Searched refs:Detect_ship (Results 1 – 2 of 2) sorted by relevance
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/ |
H A D | robotdef.c | 221 static bool Detect_ship(player_t *pl, player_t *ship); 1059 if (Detect_ship(pl, Player_by_id(pl->lock.pl_id)) in Check_robot_target() 1129 if (!Detect_ship(pl, ship)) in Check_robot_hunt() 1173 static bool Detect_ship(player_t *pl, player_t *ship) in Detect_ship() function 1950 if (Detect_ship(pl, ship)) { in Robot_default_play() 1974 if (!Detect_ship(pl, ship)) in Robot_default_play() 2039 || !Detect_ship(pl, ship) in Robot_default_play() 2110 Detect_ship(pl, Player_by_id(pl->lock.pl_id))) { in Robot_default_play()
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H A D | suibotdef.c | 115 static bool Detect_ship(player_t *pl, player_t *ship); 948 static bool Detect_ship(player_t *pl, player_t *ship) in Detect_ship() function
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