Home
last modified time | relevance | path

Searched refs:DirectionVector (Results 1 – 25 of 26) sorted by relevance

12

/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/generics/
H A Dtransform.rs606 use crate::values::computed::transform::DirectionVector; in get_normalized_vector_and_angle()
608 let vector = DirectionVector::new(x, y, z); in get_normalized_vector_and_angle()
654 fn is_parallel_to(&self, vector: &computed::transform::DirectionVector) -> bool; in is_parallel_to()
667 use crate::values::computed::transform::DirectionVector; in to_css()
677 if v.is_parallel_to(&DirectionVector::new(1., 0., 0.)) { in to_css()
679 } else if v.is_parallel_to(&DirectionVector::new(0., 1., 0.)) { in to_css()
681 } else if v.is_parallel_to(&DirectionVector::new(0., 0., 1.)) { in to_css()
/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/generics/
H A Dtransform.rs606 use crate::values::computed::transform::DirectionVector; in get_normalized_vector_and_angle()
608 let vector = DirectionVector::new(x, y, z); in get_normalized_vector_and_angle()
654 fn is_parallel_to(&self, vector: &computed::transform::DirectionVector) -> bool; in is_parallel_to()
667 use crate::values::computed::transform::DirectionVector; in to_css()
677 if v.is_parallel_to(&DirectionVector::new(1., 0., 0.)) { in to_css()
679 } else if v.is_parallel_to(&DirectionVector::new(0., 1., 0.)) { in to_css()
681 } else if v.is_parallel_to(&DirectionVector::new(0., 0., 1.)) { in to_css()
/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/generics/
H A Dtransform.rs609 use crate::values::computed::transform::DirectionVector; in get_normalized_vector_and_angle()
611 let vector = DirectionVector::new(x, y, z); in get_normalized_vector_and_angle()
657 fn is_parallel_to(&self, vector: &computed::transform::DirectionVector) -> bool; in is_parallel_to()
670 use crate::values::computed::transform::DirectionVector; in to_css()
680 if v.is_parallel_to(&DirectionVector::new(1., 0., 0.)) { in to_css()
682 } else if v.is_parallel_to(&DirectionVector::new(0., 1., 0.)) { in to_css()
684 } else if v.is_parallel_to(&DirectionVector::new(0., 0., 1.)) { in to_css()
/dports/www/firefox/firefox-99.0/servo/components/style/values/generics/
H A Dtransform.rs639 use crate::values::computed::transform::DirectionVector; in get_normalized_vector_and_angle()
641 let vector = DirectionVector::new(x, y, z); in get_normalized_vector_and_angle()
687 fn is_parallel_to(&self, vector: &computed::transform::DirectionVector) -> bool; in is_parallel_to()
700 use crate::values::computed::transform::DirectionVector; in to_css()
719 } else if v.is_parallel_to(&DirectionVector::new(1., 0., 0.)) { in to_css()
721 } else if v.is_parallel_to(&DirectionVector::new(0., 1., 0.)) { in to_css()
723 } else if v.is_parallel_to(&DirectionVector::new(0., 0., 1.)) { in to_css()
/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/animated/
H A Dtransform.rs17 use crate::values::computed::transform::{DirectionVector, Matrix, Matrix3D};
349 fn from_direction_and_angle(vector: &DirectionVector, angle: f64) -> Self { in from_direction_and_angle() argument
753 &DirectionVector::new(0., 0., 1.), in decompose_2d_matrix()
1296 let fv = DirectionVector::new(fx, fy, fz); in animate()
1297 let tv = DirectionVector::new(tx, ty, tz); in animate()
1349 let v1 = DirectionVector::new(fx, fy, fz); in compute_squared_distance()
1350 let v2 = DirectionVector::new(tx, ty, tz); in compute_squared_distance()
/dports/www/firefox/firefox-99.0/servo/components/style/values/animated/
H A Dtransform.rs17 use crate::values::computed::transform::{DirectionVector, Matrix, Matrix3D};
349 fn from_direction_and_angle(vector: &DirectionVector, angle: f64) -> Self { in from_direction_and_angle() argument
753 &DirectionVector::new(0., 0., 1.), in decompose_2d_matrix()
1321 let fv = DirectionVector::new(fx, fy, fz); in animate()
1322 let tv = DirectionVector::new(tx, ty, tz); in animate()
1374 let v1 = DirectionVector::new(fx, fy, fz); in compute_squared_distance()
1375 let v2 = DirectionVector::new(tx, ty, tz); in compute_squared_distance()
/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/animated/
H A Dtransform.rs17 use crate::values::computed::transform::{DirectionVector, Matrix, Matrix3D};
349 fn from_direction_and_angle(vector: &DirectionVector, angle: f64) -> Self { in from_direction_and_angle() argument
753 &DirectionVector::new(0., 0., 1.), in decompose_2d_matrix()
1296 let fv = DirectionVector::new(fx, fy, fz); in animate()
1297 let tv = DirectionVector::new(tx, ty, tz); in animate()
1349 let v1 = DirectionVector::new(fx, fy, fz); in compute_squared_distance()
1350 let v2 = DirectionVector::new(tx, ty, tz); in compute_squared_distance()
/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/animated/
H A Dtransform.rs17 use crate::values::computed::transform::{DirectionVector, Matrix, Matrix3D};
349 fn from_direction_and_angle(vector: &DirectionVector, angle: f64) -> Self { in from_direction_and_angle() argument
753 &DirectionVector::new(0., 0., 1.), in decompose_2d_matrix()
1296 let fv = DirectionVector::new(fx, fy, fz); in animate()
1297 let tv = DirectionVector::new(tx, ty, tz); in animate()
1349 let v1 = DirectionVector::new(fx, fy, fz); in compute_squared_distance()
1350 let v2 = DirectionVector::new(tx, ty, tz); in compute_squared_distance()
/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/computed/
H A Dmod.rs7 use self::transform::DirectionVector;
561 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
565 let self_vector = DirectionVector::new(self.0, self.1, self.2); in is_parallel_to()
H A Dtransform.rs28 pub type DirectionVector = Vector3D<CSSFloat>; typedef
/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/computed/
H A Dmod.rs7 use self::transform::DirectionVector;
573 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
577 let self_vector = DirectionVector::new(self.0, self.1, self.2); in is_parallel_to()
H A Dtransform.rs28 pub type DirectionVector = Vector3D<CSSFloat>; typedef
/dports/www/firefox/firefox-99.0/servo/components/style/values/computed/
H A Dmod.rs7 use self::transform::DirectionVector;
573 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
577 let self_vector = DirectionVector::new(self.0, self.1, self.2); in is_parallel_to()
H A Dtransform.rs31 pub type DirectionVector = Vector3D<CSSFloat>; typedef
/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/computed/
H A Dmod.rs7 use self::transform::DirectionVector;
573 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
577 let self_vector = DirectionVector::new(self.0, self.1, self.2); in is_parallel_to()
H A Dtransform.rs28 pub type DirectionVector = Vector3D<CSSFloat>; typedef
/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/specified/
H A Dmod.rs9 use super::computed::transform::DirectionVector;
325 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
329 let self_vector = DirectionVector::new(self.0.get(), self.1.get(), self.2.get()); in is_parallel_to()
/dports/www/firefox/firefox-99.0/servo/components/style/values/specified/
H A Dmod.rs9 use super::computed::transform::DirectionVector;
325 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
329 let self_vector = DirectionVector::new(self.0.get(), self.1.get(), self.2.get()); in is_parallel_to()
/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/specified/
H A Dmod.rs9 use super::computed::transform::DirectionVector;
325 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
329 let self_vector = DirectionVector::new(self.0.get(), self.1.get(), self.2.get()); in is_parallel_to()
/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/specified/
H A Dmod.rs9 use super::computed::transform::DirectionVector;
317 fn is_parallel_to(&self, vector: &DirectionVector) -> bool { in is_parallel_to()
321 let self_vector = DirectionVector::new(self.0.get(), self.1.get(), self.2.get()); in is_parallel_to()
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/style/values/generics/
H A Dtransform.rs576 use values::computed::transform::DirectionVector; in get_normalized_vector_and_angle()
577 let vector = DirectionVector::new(x, y, z); in get_normalized_vector_and_angle()
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/style/properties/helpers/
H A Danimated_properties.mako.rs45 use values::computed::transform::{DirectionVector, Matrix, Matrix3D};
1821 fn from_direction_and_angle(vector: &DirectionVector, angle: f64) -> Self { in from_direction_and_angle() argument
2119 quaternion: Quaternion::from_direction_and_angle(&DirectionVector::new(0., 0., 1.), in decompose_2d_matrix()
2408 let fv = DirectionVector::new(fx, fy, fz); in animate()
2409 let tv = DirectionVector::new(tx, ty, tz); in animate()
2675 let v1 = DirectionVector::new(fx, fy, fz); in compute_squared_distance()
2676 let v2 = DirectionVector::new(tx, ty, tz); in compute_squared_distance()
/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DAlienBAIState.cpp1643 Position DirectionVector; in wayPointAction() local
1650 _save->getPathfinding()->directionToVector(PathDirection, &DirectionVector); in wayPointAction()
1651 CurrentPosition = CurrentPosition + DirectionVector; in wayPointAction()
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/style/values/computed/
H A Dtransform.rs40 pub type DirectionVector = Vector3D<CSSFloat>; typedef
/dports/games/ivan/ivan-059/Main/Source/
H A Dgame.cpp4293 v2 DirectionVector = GetDirectionVectorForKey(Key); in PositionQuestion() local
4295 if(DirectionVector != ERROR_V2) in PositionQuestion()
4297 CursorPos += DirectionVector; in PositionQuestion()

12