Searched refs:DOCTOR (Results 1 – 25 of 37) sorted by relevance
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12 DELETE Y DOCTOR MATERIAL SIZE14 READ TUMOR.DAT Y DOCTOR MATERIAL SIZE36 MEAN BLOCK PLOT Y DOCTOR SIZE51 MEAN BLOCK PLOT Y DOCTOR SIZE81 MEAN BLOCK PLOT Y DOCTOR MATERIAL100 LEGEND 1 PLOT CHARACTER = DOCTOR111 MEAN BLOCK PLOT Y MATERIAL DOCTOR123 MEAN BLOCK PLOT Y SIZE DOCTOR206 LEGEND 1 PLOT CHARACTER = DOCTOR236 ANOVA Y DOCTOR MATERIAL SIZE[all …]
5 DELETE Y DOCTOR MATERIAL SIZE7 READ TUMOR.DAT Y DOCTOR MATERIAL SIZE17 MEAN BLOCK PLOT Y MATERIAL SIZE DOCTOR22 MEAN BLOCK PLOT Y DOCTOR SIZE25 ANOVA Y DOCTOR MATERIAL SIZE
42 test {LATENCY DOCTOR produces some output} {
46 test {LATENCY DOCTOR produces some output} {
349 catch {r MEMORY DOCTOR} e358 catch {r MEMORY DOCTOR} e
53 DOCTOR, enumerator
1006 if (s->bAssignment == DOCTOR && in AnyDoctorWhoCanHealThisPatient()1183 if (s.bAssignment != DOCTOR) continue; in HandleDoctorsInSector()2608 if ( pSoldier -> bAssignment == DOCTOR ) in AssignmentDone()4922 if( ( pSoldier->bAssignment != DOCTOR ) ) in AssignmentMenuBtnCallback()4927 ChangeSoldiersAssignment( pSoldier, DOCTOR ); in AssignmentMenuBtnCallback()4940 SetAssignmentForList( ( INT8 ) DOCTOR, 0 ); in AssignmentMenuBtnCallback()5902 PreSetAssignment(s, DOCTOR); in SetSoldierAssignmentDoctor()5903 if (s.bAssignment != DOCTOR) SetTimeOfAssignmentChangeForMerc(&s); in SetSoldierAssignmentDoctor()5905 PostSetAssignment(s, DOCTOR); in SetSoldierAssignmentDoctor()6471 case DOCTOR: in ReEvaluateEveryonesNothingToDo()[all …]
41 item_7_title=DOCTOR STRANGELOVE
19 # skip DOCTOR.DAILY READER.NDA REDBOX.ROOT by looking for positive number of sections
72 A DOCTOR'S WARNING
3 T: DOCTOR O'NEILL
1233 case DOCTOR: SoldierInSectorDoctor( s, s->sInsertionGridNo); break; in AddSoldierToSectorGridNo()
848 case DOCTOR: in HandleRenderFaceAdjustments()
745 ### NPM DOCTOR
1947 #### DOCTOR IT HURTS WHEN LINK TO MY LINK
2604 Adds Lua overheads to MEMORY STATS, smartens the MEMORY DOCTOR