/dports/games/heroes/heroes-0.21/src/media/mikmod/ |
H A D | strack.c | 96 md_mode |= DMODE_HQMIXER; in init_sound_engine() 100 (md_mode & DMODE_HQMIXER)?"":", high quality mixer"); in init_sound_engine()
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/dports/audio/libmikmod/libmikmod-3.3.11.1/examples/simpleplayMEM2/ |
H A D | splayMEM2.c | 54 md_mode |= DMODE_HQMIXER; in main()
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/dports/audio/libmikmod/libmikmod-3.3.11.1/examples/simpleplayMEM/ |
H A D | splayMEM.c | 57 md_mode |= DMODE_HQMIXER; in main()
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/dports/misc/bb/bb-1.3.0/ |
H A D | main.c | 124 {DMODE_HQMIXER, "Use high-quality (slower) software mixer"},
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | snd_mikmod.c | 94 md_mode |= DMODE_HQMIXER; /* high-quality mixer is OK */ in S_MIKMOD_CodecInitialize()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/sound/ |
H A D | mikmod.cpp | 205 md_mode |= DMODE_STEREO | DMODE_INTERP | DMODE_SURROUND | DMODE_HQMIXER; in LoadMikMod()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | snd_mikmod.cpp | 359 md_mode |= DMODE_HQMIXER; in Create()
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/dports/games/uqm/uqm-0.8.0/src/libs/sound/decoders/ |
H A D | modaud.c | 262 md_mode = DMODE_HQMIXER|DMODE_STEREO|DMODE_16BITS|DMODE_INTERP|DMODE_SURROUND; in moda_InitModule()
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/ |
H A D | music_mod.c | 108 *mikmod.md_mode |= DMODE_HQMIXER|DMODE_SOFT_MUSIC|DMODE_SURROUND;
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/dports/audio/mikmod/mikmod-3.2.8/src/ |
H A D | mikmod.c | 398 (!cmp_bit(md_mode, DMODE_HQMIXER, cfg->hqmixer)) in Player_SetConfig() 425 set_bit (&md_mode, DMODE_HQMIXER, cfg->hqmixer); in Player_SetConfig()
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/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | music_mikmod.c | 205 *mikmod.md_mode |= DMODE_HQMIXER|DMODE_SOFT_MUSIC|DMODE_SURROUND; in MIKMOD_Open()
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/dports/games/uqm/uqm-0.8.0/src/libs/mikmod/ |
H A D | virtch_common.c | 172 if (md_mode&DMODE_HQMIXER) { in VC_PROC1()
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H A D | mikmod.h | 604 #define DMODE_HQMIXER 0x0010 /* Use high-quality (slower) software mixer */ macro
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H A D | virtch2.c | 779 if (!(md_mode&DMODE_HQMIXER)) in VC2_Init()
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H A D | virtch.c | 841 if (md_mode&DMODE_HQMIXER) in VC1_Init()
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/dports/audio/libmikmod/libmikmod-3.3.11.1/playercode/ |
H A D | virtch_common.c | 181 if (md_mode&DMODE_HQMIXER) { in VC_PROC1()
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H A D | virtch2.c | 1244 if (!(md_mode&DMODE_HQMIXER)) in VC2_Init()
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H A D | virtch.c | 1251 if (md_mode&DMODE_HQMIXER) in VC1_Init()
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/VisualC/external/include/ |
H A D | mikmod.h | 591 #define DMODE_HQMIXER 0x0010 /* Use high-quality (slower) software mixer */ macro
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/Xcode/Frameworks/mikmod.framework/Versions/A/Headers/ |
H A D | mikmod.h | 591 #define DMODE_HQMIXER 0x0010 /* Use high-quality (slower) software mixer */ macro
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/dports/audio/libmikmod/libmikmod-3.3.11.1/include/ |
H A D | mikmod.h | 728 #define DMODE_HQMIXER 0x0010 /* Use high-quality (slower) software mixer */ macro
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/dports/games/vkquake/vkQuake-1.12.2/Windows/codecs/include/ |
H A D | mikmod.h | 728 #define DMODE_HQMIXER 0x0010 /* Use high-quality (slower) software mixer */ macro
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/dports/audio/mp-player/mp-player-0.6/ |
H A D | mp.c | 482 md_mode |= DMODE_HQMIXER; in init_sound() 484 md_mode &= ~DMODE_HQMIXER; in init_sound() 1444 md_mode &= ~DMODE_HQMIXER; in options() 1446 md_mode |= DMODE_HQMIXER; in options() 5362 (md_mode & DMODE_HQMIXER ? "HQMIXER" : "LQMIXER" ), in refresh_driver_info()
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/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/ |
H A D | music.c | 429 md_mode |= DMODE_HQMIXER|DMODE_SOFT_MUSIC|DMODE_SURROUND;
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/dports/audio/libmikmod/libmikmod-3.3.11.1/docs/ |
H A D | mikmod.info | 947 `DMODE_HQMIXER'
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