/dports/cad/opencascade/opencascade-7.6.0/src/BRepTopAdaptor/ |
H A D | BRepTopAdaptor_HVertex.cxx | 101 Standard_Real Dist1; in Resolution() local 111 Dist1 = P.Distance(P1); in Resolution() 112 if (Abs(Dist1-tv) < Abs(Dist-tv)) { in Resolution() 115 Dist = Dist1; in Resolution() 128 Dist1 = P.Distance(P1); in Resolution() 129 if (Abs(Dist1-tv) < Abs(Dist-tv)) { in Resolution() 132 Dist = Dist1; in Resolution()
|
/dports/graphics/povray36/povray-3.6.1/scenes/incdemo/metals/ |
H A D | stage_xz.inc | 41 #declare Dist1 = 10; 54 object { Stack texture{T01} translate <Col1 Height Dist1 >} 55 object { Stack texture{T02} translate <Col2 Height Dist1 >} 56 object { Stack texture{T03} translate <Col3 Height Dist1 >} 57 object { Stack texture{T04} translate <Col4 Height Dist1 >} 58 object { Stack texture{T05} translate <Col5 Height Dist1 >}
|
/dports/cad/opencascade/opencascade-7.6.0/tests/bugs/fclasses/ |
H A D | bug23774 | 19 regexp {Dist1 += +([-0-9.+eE]+)} ${Info} full Dist1 22 puts "Dist1 = ${Dist1}" 61 if { [expr abs(${Dist1} - ${Dist1_GoodValue})] > ${max_tolerance} } {
|
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/scenes/incdemo/metals/ |
H A D | stage_xz.inc | 45 #declare Dist1 = 10; 58 object { Stack texture{T01} translate <Col1 Height Dist1 >} 59 object { Stack texture{T02} translate <Col2 Height Dist1 >} 60 object { Stack texture{T03} translate <Col3 Height Dist1 >} 61 object { Stack texture{T04} translate <Col4 Height Dist1 >} 62 object { Stack texture{T05} translate <Col5 Height Dist1 >}
|
/dports/graphics/povray37/povray-3.7.0.10/distribution/scenes/incdemo/metals/ |
H A D | stage_xz.inc | 45 #declare Dist1 = 10; 58 object { Stack texture{T01} translate <Col1 Height Dist1 >} 59 object { Stack texture{T02} translate <Col2 Height Dist1 >} 60 object { Stack texture{T03} translate <Col3 Height Dist1 >} 61 object { Stack texture{T04} translate <Col4 Height Dist1 >} 62 object { Stack texture{T05} translate <Col5 Height Dist1 >}
|
/dports/cad/opencascade/opencascade-7.6.0/src/BlendFunc/ |
H A D | BlendFunc_ChamfInv.cxx | 45 void BlendFunc_ChamfInv::Set(const Standard_Real Dist1, const Standard_Real Dist2, in Set() argument 55 dis1 = -Dist1; in Set() 62 dis1 = Dist1; in Set() 69 dis1 = Dist1; in Set() 76 dis1 = -Dist1; in Set() 81 dis1 = -Dist1; in Set()
|
H A D | BlendFunc_Chamfer.cxx | 52 void BlendFunc_Chamfer::Set(const Standard_Real Dist1, const Standard_Real Dist2, in Set() argument 55 corde1.SetDist(Dist1); in Set()
|
H A D | BlendFunc_ChamfInv.hxx | 54 Standard_EXPORT virtual void Set (const Standard_Real Dist1,
|
/dports/graphics/povray36/povray-3.6.1/scenes/incdemo/woods/ |
H A D | woods1.pov | 80 #declare Dist1 = -8; 96 object { Thing texture{T01} translate <Col1 Height Dist1 >} 97 object { Thing texture{T02} translate <Col2 Height Dist1 >} 98 object { Thing texture{T03} translate <Col3 Height Dist1 >} 99 object { Thing texture{T04} translate <Col4 Height Dist1 >} 100 object { Thing texture{T05} translate <Col5 Height Dist1 >}
|
H A D | woods2.pov | 82 #declare Dist1 = -8; 98 object { Thing texture{T01} translate <Col1 Height Dist1 >} 99 object { Thing texture{T02} translate <Col2 Height Dist1 >} 100 object { Thing texture{T03} translate <Col3 Height Dist1 >} 101 object { Thing texture{T04} translate <Col4 Height Dist1 >} 102 object { Thing texture{T05} translate <Col5 Height Dist1 >}
|
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/scenes/incdemo/woods/ |
H A D | woods1.pov | 85 #declare Dist1 = -8; 101 object { Thing texture{T01} translate <Col1 Height Dist1 >} 102 object { Thing texture{T02} translate <Col2 Height Dist1 >} 103 object { Thing texture{T03} translate <Col3 Height Dist1 >} 104 object { Thing texture{T04} translate <Col4 Height Dist1 >} 105 object { Thing texture{T05} translate <Col5 Height Dist1 >}
|
H A D | woods2.pov | 87 #declare Dist1 = -8; 103 object { Thing texture{T01} translate <Col1 Height Dist1 >} 104 object { Thing texture{T02} translate <Col2 Height Dist1 >} 105 object { Thing texture{T03} translate <Col3 Height Dist1 >} 106 object { Thing texture{T04} translate <Col4 Height Dist1 >} 107 object { Thing texture{T05} translate <Col5 Height Dist1 >}
|
/dports/graphics/povray37/povray-3.7.0.10/distribution/scenes/incdemo/woods/ |
H A D | woods1.pov | 85 #declare Dist1 = -8; 101 object { Thing texture{T01} translate <Col1 Height Dist1 >} 102 object { Thing texture{T02} translate <Col2 Height Dist1 >} 103 object { Thing texture{T03} translate <Col3 Height Dist1 >} 104 object { Thing texture{T04} translate <Col4 Height Dist1 >} 105 object { Thing texture{T05} translate <Col5 Height Dist1 >}
|
H A D | woods2.pov | 87 #declare Dist1 = -8; 103 object { Thing texture{T01} translate <Col1 Height Dist1 >} 104 object { Thing texture{T02} translate <Col2 Height Dist1 >} 105 object { Thing texture{T03} translate <Col3 Height Dist1 >} 106 object { Thing texture{T04} translate <Col4 Height Dist1 >} 107 object { Thing texture{T05} translate <Col5 Height Dist1 >}
|
/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_clip.cpp | 606 float Dist1 = DotProduct(v1, Mirror->normal) - Mirror->dist; in ClipAddSubsectorSegs() local 608 if (Dist1 <= 0 && Dist2 <= 0) in ClipAddSubsectorSegs() 612 if (Dist1 > 0 && Dist2 < 0) in ClipAddSubsectorSegs() 614 v2 = v1 + (v2 - v1) * Dist1 / (Dist1 - Dist2); in ClipAddSubsectorSegs() 616 else if (Dist2 > 0 && Dist1 < 0) in ClipAddSubsectorSegs() 618 v1 = v2 + (v1 - v2) * Dist2 / (Dist2 - Dist1); in ClipAddSubsectorSegs()
|
/dports/cad/opencascade/opencascade-7.6.0/src/Bisector/ |
H A D | Bisector_BisecPC.cxx | 624 Standard_Real Dist1,DistMid,U11,U22; in SearchBound() local 629 Dist1 = Distance(U11); in SearchBound() 634 if ((Dist1 > DistMax2) == (DistMid > DistMax2)) { in SearchBound() 636 Dist1 = DistMid; in SearchBound() 662 Standard_Real Dist1,Dist2,DistProj; in ComputeIntervals() local 670 Dist1 = Distance(U1); in ComputeIntervals() 681 if (Dist1 < DistMax2 && Dist2 < DistMax2) { in ComputeIntervals() 691 else if (Dist1 > DistMax2 && Dist2 > DistMax2) { in ComputeIntervals() 701 else if (Dist1 < DistMax2) { in ComputeIntervals()
|
/dports/graphics/wings/wings-8d019ebe48/plugins_src/commands/ |
H A D | wpc_shear.erl | 316 {Dist1,Factor} = shear_dist_factor(Cf,Sf,Dir,Anchor,Dist,D), 317 e3d_vec:add(Vpos, e3d_vec:mul(Norm, -Dist1 * DBbox * Factor)). 324 {Dist1,Factor} = shear_dist_factor(Cf,Sf,Dir,Anchor,Dist,D), 325 e3d_vec:add(Vpos, e3d_vec:mul(Norm, -Dist1 * Factor)). 356 {Dist1,Factor} = shear_dist_factor(Cf,Sf,Dir,Anchor,NewDist,D), 357 e3d_vec:add(Vpos, e3d_vec:mul(Norm, Dist1 * Factor)). 362 Dist1 = case {D1 < 1.0e-12, D > 0, Dir, Dist > 0} of %% <- fudge factor for 376 {Dist1,Factor}.
|
/dports/graphics/devil/devil-1.7.8/src-ILU/src/ |
H A D | ilu_manip.c | 691 ILint TolVal, Distance, Dist1, Dist2, Dist3; in iluReplaceColour() local 716 Dist1 = (ILint)iluCurImage->Data[i] - (ILint)ClearCol[0]; in iluReplaceColour() 719 Distance = (ILint)sqrt((float)(Dist1 * Dist1 + Dist2 * Dist2 + Dist3 * Dist3)); in iluReplaceColour() 730 Dist1 = (ILint)iluCurImage->Data[i] - (ILint)ClearCol[0]; in iluReplaceColour() 733 Distance = (ILint)sqrt((float)(Dist1 * Dist1 + Dist2 * Dist2 + Dist3 * Dist3)); in iluReplaceColour() 744 Dist1 = (ILint)iluCurImage->Data[i] - (ILint)ClearCol[0]; in iluReplaceColour() 745 if (Dist1 >= -TolVal && Dist1 <= TolVal) { in iluReplaceColour()
|
/dports/science/py-chainer/chainer-7.8.0/chainer/ |
H A D | distribution.py | 343 def register_kl(Dist1, Dist2): argument 374 _KLDIVERGENCE[Dist1, Dist2] = kl
|
/dports/multimedia/xvid/xvidcore/src/utils/ |
H A D | mbtransquant.c | 892 uint32_t Dist1,Dist2; in dct_quantize_trellis_c() local 914 Dist1 = calc_mseh(dQ1, mask, Zigzag[i], Lambda); in dct_quantize_trellis_c() 918 Dist1 = Lambda*dQ1*dQ1; in dct_quantize_trellis_c() 921 dDist21 = Dist2-Dist1; in dct_quantize_trellis_c() 925 const uint32_t Cost_Base = Dist1 + Run_Costs[i-Run]; in dct_quantize_trellis_c() 1204 uint32_t Dist1,Dist2; in dct_quantize_trellis_h263_c() local 1224 Dist1 = Lambda*dQ1*dQ1; in dct_quantize_trellis_h263_c() 1226 dDist21 = Dist2-Dist1; in dct_quantize_trellis_h263_c() 1230 const uint32_t Cost_Base = Dist1 + Run_Costs[i-Run]; in dct_quantize_trellis_h263_c() 1281 …printf( " AC:%3.0d Dist0:%3d Dist(%2d):%3d Dist(%2d):%3d", AC, Dist0>>12, Level1, Dist1>>12, Level… in dct_quantize_trellis_h263_c()
|
/dports/cad/ghdl/ghdl-1.0.0/src/synth/ |
H A D | netlists-inference.adb | 110 Dist0, Dist1 : Integer; variable 119 (Get_Driver (Get_Mux2_I1 (Inst)), Prev_Val, Res1, Dist1); 123 if Dist1 > Dist0 then 124 Dist := Dist1 + 1; 125 if Dist1 > 0 then 138 pragma Assert (Dist1 < 0 and Dist0 < 0);
|
/dports/cad/opencascade/opencascade-7.6.0/src/gce/ |
H A D | gce_MakeCirc2d.cxx | 201 const Standard_Real Dist1 ) in gce_MakeCirc2d() argument 203 TheCirc2d = gp_Circ2d(Circ.Axis(),Abs(Circ.Radius()+Dist1)); in gce_MakeCirc2d()
|
/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | BlendFunc_ChamfInv.hxx | 54 Standard_EXPORT virtual void Set (const Standard_Real Dist1,
|
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | BlendFunc_ChamfInv.hxx | 64 Standard_EXPORT virtual void Set (const Standard_Real Dist1,
|
/dports/editors/lazarus/lazarus/designer/ |
H A D | changeclassdialog.pas | 445 Dist1: LongInt; 450 Dist1:=RelationDistance(ThePersistent.ClassType,Class1); 452 Result:=Dist1-Dist2;
|