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Searched refs:DMT_SECTOR_LIGHTLEVEL (Results 1 – 2 of 2) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dsector.cpp558 args.setValue(DMT_SECTOR_LIGHTLEVEL, &d->lightLevel, 0); in property()
627 args.value(DMT_SECTOR_LIGHTLEVEL, &newLightLevel, 0); in setProperty()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Dapi_map.h65 #define DMT_SECTOR_LIGHTLEVEL DDVT_FLOAT macro