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Searched refs:Det0 (Results 1 – 11 of 11) sorted by relevance

/dports/math/glm/glm-0.9.9.8/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/devel/upp/upp/uppsrc/plugin/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/simd/
H A Dmatrix.h379 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_determinant_highp() local
380 return Det0; in glm_mat4_determinant_highp()
719 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse() local
720 __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); in glm_mat4_inverse()
940 __m128 Det0 = glm_vec4_dot(in[0], Row2); in glm_mat4_inverse_lowp() local
941 __m128 Rcp0 = _mm_rcp_ps(Det0); in glm_mat4_inverse_lowp()
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/core/
H A Dintrinsic_matrix.inl414 __m128 Det0 = sse_dot_ps(in[0], Row2); local
415 return Det0;
760 __m128 Det0 = sse_dot_ps(in[0], Row2); local
761 __m128 Rcp0 = _mm_div_ps(one, Det0);
762 //__m128 Rcp0 = _mm_rcp_ps(Det0);
981 __m128 Det0 = sse_dot_ps(in[0], Row2); local
982 __m128 Rcp0 = _mm_rcp_ps(Det0);
983 //__m128 Rcp0 = _mm_div_ps(one, Det0);
/dports/lang/swi-pl/swipl-8.2.3/packages/plunit/
H A Dplunit.pl1066 call_cleanup(Goal,Det0=true),
1067 ( var(Det0) -> Det = false ; Det = true ).