/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/chip/dsp3/ |
H A D | dsp3emu.c | 625 void DSP3_OP1E_D( int16, int16 *, int16 * ); 654 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E() 672 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A() 686 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A() 734 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_A3() 862 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C() 881 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1() 895 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1() 919 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_C2() 927 void DSP3_OP1E_D( int16 move, int16 *lo, int16 *hi ) in DSP3_OP1E_D() function
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/dports/emulators/mednafen/mednafen/src/snes/src/chip/dsp3/ |
H A D | dsp3emu.c | 625 void DSP3_OP1E_D( int16, int16 *, int16 * ); 654 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E() 672 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A() 686 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A() 734 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_A3() 862 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C() 881 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1() 895 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1() 919 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_C2() 927 void DSP3_OP1E_D( int16 move, int16 *lo, int16 *hi ) in DSP3_OP1E_D() function
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/dports/games/libretro-snes9x/snes9x-73aa348/ |
H A D | dsp3.cpp | 181 static void DSP3_OP1E_D (int16, int16 *, int16 *); 630 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E() 647 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A() 662 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A() 710 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A3() 833 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C() 850 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1() 865 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1() 889 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C2() 896 static void DSP3_OP1E_D (int16 move, int16 *lo, int16 *hi) in DSP3_OP1E_D() function
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/ |
H A D | dsp3.cpp | 356 static void DSP3_OP1E_D (int16, int16 *, int16 *); 805 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E() 822 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A() 837 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A() 885 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A3() 1008 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C() 1025 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1() 1040 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1() 1064 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C2() 1071 static void DSP3_OP1E_D (int16 move, int16 *lo, int16 *hi) in DSP3_OP1E_D() function
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/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | dsp.c | 2342 static void DSP3_OP1E_D (int16, int16 *, int16 *); 2793 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E() 2811 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A() 2826 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A() 2874 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A3() 2995 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C() 3013 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1() 3028 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1() 3052 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C2() 3059 static void DSP3_OP1E_D (int16 move, int16 *lo, int16 *hi) in DSP3_OP1E_D() function
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