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Searched refs:DOOR_OPENDISTANCE (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dbh_swdor.h35 #define DOOR_OPENDISTANCE (5000) /* mm */ macro
H A Dbh_types.c1973 maxY = doorModulePtr->m_world.vy + DOOR_OPENDISTANCE/2; in AnythingNearProxDoor()
1974 minY = doorModulePtr->m_world.vy - DOOR_OPENDISTANCE/2; in AnythingNearProxDoor()
1975 maxX = doorModulePtr->m_world.vx + doorModulePtr->m_maxx + DOOR_OPENDISTANCE/2; in AnythingNearProxDoor()
1976 minX = doorModulePtr->m_world.vx + doorModulePtr->m_minx - DOOR_OPENDISTANCE/2; in AnythingNearProxDoor()
1977 maxZ = doorModulePtr->m_world.vz + doorModulePtr->m_maxz + DOOR_OPENDISTANCE/2; in AnythingNearProxDoor()
1978 minZ = doorModulePtr->m_world.vz + doorModulePtr->m_minz - DOOR_OPENDISTANCE/2; in AnythingNearProxDoor()
1984 maxX = doorModulePtr->m_world.vx + DOOR_OPENDISTANCE; in AnythingNearProxDoor()
1985 minX = doorModulePtr->m_world.vx - DOOR_OPENDISTANCE; in AnythingNearProxDoor()
1986 maxZ = doorModulePtr->m_world.vz + DOOR_OPENDISTANCE; in AnythingNearProxDoor()
1987 minZ = doorModulePtr->m_world.vz - DOOR_OPENDISTANCE; in AnythingNearProxDoor()