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Searched refs:DISEASED (Results 1 – 22 of 22) sorted by relevance

/dports/games/omega/omega/
H A Deffect3.c125 if (Player.status[DISEASED] > 0) {
126 Player.status[DISEASED] = 0;
133 Player.status[DISEASED] += 10;
775 if (Player.status[DISEASED]) {
776 Player.status[DISEASED]=0;
807 Player.status[DISEASED]+=random_range(amount*2)+1;
H A Daux3.c18 if ((Player.status[DISEASED] < 1) && (Player.hp < Player.maxhp)) in tenminute_check()
43 if ((Player.status[DISEASED] == 0) && (Player.hp < Player.maxhp)) in hourly_check()
1002 Player.status[DISEASED] = 1100;
H A Dsite1.c711 if (Player.status[POISONED] || Player.status[DISEASED]) in l_tavern()
714 Player.status[DISEASED] = 0; in l_tavern()
774 Player.status[DISEASED] = 0; in l_tavern()
H A Daux2.c395 if (Player.status[DISEASED]>0) { in tenminute_status_check()
396 Player.status[DISEASED]--; in tenminute_status_check()
397 if (Player.status[DISEASED] == 0) { in tenminute_status_check()
H A Dguild2.c540 Player.status[DISEASED]+=100; in l_sorcerors()
720 if ((Player.hp < Player.maxhp) || (Player.status[DISEASED]) || in l_order()
H A Dsite2.c184 Player.status[DISEASED] = 0; in cureforpay()
576 Player.status[DISEASED] = 0; in l_brothel()
H A Deffect2.c49 if (Player.status[DISEASED])
H A Deffect1.c625 Player.status[DISEASED] = 0;
H A Ddefs.h408 #define DISEASED 5 macro
H A Dscr.c1301 if (Player.status[DISEASED]>0) in showflags()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dcharacter.h76 DISEASED = 4, INSANE = 5, IN_LOVE = 6, DRUNK = 7, ASLEEP = 8, enumerator
H A Dcharacter.cpp653 if (_conditions[DISEASED]) { in conditionMod()
654 v[3] -= _conditions[DISEASED]; in conditionMod()
655 v[2] -= _conditions[DISEASED]; in conditionMod()
656 v[1] -= _conditions[DISEASED]; in conditionMod()
H A Dspells.cpp328 c->_conditions[DISEASED] = 0; in cureDisease()
1123 if (c->_conditions[DISEASED]) { in suppressDisease()
1124 if (c->_conditions[DISEASED] >= 4) in suppressDisease()
1125 c->_conditions[DISEASED] -= 3; in suppressDisease()
1127 c->_conditions[DISEASED] = 1; in suppressDisease()
H A Dparty.cpp434 if (!player._conditions[DISEASED]) { in changeTime()
436 player._conditions[DISEASED] *= 2; in changeTime()
439 player._conditions[DISEASED] = 0; in changeTime()
H A Dcombat.cpp341 if (!++c._conditions[DISEASED]) in doCharDamage()
342 c._conditions[DISEASED] = -1; in doCharDamage()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dcharacter.h76 DISEASED = 4, INSANE = 5, IN_LOVE = 6, DRUNK = 7, ASLEEP = 8, enumerator
H A Dcharacter.cpp655 if (_conditions[DISEASED]) { in conditionMod()
656 v[3] -= _conditions[DISEASED]; in conditionMod()
657 v[2] -= _conditions[DISEASED]; in conditionMod()
658 v[1] -= _conditions[DISEASED]; in conditionMod()
H A Dspells.cpp336 c->_conditions[DISEASED] = 0; in cureDisease()
1131 if (c->_conditions[DISEASED]) { in suppressDisease()
1132 if (c->_conditions[DISEASED] >= 4) in suppressDisease()
1133 c->_conditions[DISEASED] -= 3; in suppressDisease()
1135 c->_conditions[DISEASED] = 1; in suppressDisease()
H A Dparty.cpp436 if (!player._conditions[DISEASED]) { in changeTime()
438 player._conditions[DISEASED] *= 2; in changeTime()
441 player._conditions[DISEASED] = 0; in changeTime()
H A Dcombat.cpp358 if (!++c._conditions[DISEASED]) in doCharDamage()
359 c._conditions[DISEASED] = -1; in doCharDamage()
/dports/biology/recombine/recombine1.41/
H A Dtraitlike.c20 #define DISEASED 0 macro
/dports/games/connectagram/connectagram-1.2.11/data/en/
H A Dwords18417 DISEASED