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Searched refs:DWELLING_MONSTER5 (Results 1 – 10 of 10) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle_building_info.cpp78 case DWELLING_MONSTER5: in getKnightBuildingArea()
146 case DWELLING_MONSTER5: in getBarbarianBuildingArea()
211 case DWELLING_MONSTER5: in getSorceressBuildingArea()
279 case DWELLING_MONSTER5: in getWarlockBuildingArea()
347 case DWELLING_MONSTER5: in getWizardBuildingArea()
415 case DWELLING_MONSTER5: in getNecromancerBuildingArea()
456 case DWELLING_MONSTER5: in getKnightBuildingName()
492 case DWELLING_MONSTER5: in getBarbarianBuildingName()
528 case DWELLING_MONSTER5: in getSorceressBuildingName()
558 case DWELLING_MONSTER5: in getWarlockBuildingName()
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H A Dcastle.cpp538 case DWELLING_MONSTER5: in GetDwelling()
805 case DWELLING_MONSTER5: in RecruitMonster()
916 case DWELLING_MONSTER5: in getMonstersInDwelling()
1019 case DWELLING_MONSTER5: in GetBuildingRequirement()
1364 case DWELLING_MONSTER5: in BuyBuilding()
1558 case DWELLING_MONSTER5: in GetICNBuilding()
1618 case DWELLING_MONSTER5: in GetICNBuilding()
1681 case DWELLING_MONSTER5: in GetICNBuilding()
1741 case DWELLING_MONSTER5: in GetICNBuilding()
1795 case DWELLING_MONSTER5: in GetICNBuilding()
[all …]
H A Dcastle_well.cpp86 return DWELLING_MONSTER5; in getPressedBuildingHotkey()
133 monsterAnimInfo.emplace_back( Monster( race, GetActualDwelling( DWELLING_MONSTER5 ) ) ); in OpenWell()
143 alldwellings.push_back( DWELLING_MONSTER5 ); in OpenWell()
212 …else if ( ( building & DWELLING_MONSTER5 ) && ( le.MouseClickLeft( rectMonster5 ) || pressedHotkey… in OpenWell()
213 …tMonster( Dialog::RecruitMonster( Monster( race, GetActualDwelling( DWELLING_MONSTER5 ) ), dwellin… in OpenWell()
291 case DWELLING_MONSTER5: in WellRedrawInfoArea()
294 present = ( DWELLING_MONSTER5 & building ) != 0; in WellRedrawInfoArea()
295 dw_orig = GetActualDwelling( DWELLING_MONSTER5 ); in WellRedrawInfoArea()
H A Dbuildinginfo.cpp117 { DWELLING_MONSTER5, Race::KNGT, { 3000, 20, 0, 0, 0, 0, 0 } },
128 { DWELLING_MONSTER5, Race::BARB, { 4000, 0, 0, 20, 0, 0, 0 } },
139 { DWELLING_MONSTER5, Race::SORC, { 3000, 10, 0, 0, 0, 0, 10 } },
147 { DWELLING_MONSTER5, Race::WRLK, { 4000, 0, 0, 0, 10, 0, 0 } },
157 { DWELLING_MONSTER5, Race::WZRD, { 3500, 5, 5, 5, 5, 5, 5 } },
169 { DWELLING_MONSTER5, Race::NECR, { 4000, 10, 0, 0, 10, 0, 0 } },
209 case DWELLING_MONSTER5: in GetIndexBuildingSprite()
344 case DWELLING_MONSTER5: in IsDwelling()
H A Dcastle.h73 DWELLING_MONSTER5 = 0x01000000, enumerator
75 …STER1 | DWELLING_MONSTER2 | DWELLING_MONSTER3 | DWELLING_MONSTER4 | DWELLING_MONSTER5 | DWELLING_M…
H A Dcastle_building.cpp307 case DWELLING_MONSTER5: in CastleRedrawBuilding()
H A Dcastle_dialog.cpp72 return DWELLING_MONSTER5; in getPressedBuildingHotkey()
H A Dcastle_town.cpp207 BuildingInfo dwelling5( *this, DWELLING_MONSTER5 ); in openConstructionDialog()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/
H A Dai_normal_castle.cpp61 …{DWELLING_MONSTER5, 1}, {DWELLING_UPGRADE4, 1}, {DWELLING_MONSTER4, 1}, {DWELLING_UPGRADE3, 2}, {D… in GetBuildOrder()
66 …ILD_STATUE, 1 }, { DWELLING_MONSTER6, 1 }, { DWELLING_UPGRADE5, 1 }, { DWELLING_MONSTER5, 1 }, in GetBuildOrder()
73 …LE, 2 }, { BUILD_STATUE, 1 }, { DWELLING_MONSTER6, 1 }, { DWELLING_MONSTER5, 1 }, { DWEL… in GetBuildOrder()
83 …{DWELLING_MONSTER5, 2}, {DWELLING_UPGRADE4, 2}, {DWELLING_MONSTER4, 1}, {DWELLING_UPGRADE3, 2}, … in GetBuildOrder()
90 … {DWELLING_UPGRADE6, 1}, {DWELLING_MONSTER6, 1}, {DWELLING_UPGRADE5, 2}, {DWELLING_MONSTER5, 1}, in GetBuildOrder()
97 … {DWELLING_UPGRADE6, 1}, {DWELLING_MONSTER6, 1}, {DWELLING_UPGRADE5, 1}, {DWELLING_MONSTER5, 1}, in GetBuildOrder()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/monster/
H A Dmonster.cpp685 case DWELLING_MONSTER5: in FromDwelling()
968 return DWELLING_MONSTER5; in GetDwelling()