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Searched refs:DWELLING_MONSTER1 (Results 1 – 10 of 10) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle_building_info.cpp67 case DWELLING_MONSTER1: in getKnightBuildingArea()
135 case DWELLING_MONSTER1: in getBarbarianBuildingArea()
200 case DWELLING_MONSTER1: in getSorceressBuildingArea()
268 case DWELLING_MONSTER1: in getWarlockBuildingArea()
336 case DWELLING_MONSTER1: in getWizardBuildingArea()
404 case DWELLING_MONSTER1: in getNecromancerBuildingArea()
442 case DWELLING_MONSTER1: in getKnightBuildingName()
480 case DWELLING_MONSTER1: in getBarbarianBuildingName()
514 case DWELLING_MONSTER1: in getSorceressBuildingName()
548 case DWELLING_MONSTER1: in getWarlockBuildingName()
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H A Dcastle_well.cpp74 return DWELLING_MONSTER1; in getPressedBuildingHotkey()
129 monsterAnimInfo.emplace_back( Monster( race, DWELLING_MONSTER1 ) ); in OpenWell()
147 alldwellings.push_back( DWELLING_MONSTER1 ); in OpenWell()
204 …else if ( ( building & DWELLING_MONSTER1 ) && ( le.MouseClickLeft( rectMonster1 ) || pressedHotkey… in OpenWell()
205 …RecruitMonster( Dialog::RecruitMonster( Monster( race, DWELLING_MONSTER1 ), dwelling[0], true, 0 )… in OpenWell()
250 u32 dw = DWELLING_MONSTER1; in WellRedrawInfoArea()
255 u32 dw_orig = DWELLING_MONSTER1; in WellRedrawInfoArea()
260 case DWELLING_MONSTER1: in WellRedrawInfoArea()
263 present = ( DWELLING_MONSTER1 & building ) != 0; in WellRedrawInfoArea()
410 if ( DWELLING_MONSTER1 & dw ) { in WellRedrawInfoArea()
H A Dcastle.cpp527 case DWELLING_MONSTER1: in GetDwelling()
789 case DWELLING_MONSTER1: in RecruitMonster()
905 case DWELLING_MONSTER1: in getMonstersInDwelling()
1352 case DWELLING_MONSTER1: in BuyBuilding()
1546 case DWELLING_MONSTER1: in GetICNBuilding()
1604 case DWELLING_MONSTER1: in GetICNBuilding()
1667 case DWELLING_MONSTER1: in GetICNBuilding()
1727 case DWELLING_MONSTER1: in GetICNBuilding()
1785 case DWELLING_MONSTER1: in GetICNBuilding()
1843 case DWELLING_MONSTER1: in GetICNBuilding()
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H A Dbuildinginfo.cpp110 { DWELLING_MONSTER1, Race::KNGT, { 200, 0, 0, 0, 0, 0, 0 } },
122 { DWELLING_MONSTER1, Race::BARB, { 300, 0, 0, 0, 0, 0, 0 } },
132 { DWELLING_MONSTER1, Race::SORC, { 500, 5, 0, 0, 0, 0, 0 } },
142 { DWELLING_MONSTER1, Race::WRLK, { 500, 0, 0, 0, 0, 0, 0 } },
152 { DWELLING_MONSTER1, Race::WZRD, { 400, 0, 0, 0, 0, 0, 0 } },
162 { DWELLING_MONSTER1, Race::NECR, { 400, 0, 0, 0, 0, 0, 0 } },
201 case DWELLING_MONSTER1: in GetIndexBuildingSprite()
340 case DWELLING_MONSTER1: in IsDwelling()
693 for ( u32 dw = DWELLING_MONSTER1; dw <= DWELLING_MONSTER6; dw <<= 1 ) in DwellingsBar()
720 if ( castle.isBuild( BUILD_WEL2 ) && DWELLING_MONSTER1 == dwl.type ) in RedrawItem()
H A Dcastle.h69 DWELLING_MONSTER1 = 0x00100000, enumerator
75 …DWELLING_MONSTERS = DWELLING_MONSTER1 | DWELLING_MONSTER2 | DWELLING_MONSTER3 | DWELLING_MONSTER4 …
H A Dcastle_dialog.cpp60 return DWELLING_MONSTER1; in getPressedBuildingHotkey()
H A Dcastle_town.cpp191 BuildingInfo dwelling1( *this, DWELLING_MONSTER1 ); in openConstructionDialog()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/
H A Dai_normal_castle.cpp62 …{DWELLING_MONSTER2, 3}, {DWELLING_MONSTER1, 4}, {BUILD_MAGEGUILD1, 2}, {BUILD_WEL2, 10}, {B… in GetBuildOrder()
68 …{ DWELLING_MONSTER1, 4 }, { BUILD_MAGEGUILD1, 3 }, { BUILD_WEL2, 10 }, { BUILD_TAVERN, 5 },… in GetBuildOrder()
75 …{ DWELLING_MONSTER2, 2 }, { BUILD_TAVERN, 2 }, { DWELLING_MONSTER1, 4 }, { BUILD_WEL2, 10 }, … in GetBuildOrder()
84 …{DWELLING_UPGRADE2, 1}, {DWELLING_MONSTER2, 3}, {DWELLING_MONSTER1, 4}, {BUILD_WELL, 1}, … in GetBuildOrder()
92 …{DWELLING_MONSTER2, 2}, {DWELLING_MONSTER1, 3}, {BUILD_MAGEGUILD2, 2}, {BUILD_WEL2, 8}, {B… in GetBuildOrder()
98 …NG_MONSTER4, 1}, {DWELLING_MONSTER3, 1}, {DWELLING_MONSTER2, 1}, {DWELLING_MONSTER1, 1}, {BUILD_… in GetBuildOrder()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/monster/
H A Dmonster.cpp552 case DWELLING_MONSTER1: in FromDwelling()
917 return DWELLING_MONSTER1; in GetDwelling()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/army/
H A Darmy.cpp1114 const Monster mons1( commander->GetRace(), DWELLING_MONSTER1 ); in Reset()