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Searched refs:DSP3_OP1E_D (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/chip/dsp3/
H A Ddsp3emu.c625 void DSP3_OP1E_D( int16, int16 *, int16 * );
654 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E()
672 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A()
686 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A()
734 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_A3()
862 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C()
881 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1()
895 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1()
919 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_C2()
927 void DSP3_OP1E_D( int16 move, int16 *lo, int16 *hi ) in DSP3_OP1E_D() function
/dports/emulators/mednafen/mednafen/src/snes/src/chip/dsp3/
H A Ddsp3emu.c625 void DSP3_OP1E_D( int16, int16 *, int16 * );
654 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E()
672 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A()
686 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_A()
734 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_A3()
862 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C()
881 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1()
895 DSP3_OP1E_D( op1e_turn, &op1e_x, &op1e_y ); in DSP3_OP1E_C1()
919 DSP3_OP1E_D( (int16)(op1e_turn+2), &op1e_x, &op1e_y ); in DSP3_OP1E_C2()
927 void DSP3_OP1E_D( int16 move, int16 *lo, int16 *hi ) in DSP3_OP1E_D() function
/dports/games/libretro-snes9x/snes9x-73aa348/
H A Ddsp3.cpp181 static void DSP3_OP1E_D (int16, int16 *, int16 *);
630 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E()
647 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A()
662 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A()
710 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A3()
833 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C()
850 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1()
865 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1()
889 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C2()
896 static void DSP3_OP1E_D (int16 move, int16 *lo, int16 *hi) in DSP3_OP1E_D() function
/dports/emulators/snes9x-gtk/snes9x-1.54.1/
H A Ddsp3.cpp356 static void DSP3_OP1E_D (int16, int16 *, int16 *);
805 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E()
822 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A()
837 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A()
885 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A3()
1008 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C()
1025 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1()
1040 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1()
1064 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C2()
1071 static void DSP3_OP1E_D (int16 move, int16 *lo, int16 *hi) in DSP3_OP1E_D() function
/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/
H A Ddsp.c2342 static void DSP3_OP1E_D (int16, int16 *, int16 *);
2793 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E()
2811 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A()
2826 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A()
2874 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_A3()
2995 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C()
3013 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1()
3028 DSP3_OP1E_D(DSP3.op1e_turn, &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C1()
3052 DSP3_OP1E_D((int16) (DSP3.op1e_turn + 2), &DSP3.op1e_x, &DSP3.op1e_y); in DSP3_OP1E_C2()
3059 static void DSP3_OP1E_D (int16 move, int16 *lo, int16 *hi) in DSP3_OP1E_D() function