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Searched refs:DispFrameRate (Results 1 – 4 of 4) sorted by relevance

/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A Dwinmain.cpp20 int winmain::DispFrameRate = 0; member in winmain
171 if (DispFrameRate) in WinMain()
567 if (DispFrameRate && !FpsDetails.empty()) in RenderUi()
670 DispFrameRate = DispFrameRate == 0; in event_handler()
H A Dwinmain.h66 static int return_value, DispFrameRate, DispGRhistory;
/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.c167 int DispFrameRate = FALSE; variable
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.cpp177 int DispFrameRate = FALSE; variable