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Searched refs:DefaultAudioCDManager (Results 1 – 25 of 34) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/default/
H A Ddefault-audiocd.cpp28 DefaultAudioCDManager::DefaultAudioCDManager() { in DefaultAudioCDManager() function in DefaultAudioCDManager
41 DefaultAudioCDManager::~DefaultAudioCDManager() { in ~DefaultAudioCDManager()
46 bool DefaultAudioCDManager::open() { in open()
52 void DefaultAudioCDManager::close() { in close()
97 void DefaultAudioCDManager::stop() { in stop()
105 bool DefaultAudioCDManager::isPlaying() const { in isPlaying()
114 void DefaultAudioCDManager::setVolume(byte volume) { in setVolume()
122 void DefaultAudioCDManager::setBalance(int8 balance) { in setBalance()
130 void DefaultAudioCDManager::update() { in update()
144 DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const { in getStatus()
[all …]
H A Ddefault-audiocd.h36 class DefaultAudioCDManager : public AudioCDManager {
38 DefaultAudioCDManager();
39 virtual ~DefaultAudioCDManager();
/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/default/
H A Ddefault-audiocd.cpp28 DefaultAudioCDManager::DefaultAudioCDManager() { in DefaultAudioCDManager() function in DefaultAudioCDManager
41 DefaultAudioCDManager::~DefaultAudioCDManager() { in ~DefaultAudioCDManager()
46 bool DefaultAudioCDManager::open() { in open()
52 void DefaultAudioCDManager::close() { in close()
96 void DefaultAudioCDManager::stop() { in stop()
104 bool DefaultAudioCDManager::isPlaying() const { in isPlaying()
113 void DefaultAudioCDManager::setVolume(byte volume) { in setVolume()
121 void DefaultAudioCDManager::setBalance(int8 balance) { in setBalance()
129 void DefaultAudioCDManager::update() { in update()
143 DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const { in getStatus()
[all …]
H A Ddefault-audiocd.h36 class DefaultAudioCDManager : public AudioCDManager {
38 DefaultAudioCDManager();
39 virtual ~DefaultAudioCDManager();
/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/default/
H A Ddefault-audiocd.cpp30 DefaultAudioCDManager::DefaultAudioCDManager() { in DefaultAudioCDManager() function in DefaultAudioCDManager
43 DefaultAudioCDManager::~DefaultAudioCDManager() { in ~DefaultAudioCDManager()
48 bool DefaultAudioCDManager::open() { in open()
54 void DefaultAudioCDManager::close() { in close()
138 void DefaultAudioCDManager::stop() { in stop()
146 bool DefaultAudioCDManager::isPlaying() const { in isPlaying()
155 void DefaultAudioCDManager::setVolume(byte volume) { in setVolume()
163 void DefaultAudioCDManager::setBalance(int8 balance) { in setBalance()
171 void DefaultAudioCDManager::update() { in update()
185 DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const { in getStatus()
[all …]
H A Ddefault-audiocd.h36 class DefaultAudioCDManager : public AudioCDManager {
38 DefaultAudioCDManager();
39 virtual ~DefaultAudioCDManager();
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/sdl/
H A Dsdl-audiocd.cpp55 return DefaultAudioCDManager::open(); in open()
77 DefaultAudioCDManager::close(); in close()
87 DefaultAudioCDManager::stop(); in stop()
97 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
128 if (DefaultAudioCDManager::isPlaying()) in isPlaying()
138 DefaultAudioCDManager::update(); in update()
H A Dsdl-audiocd.h35 class SdlAudioCDManager : public DefaultAudioCDManager {
/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/sdl/
H A Dsdl-audiocd.cpp55 return DefaultAudioCDManager::open(); in open()
77 DefaultAudioCDManager::close(); in close()
87 DefaultAudioCDManager::stop(); in stop()
96 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play()
127 if (DefaultAudioCDManager::isPlaying()) in isPlaying()
137 DefaultAudioCDManager::update(); in update()
H A Dsdl-audiocd.h35 class SdlAudioCDManager : public DefaultAudioCDManager {
/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/sdl/
H A Dsdl-audiocd.cpp55 return DefaultAudioCDManager::open(); in open()
77 DefaultAudioCDManager::close(); in close()
87 DefaultAudioCDManager::stop(); in stop()
97 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
128 if (DefaultAudioCDManager::isPlaying()) in isPlaying()
138 DefaultAudioCDManager::update(); in update()
H A Dsdl-audiocd.h35 class SdlAudioCDManager : public DefaultAudioCDManager {
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/macosx/
H A Dmacosx-audiocd.cpp70 class MacOSXAudioCDManager : public DefaultAudioCDManager {
113 return DefaultAudioCDManager::open(); in open()
190 DefaultAudioCDManager::close(); in close()
216 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/macosx/
H A Dmacosx-audiocd.cpp70 class MacOSXAudioCDManager : public DefaultAudioCDManager {
112 return DefaultAudioCDManager::open(); in open()
189 DefaultAudioCDManager::close(); in close()
214 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play()
/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/macosx/
H A Dmacosx-audiocd.cpp70 class MacOSXAudioCDManager : public DefaultAudioCDManager {
113 return DefaultAudioCDManager::open(); in open()
190 DefaultAudioCDManager::close(); in close()
216 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/win32/
H A Dwin32-audiocd.cpp146 class Win32AudioCDManager : public DefaultAudioCDManager {
187 return DefaultAudioCDManager::open(); in open()
246 DefaultAudioCDManager::close(); in close()
260 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/win32/
H A Dwin32-audiocd.cpp147 class Win32AudioCDManager : public DefaultAudioCDManager {
187 return DefaultAudioCDManager::open(); in open()
246 DefaultAudioCDManager::close(); in close()
259 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play()
/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/win32/
H A Dwin32-audiocd.cpp147 class Win32AudioCDManager final : public DefaultAudioCDManager {
188 return DefaultAudioCDManager::open(); in open()
251 DefaultAudioCDManager::close(); in close()
265 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/linux/
H A Dlinux-audiocd.cpp176 class LinuxAudioCDManager : public DefaultAudioCDManager {
241 return DefaultAudioCDManager::open(); in open()
245 DefaultAudioCDManager::close(); in close()
292 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/linux/
H A Dlinux-audiocd.cpp175 class LinuxAudioCDManager : public DefaultAudioCDManager {
239 return DefaultAudioCDManager::open(); in open()
243 DefaultAudioCDManager::close(); in close()
289 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play()
/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/linux/
H A Dlinux-audiocd.cpp176 class LinuxAudioCDManager : public DefaultAudioCDManager {
241 return DefaultAudioCDManager::open(); in open()
245 DefaultAudioCDManager::close(); in close()
292 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/
H A Ddcmain.cpp94 DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate); in play()
130 DefaultAudioCDManager::stop(); in stop()
135 if (DefaultAudioCDManager::isPlaying()) in isPlaying()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/dc/
H A Ddcmain.cpp97 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
134 DefaultAudioCDManager::stop(); in stop()
139 if (DefaultAudioCDManager::isPlaying()) in isPlaying()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dbase-backend.cpp52 _audiocdManager = new DefaultAudioCDManager(); in initBackend()
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dbase-backend.cpp52 _audiocdManager = new DefaultAudioCDManager(); in initBackend()

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