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Searched refs:DebrisActionRenderer (Results 1 – 7 of 7) sorted by relevance

/dports/games/scorched3d/scorched/src/client/sprites/
H A DDebrisActionRenderer.cpp28 DebrisActionRenderer::DebrisActionRenderer() : in DebrisActionRenderer() function in DebrisActionRenderer
55 DebrisActionRenderer::~DebrisActionRenderer() in ~DebrisActionRenderer()
61 void DebrisActionRenderer::simulate(float timepassed) in simulate()
66 void DebrisActionRenderer::draw(Vector &actualPos) in draw()
H A DDebrisActionRenderer.h28 class DebrisActionRenderer : public ParticleUserData
31 DebrisActionRenderer();
32 virtual ~DebrisActionRenderer();
/dports/games/scorched3d/scorched/src/client/graph/
H A DParticleRenderer.cpp124 DebrisActionRenderer *renderer = (DebrisActionRenderer *) in renderParticle()
131 DebrisActionRenderer *renderer = (DebrisActionRenderer *) in simulateParticle()
H A DParticleEmitter.cpp295 DebrisActionRenderer *debris = new DebrisActionRenderer; in emitDebris()
/dports/games/scorched3d/scorched/src/client/scorchedc/
H A DMakefile327 VirtualSoundSource.$(OBJEXT) DebrisActionRenderer.$(OBJEXT) \
H A DMakefile.am562 ../sprites/DebrisActionRenderer.cpp \
1311 ../sprites/DebrisActionRenderer.h \
H A DMakefile.in327 VirtualSoundSource.$(OBJEXT) DebrisActionRenderer.$(OBJEXT) \
1144 ../sprites/DebrisActionRenderer.cpp \
1893 ../sprites/DebrisActionRenderer.h \
2264 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/DebrisActionRenderer.Po@am__quote@
10751 DebrisActionRenderer.o: ../sprites/DebrisActionRenderer.cpp
10752DebrisActionRenderer.o -MD -MP -MF $(DEPDIR)/DebrisActionRenderer.Tpo -c -o DebrisActionRenderer.o…
10753 @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/DebrisActionRenderer.Tpo $(DEPDIR)/DebrisActionRenderer.Po
10756 …XXFLAGS) -c -o DebrisActionRenderer.o `test -f '../sprites/DebrisActionRenderer.cpp' || echo '$(sr…
10758 DebrisActionRenderer.obj: ../sprites/DebrisActionRenderer.cpp
10759 …_CXXFLAGS) $(CXXFLAGS) -MT DebrisActionRenderer.obj -MD -MP -MF $(DEPDIR)/DebrisActionRenderer.Tpo…
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