Searched refs:DROPS_RANDOM_TREASURE (Results 1 – 4 of 4) sorted by relevance
/dports/games/freedroidrpg/freedroidrpg-0.16.1/map/ |
H A D | obstacle_specs.lua | 406 flags = { BLOCKS_VISION, IS_SMASHABLE, DROPS_RANDOM_TREASURE, IS_CLICKABLE }, 415 flags = { BLOCKS_VISION, IS_SMASHABLE, DROPS_RANDOM_TREASURE, IS_CLICKABLE }, 424 flags = { BLOCKS_VISION, IS_SMASHABLE, DROPS_RANDOM_TREASURE, IS_CLICKABLE }, 433 flags = { BLOCKS_VISION, IS_SMASHABLE, DROPS_RANDOM_TREASURE, IS_CLICKABLE }, 2839 flags = { BLOCKS_VISION, IS_SMASHABLE, DROPS_RANDOM_TREASURE, IS_CLICKABLE }, 2932 flags = { BLOCKS_VISION, IS_SMASHABLE, DROPS_RANDOM_TREASURE, IS_CLICKABLE },
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | defs.h | 217 DROPS_RANDOM_TREASURE = 32, enumerator
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H A D | luaconfig.c | 926 { "DROPS_RANDOM_TREASURE", DROPS_RANDOM_TREASURE }, in init_obstacle_flags()
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H A D | map.c | 1011 = obstacle_spec->flags & DROPS_RANDOM_TREASURE; in smash_obstacles_only_on_tile()
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