D | traitlike.c | 20 #define DISEASED 0 macro
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/dports/games/connectagram/connectagram-1.2.11/data/en/ |
H A D | words | 18417 DISEASED
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