Searched refs:DebugWriteString (Results 1 – 13 of 13) sorted by relevance
566 DebugWriteString(ds); in waitforeverybody()605 DebugWriteString(ds); in waitforeverybody()672 DebugWriteString(ds); in MyCommPlayerQuit()713 DebugWriteString(ds); in MenuCommPlayerQuit()
437 DebugWriteString(ds); in EnemyDefaults()
2069 DebugWriteString(ds); in DumpSounds()2074 DebugWriteString(ds); in DumpSounds()
299 VOID DebugWriteString(char *string) in DebugWriteString() function352 DebugWriteString(ds); in krand1()5934 DebugWriteString(ds); in RandomRange()
2357 VOID DebugWriteString(char *string); // game.c
5025 DebugWriteString(ds); in UpdateSinglePlayKills()
664 DebugWriteString(ds); in waitforeverybody()711 DebugWriteString(ds); in waitforeverybody()810 DebugWriteString(ds); in MyCommPlayerQuit()859 DebugWriteString(ds); in MenuCommPlayerQuit()
439 DebugWriteString(ds); in EnemyDefaults()
2053 DebugWriteString(ds); in DumpSounds()2058 DebugWriteString(ds); in DumpSounds()
310 void DebugWriteString(char *string) in DebugWriteString() function369 DebugWriteString(ds); in krand1()5903 DebugWriteString(ds); in RandomRange()
2348 void DebugWriteString(char *string); // game.c
5000 DebugWriteString(ds); in UpdateSinglePlayKills()
581 void DebugWriteString( FILE *fd, const char *str, int maxlen ) in DebugWriteString() function605 DebugWriteString( stdout, str, 40 ); in WriteString()