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Searched refs:DTH_ROLLER (Results 1 – 3 of 3) sorted by relevance

/dports/games/atanks/atanks-6.5/src/
H A Dmain.h467 DTH_ROLLER = 20, enumerator
H A Dmissile.cpp278 DTH_ROLLER == weapType ? 4 : 1); in applyPhysics()
907 && (weapType <= DTH_ROLLER) in triggerTest()
H A Dplayer.cpp1404 if ( ( (currItem >= SML_ROLLER) && (currItem <= DTH_ROLLER) ) in generatePreferences()