/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | BlendFunc.cpp | 102 else if (strcmp(str,"DST_COLOR")==0) mode = BlendFunc::DST_COLOR; in BlendFunc_matchModeStr() 126 case(BlendFunc::DST_COLOR) : return "DST_COLOR"; in BlendFunc_getModeStr()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | BlendFunc.cpp | 102 else if (strcmp(str,"DST_COLOR")==0) mode = BlendFunc::DST_COLOR; in BlendFunc_matchModeStr() 126 case(BlendFunc::DST_COLOR) : return "DST_COLOR"; in BlendFunc_getModeStr()
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/dports/games/astromenace/astromenace-1.4.1/src/object3d/ |
H A D | object3d_manager.cpp | 89 vw_SetTextureBlend(true, eTextureBlendFactor::DST_COLOR, eTextureBlendFactor::ONE); in ApplyBrightness()
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/renderers/ |
H A D | Renderer.h | 23 DST_COLOR = 6, enumerator
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H A D | Renderer_GL14.cpp | 41 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
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H A D | Renderer_GL21.cpp | 41 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
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H A D | Renderer_GLES10.cpp | 41 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
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H A D | Renderer_GLES20.cpp | 200 case Blend::DST_COLOR: { return GL_DST_COLOR; } break; in convertBlendFactor()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.h | 105 DST_COLOR, enumerator
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.h | 105 DST_COLOR, enumerator
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.h | 105 DST_COLOR, enumerator
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaConstGL.cpp | 44 PUSH_GL(DST_COLOR); in PushEntries()
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/dports/graphics/rx/rx-0.4.0/cargo-crates/luminance-0.38.0/src/ |
H A D | state.rs | 426 Factor::DestColor => gl::DST_COLOR, in from_blending_factor() 559 gl::DST_COLOR => Ok(Factor::DestColor), in from_gl_blending_factor()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | BlendFunc | 108 DST_COLOR = GL_DST_COLOR,
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | BlendFunc | 108 DST_COLOR = GL_DST_COLOR,
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/dports/net-im/dendrite/dendrite-0.5.1/vendor/golang.org/x/mobile/gl/ |
H A D | consts.go | 48 DST_COLOR = 0x0306 const
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/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/gfx_device_gl-0.15.5/src/ |
H A D | state.rs | 199 s::Factor::ZeroPlus(BlendValue::DestColor) => gl::DST_COLOR, in map_factor()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/python/ |
H A D | glutil.cpp | 210 C(BLEND); C(ZERO); C(ONE); C(SRC_COLOR); C(DST_COLOR); in register_glutil()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 72 DST_COLOR,
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 72 DST_COLOR, enumerator
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 72 DST_COLOR, enumerator
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/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/ |
H A D | graphics.h | 92 DST_COLOR = GL_DST_COLOR, enumerator
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-blend-string.c | 83 DEFINE_COLOR_SOURCE (DST_COLOR, 9),
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/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/ |
H A D | cogl-blend-string.c | 80 DEFINE_COLOR_SOURCE (DST_COLOR, 9),
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-blend-string.c | 83 DEFINE_COLOR_SOURCE (DST_COLOR, 9),
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