Searched refs:DebrisActionRenderer (Results 1 – 7 of 7) sorted by relevance
28 DebrisActionRenderer::DebrisActionRenderer() : in DebrisActionRenderer() function in DebrisActionRenderer55 DebrisActionRenderer::~DebrisActionRenderer() in ~DebrisActionRenderer()61 void DebrisActionRenderer::simulate(float timepassed) in simulate()66 void DebrisActionRenderer::draw(Vector &actualPos) in draw()
28 class DebrisActionRenderer : public ParticleUserData31 DebrisActionRenderer();32 virtual ~DebrisActionRenderer();
124 DebrisActionRenderer *renderer = (DebrisActionRenderer *) in renderParticle()131 DebrisActionRenderer *renderer = (DebrisActionRenderer *) in simulateParticle()
295 DebrisActionRenderer *debris = new DebrisActionRenderer; in emitDebris()
327 VirtualSoundSource.$(OBJEXT) DebrisActionRenderer.$(OBJEXT) \
562 ../sprites/DebrisActionRenderer.cpp \1311 ../sprites/DebrisActionRenderer.h \
327 VirtualSoundSource.$(OBJEXT) DebrisActionRenderer.$(OBJEXT) \1144 ../sprites/DebrisActionRenderer.cpp \1893 ../sprites/DebrisActionRenderer.h \2264 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/DebrisActionRenderer.Po@am__quote@10751 DebrisActionRenderer.o: ../sprites/DebrisActionRenderer.cpp10752 …DebrisActionRenderer.o -MD -MP -MF $(DEPDIR)/DebrisActionRenderer.Tpo -c -o DebrisActionRenderer.o…10753 @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/DebrisActionRenderer.Tpo $(DEPDIR)/DebrisActionRenderer.Po10756 …XXFLAGS) -c -o DebrisActionRenderer.o `test -f '../sprites/DebrisActionRenderer.cpp' || echo '$(sr…10758 DebrisActionRenderer.obj: ../sprites/DebrisActionRenderer.cpp10759 …_CXXFLAGS) $(CXXFLAGS) -MT DebrisActionRenderer.obj -MD -MP -MF $(DEPDIR)/DebrisActionRenderer.Tpo…[all …]