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Searched refs:DOOR_PERCEIVED_LOCKED (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DKeys.h44 #define DOOR_PERCEIVED_LOCKED 1 macro
H A DHandle_Doors.cc1045 case DOOR_PERCEIVED_LOCKED: in SetDoorString()
H A DKeys.cc766 pDoor->bPerceivedLocked = DOOR_PERCEIVED_LOCKED; in UpdateDoorPerceivedValue()