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Searched refs:DST_COLOR (Results 1 – 25 of 290) sorted by relevance

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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/
H A DBlendFunc.cpp102 else if (strcmp(str,"DST_COLOR")==0) mode = BlendFunc::DST_COLOR; in BlendFunc_matchModeStr()
126 case(BlendFunc::DST_COLOR) : return "DST_COLOR"; in BlendFunc_getModeStr()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/
H A DBlendFunc.cpp102 else if (strcmp(str,"DST_COLOR")==0) mode = BlendFunc::DST_COLOR; in BlendFunc_matchModeStr()
126 case(BlendFunc::DST_COLOR) : return "DST_COLOR"; in BlendFunc_getModeStr()
/dports/games/astromenace/astromenace-1.4.1/src/object3d/
H A Dobject3d_manager.cpp89 vw_SetTextureBlend(true, eTextureBlendFactor::DST_COLOR, eTextureBlendFactor::ONE); in ApplyBrightness()
/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/renderers/
H A DRenderer.h23 DST_COLOR = 6, enumerator
H A DRenderer_GL14.cpp41 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
H A DRenderer_GL21.cpp41 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
H A DRenderer_GLES10.cpp41 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
H A DRenderer_GLES20.cpp200 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DGPUStateUtils.h105 DST_COLOR, enumerator
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DGPUStateUtils.h105 DST_COLOR, enumerator
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DGPUStateUtils.h105 DST_COLOR, enumerator
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaConstGL.cpp44 PUSH_GL(DST_COLOR); in PushEntries()
/dports/graphics/rx/rx-0.4.0/cargo-crates/luminance-0.38.0/src/
H A Dstate.rs426 Factor::DestColor => gl::DST_COLOR, in from_blending_factor()
559 gl::DST_COLOR => Ok(Factor::DestColor), in from_gl_blending_factor()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DBlendFunc108 DST_COLOR = GL_DST_COLOR,
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DBlendFunc108 DST_COLOR = GL_DST_COLOR,
/dports/net-im/dendrite/dendrite-0.5.1/vendor/golang.org/x/mobile/gl/
H A Dconsts.go48 DST_COLOR = 0x0306 const
/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/gfx_device_gl-0.15.5/src/
H A Dstate.rs199 s::Factor::ZeroPlus(BlendValue::DestColor) => gl::DST_COLOR, in map_factor()
/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/python/
H A Dglutil.cpp210 C(BLEND); C(ZERO); C(ONE); C(SRC_COLOR); C(DST_COLOR); in register_glutil()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/
H A Dthin3d.h72 DST_COLOR,
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/
H A Dthin3d.h72 DST_COLOR, enumerator
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/
H A Dthin3d.h72 DST_COLOR, enumerator
/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/
H A Dgraphics.h92 DST_COLOR = GL_DST_COLOR, enumerator
/dports/graphics/cogl/cogl-1.22.8/cogl/
H A Dcogl-blend-string.c83 DEFINE_COLOR_SOURCE (DST_COLOR, 9),
/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/
H A Dcogl-blend-string.c80 DEFINE_COLOR_SOURCE (DST_COLOR, 9),
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/
H A Dcogl-blend-string.c83 DEFINE_COLOR_SOURCE (DST_COLOR, 9),

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