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Searched refs:DepthCue (Results 1 – 10 of 10) sorted by relevance

/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/
H A DEditView.h34 Draw_Fl_Input *DepthCue; variable
H A Ddraw_ext.h164 extern float DepthCue; /* scale for Z-dependent thickness of edges */
H A Ddraw_gbl.h156 float DepthCue; /* scale for Z-dependent thickness of edges */ variable
H A DEditView.cxx60 Draw_Fl_Input *o = DepthCue = new Draw_Fl_Input (30, y, 70, 25, "Depth Cue"); in EditScreen()
H A DEdit2.cxx2279 edtprm->DepthCue->take_focus ();
2280 edtprm->DepthCue->position (0);
2281 edtprm->DepthCue->mark (strlen (edtprm->DepthCue->value ()));
2283 if (o == edtprm->DepthCue) {
H A DCrystalView.cxx2820 if (DepthCue > 0.001) {
2821 sprintf (string, "depthcue %6.3f", DepthCue);
3030 if (DepthCue > 0.001 && Upd_depthcue)
3031 fprintf (out, "depthcue %6.3f\n", DepthCue);
H A DEdit1.cxx2617 sprintf (string, "%6.3f", DepthCue); in Edit_Parmeters_cb()
2618 edtprm->DepthCue->value (string); // Depth Cue widget in Edit_Parmeters_cb()
2660 DepthCue = (float) atof (edtprm->DepthCue->value ()); in Edit_Parmeters_Save_cb()
H A DRead_Input.cxx698 DepthCue = 0.0f; in Init_DRAWxtl()
1846 (void) sscanf (input, "%s %f", string, &DepthCue); in read_inp()
H A DDRAWxtl3.cxx234 if (DepthCue != 0.) { in build_poly_list()
240 radius = drvui->rad_edge * 0.005f * Scale + DepthCue * radius; in build_poly_list()
/dports/emulators/mednafen/mednafen/src/psx/
H A Dgte.cpp1168 static INLINE void DepthCue(int mult_IR123, int RGB_from_FIFO, uint32 sf, int lm) in DepthCue() function
1216 DepthCue(true, false, sf, lm); in DCPL()
1226 DepthCue(false, false, sf, lm); in DPCS()
1238 DepthCue(false, true, sf, lm); in DPCT()
1273 DepthCue(true, false, sf, lm); in NormColorDepthCue()
1325 DepthCue(true, false, sf, lm); in CDP()