Searched refs:DefaultToSphere (Results 1 – 5 of 5) sorted by relevance
99 …bool DefaultToSphere() const { return (fAxisScales.x == 1.0f && fAxisScales.y == 1.0f && fAxisScal… in DefaultToSphere() function
427 LuaPushNamedBool(L, "defaultToSphere", cv->DefaultToSphere()); in ColVolTable()
581 LuaPushNamedBool(L, "defaultToSphere", cv->DefaultToSphere()); in ColVolTable()
202 if (collisionVolume->DefaultToSphere()) in Initialize()
362 if (collisionVolume->DefaultToSphere()) in PreInit()