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Searched refs:DarkplntDialFrameNumberRead (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/galaxian/
H A Dd_galaxian.cpp20903 static UINT32 DarkplntDialFrameNumberRead = 0; variable
20909 if (DarkplntDialFrameNumberRead != CurrentFrame) { in DarkplntPPIReadIN1()
20914 DarkplntDialFrameNumberRead = CurrentFrame; in DarkplntPPIReadIN1()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/galaxian/
H A Dd_galaxian.cpp22346 static UINT32 DarkplntDialFrameNumberRead = 0; variable
22352 if (DarkplntDialFrameNumberRead != CurrentFrame) { in DarkplntPPIReadIN1()
22357 DarkplntDialFrameNumberRead = CurrentFrame; in DarkplntPPIReadIN1()