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Searched refs:DRAW_CLIP_BOTTOM (Results 1 – 3 of 3) sorted by relevance

/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_draw.c252 if( draw.flags & DRAW_CLIP_BOTTOM ) { in Draw_StretchData()
360 if( draw.flags & DRAW_CLIP_BOTTOM ) { in Draw_FixedData()
445 if( draw.flags & DRAW_CLIP_BOTTOM ) { in Draw_FixedDataAsMask()
/dports/games/q2pro/q2pro/include/
H A Dref_public.h169 #define DRAW_CLIP_BOTTOM 0x00000020 macro
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_draw.c77 if( flags & DRAW_CLIP_BOTTOM ) { in Draw_SetClipRect()