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Searched refs:DTA_HUDRules (Results 1 – 7 of 7) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Dshared_sbar.cpp841 DTA_HUDRules, HUD_Normal, in DrBNumberOuter()
846 DTA_HUDRules, HUD_Normal, in DrBNumberOuter()
867 DTA_HUDRules, HUD_Normal, in DrBNumberOuter()
881 DTA_HUDRules, HUD_Normal, in DrBNumberOuter()
897 DTA_HUDRules, HUD_Normal, in DrBNumberOuter()
909 DTA_HUDRules, HUD_Normal, in DrBNumberOuter()
943 DTA_HUDRules, HUD_Normal, in DrBNumberOuterFont()
949 DTA_HUDRules, HUD_Normal, in DrBNumberOuterFont()
968 DTA_HUDRules, HUD_Normal, in DrBNumberOuterFont()
982 DTA_HUDRules, HUD_Normal, in DrBNumberOuterFont()
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H A Da_artifacts.cpp233 DTA_HUDRules, HUD_Normal, in DrawPowerup()
1053 DTA_HUDRules, HUD_Normal, TAG_DONE); in DrawPowerup()
1058 DTA_HUDRules, HUD_Normal, TAG_DONE); in DrawPowerup()
1067 DTA_HUDRules, HUD_Normal, TAG_DONE); in DrawPowerup()
1073 DTA_HUDRules, HUD_Normal, TAG_DONE); in DrawPowerup()
/dports/games/zdoom/zdoom-2.8.1/src/g_strife/
H A Dstrife_sbar.cpp473 DTA_HUDRules, HUD_Normal, in DrawFullScreenStuff()
483 DTA_HUDRules, HUD_Normal, in DrawFullScreenStuff()
498 DTA_HUDRules, HUD_Normal, in DrawFullScreenStuff()
506 DTA_HUDRules, HUD_Normal, in DrawFullScreenStuff()
526 DTA_HUDRules, HUD_Normal, in DrawFullScreenStuff()
534 DTA_HUDRules, HUD_Normal, in DrawFullScreenStuff()
552 DTA_HUDRules, HUD_HorizCenter, in DrawFullScreenStuff()
559 DTA_HUDRules, HUD_HorizCenter, in DrawFullScreenStuff()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dv_video.h102 DTA_HUDRules, // use fullscreen HUD rules to position and size textures enumerator
H A Dv_draw.cpp476 case DTA_HUDRules: in ParseDrawTextureTags()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dv_video.h130 DTA_HUDRules, // use fullscreen HUD rules to position and size textures enumerator
H A Dv_draw.cpp493 case DTA_HUDRules: in ParseDrawTextureTags()