/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/default/ |
H A D | default-audiocd.cpp | 28 DefaultAudioCDManager::DefaultAudioCDManager() { in DefaultAudioCDManager() function in DefaultAudioCDManager 41 DefaultAudioCDManager::~DefaultAudioCDManager() { in ~DefaultAudioCDManager() 46 bool DefaultAudioCDManager::open() { in open() 52 void DefaultAudioCDManager::close() { in close() 97 void DefaultAudioCDManager::stop() { in stop() 105 bool DefaultAudioCDManager::isPlaying() const { in isPlaying() 114 void DefaultAudioCDManager::setVolume(byte volume) { in setVolume() 122 void DefaultAudioCDManager::setBalance(int8 balance) { in setBalance() 130 void DefaultAudioCDManager::update() { in update() 144 DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const { in getStatus() [all …]
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H A D | default-audiocd.h | 36 class DefaultAudioCDManager : public AudioCDManager { 38 DefaultAudioCDManager(); 39 virtual ~DefaultAudioCDManager();
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/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/default/ |
H A D | default-audiocd.cpp | 28 DefaultAudioCDManager::DefaultAudioCDManager() { in DefaultAudioCDManager() function in DefaultAudioCDManager 41 DefaultAudioCDManager::~DefaultAudioCDManager() { in ~DefaultAudioCDManager() 46 bool DefaultAudioCDManager::open() { in open() 52 void DefaultAudioCDManager::close() { in close() 96 void DefaultAudioCDManager::stop() { in stop() 104 bool DefaultAudioCDManager::isPlaying() const { in isPlaying() 113 void DefaultAudioCDManager::setVolume(byte volume) { in setVolume() 121 void DefaultAudioCDManager::setBalance(int8 balance) { in setBalance() 129 void DefaultAudioCDManager::update() { in update() 143 DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const { in getStatus() [all …]
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H A D | default-audiocd.h | 36 class DefaultAudioCDManager : public AudioCDManager { 38 DefaultAudioCDManager(); 39 virtual ~DefaultAudioCDManager();
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/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/default/ |
H A D | default-audiocd.cpp | 30 DefaultAudioCDManager::DefaultAudioCDManager() { in DefaultAudioCDManager() function in DefaultAudioCDManager 43 DefaultAudioCDManager::~DefaultAudioCDManager() { in ~DefaultAudioCDManager() 48 bool DefaultAudioCDManager::open() { in open() 54 void DefaultAudioCDManager::close() { in close() 138 void DefaultAudioCDManager::stop() { in stop() 146 bool DefaultAudioCDManager::isPlaying() const { in isPlaying() 155 void DefaultAudioCDManager::setVolume(byte volume) { in setVolume() 163 void DefaultAudioCDManager::setBalance(int8 balance) { in setBalance() 171 void DefaultAudioCDManager::update() { in update() 185 DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const { in getStatus() [all …]
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H A D | default-audiocd.h | 36 class DefaultAudioCDManager : public AudioCDManager { 38 DefaultAudioCDManager(); 39 virtual ~DefaultAudioCDManager();
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/sdl/ |
H A D | sdl-audiocd.cpp | 55 return DefaultAudioCDManager::open(); in open() 77 DefaultAudioCDManager::close(); in close() 87 DefaultAudioCDManager::stop(); in stop() 97 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play() 128 if (DefaultAudioCDManager::isPlaying()) in isPlaying() 138 DefaultAudioCDManager::update(); in update()
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H A D | sdl-audiocd.h | 35 class SdlAudioCDManager : public DefaultAudioCDManager {
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/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/sdl/ |
H A D | sdl-audiocd.cpp | 55 return DefaultAudioCDManager::open(); in open() 77 DefaultAudioCDManager::close(); in close() 87 DefaultAudioCDManager::stop(); in stop() 96 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play() 127 if (DefaultAudioCDManager::isPlaying()) in isPlaying() 137 DefaultAudioCDManager::update(); in update()
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H A D | sdl-audiocd.h | 35 class SdlAudioCDManager : public DefaultAudioCDManager {
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/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/sdl/ |
H A D | sdl-audiocd.cpp | 55 return DefaultAudioCDManager::open(); in open() 77 DefaultAudioCDManager::close(); in close() 87 DefaultAudioCDManager::stop(); in stop() 97 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play() 128 if (DefaultAudioCDManager::isPlaying()) in isPlaying() 138 DefaultAudioCDManager::update(); in update()
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H A D | sdl-audiocd.h | 35 class SdlAudioCDManager : public DefaultAudioCDManager {
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/macosx/ |
H A D | macosx-audiocd.cpp | 70 class MacOSXAudioCDManager : public DefaultAudioCDManager { 113 return DefaultAudioCDManager::open(); in open() 190 DefaultAudioCDManager::close(); in close() 216 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
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/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/macosx/ |
H A D | macosx-audiocd.cpp | 70 class MacOSXAudioCDManager : public DefaultAudioCDManager { 112 return DefaultAudioCDManager::open(); in open() 189 DefaultAudioCDManager::close(); in close() 214 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play()
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/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/macosx/ |
H A D | macosx-audiocd.cpp | 70 class MacOSXAudioCDManager : public DefaultAudioCDManager { 113 return DefaultAudioCDManager::open(); in open() 190 DefaultAudioCDManager::close(); in close() 216 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/win32/ |
H A D | win32-audiocd.cpp | 146 class Win32AudioCDManager : public DefaultAudioCDManager { 187 return DefaultAudioCDManager::open(); in open() 246 DefaultAudioCDManager::close(); in close() 260 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
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/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/win32/ |
H A D | win32-audiocd.cpp | 147 class Win32AudioCDManager : public DefaultAudioCDManager { 187 return DefaultAudioCDManager::open(); in open() 246 DefaultAudioCDManager::close(); in close() 259 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play()
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/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/win32/ |
H A D | win32-audiocd.cpp | 147 class Win32AudioCDManager final : public DefaultAudioCDManager { 188 return DefaultAudioCDManager::open(); in open() 251 DefaultAudioCDManager::close(); in close() 265 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/linux/ |
H A D | linux-audiocd.cpp | 176 class LinuxAudioCDManager : public DefaultAudioCDManager { 241 return DefaultAudioCDManager::open(); in open() 245 DefaultAudioCDManager::close(); in close() 292 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
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/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/linux/ |
H A D | linux-audiocd.cpp | 175 class LinuxAudioCDManager : public DefaultAudioCDManager { 239 return DefaultAudioCDManager::open(); in open() 243 DefaultAudioCDManager::close(); in close() 289 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) in play()
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/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/linux/ |
H A D | linux-audiocd.cpp | 176 class LinuxAudioCDManager : public DefaultAudioCDManager { 241 return DefaultAudioCDManager::open(); in open() 245 DefaultAudioCDManager::close(); in close() 292 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/ |
H A D | dcmain.cpp | 94 DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate); in play() 130 DefaultAudioCDManager::stop(); in stop() 135 if (DefaultAudioCDManager::isPlaying()) in isPlaying()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/dc/ |
H A D | dcmain.cpp | 97 if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType)) in play() 134 DefaultAudioCDManager::stop(); in stop() 139 if (DefaultAudioCDManager::isPlaying()) in isPlaying()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/ |
H A D | base-backend.cpp | 52 _audiocdManager = new DefaultAudioCDManager(); in initBackend()
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/dports/games/residualvm/residualvm-0.3.1/backends/ |
H A D | base-backend.cpp | 52 _audiocdManager = new DefaultAudioCDManager(); in initBackend()
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