Searched refs:DSBLIT_FLIP_HORIZONTAL (Results 1 – 10 of 10) sorted by relevance
81 rotflip_blittingflags &= (DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL | DSBLIT_ROTATE90 ); in gBlit()137 if (rotflip_blittingflags == (DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL)) { // 180 deg in gBlit()149 else if (rotflip_blittingflags == DSBLIT_FLIP_HORIZONTAL) { in gBlit()171 …else if (rotflip_blittingflags == (DSBLIT_ROTATE90 | DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL… in gBlit()207 else if (rotflip_blittingflags == (DSBLIT_ROTATE90 | DSBLIT_FLIP_HORIZONTAL)) { in gBlit()
730 if (state->blittingflags & DSBLIT_FLIP_HORIZONTAL) { in gStretchBlit()
9324 … DSBLIT_FLIP_HORIZONTAL)))) in gAcquire()9344 DSBLIT_FLIP_HORIZONTAL)) { in gAcquire()
65 *flags ^= (DSBLIT_ROTATE180 | DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL); in dfb_simplify_blittingflags()71 … *flags ^= (DSBLIT_ROTATE90 | DSBLIT_ROTATE270 | DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL); in dfb_simplify_blittingflags()
406 switch (flags & (DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL | DSBLIT_ROTATE90)) { in dfb_clip_blit_flipped_rotated()411 case DSBLIT_FLIP_HORIZONTAL: in dfb_clip_blit_flipped_rotated()423 case (DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL): // ROTATE180 in dfb_clip_blit_flipped_rotated()427 case (DSBLIT_ROTATE90 | DSBLIT_FLIP_VERTICAL | DSBLIT_FLIP_HORIZONTAL): // ROTATE270 in dfb_clip_blit_flipped_rotated()431 case (DSBLIT_ROTATE90 | DSBLIT_FLIP_HORIZONTAL): in dfb_clip_blit_flipped_rotated()
108 { DSBLIT_FLIP_HORIZONTAL, "FLIP_HORIZONTAL" }, \
763 DSBLIT_FLIP_HORIZONTAL = 0x01000000, /* flip the image horizontally */ enumerator
1113 blittingFlags |= DSBLIT_FLIP_HORIZONTAL; in prepareForBlit()
136 - allow DSBLIT_FLIP_HORIZONTAL and DSBLIT_FLIP_VERTICAL simultaniously in gStretchBlit()669 generic: fix software rendering for DSBLIT_FLIP_HORIZONTAL | VERTICAL770 - IDirectFBSurface: Added DSBLIT_FLIP_HORIZONTAL and DSBLIT_FLIP_VERTICAL786 - generic: Added StretchBlit with DSBLIT_FLIP_HORIZONTAL/VERTICAL.
1432 …gfx/generic: allow DSBLIT_FLIP_HORIZONTAL and DSBLIT_FLIP_VERTICAL simultaniously in gStretchBlit()4343 generic: fix software rendering for DSBLIT_FLIP_HORIZONTAL | VERTICAL5545 generic: Added StretchBlit with DSBLIT_FLIP_HORIZONTAL/VERTICAL.5589 generic: Implemented DSBLIT_FLIP_HORIZONTAL and DSBLIT_FLIP_VERTICAL, cleaned up gBlit() a bit.5595 IDirectFBSurface: Added DSBLIT_FLIP_HORIZONTAL and DSBLIT_FLIP_VERTICAL.