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Searched refs:Dist1 (Results 1 – 25 of 163) sorted by relevance

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/dports/cad/opencascade/opencascade-7.6.0/src/BRepTopAdaptor/
H A DBRepTopAdaptor_HVertex.cxx101 Standard_Real Dist1; in Resolution() local
111 Dist1 = P.Distance(P1); in Resolution()
112 if (Abs(Dist1-tv) < Abs(Dist-tv)) { in Resolution()
115 Dist = Dist1; in Resolution()
128 Dist1 = P.Distance(P1); in Resolution()
129 if (Abs(Dist1-tv) < Abs(Dist-tv)) { in Resolution()
132 Dist = Dist1; in Resolution()
/dports/graphics/povray36/povray-3.6.1/scenes/incdemo/metals/
H A Dstage_xz.inc41 #declare Dist1 = 10;
54 object { Stack texture{T01} translate <Col1 Height Dist1 >}
55 object { Stack texture{T02} translate <Col2 Height Dist1 >}
56 object { Stack texture{T03} translate <Col3 Height Dist1 >}
57 object { Stack texture{T04} translate <Col4 Height Dist1 >}
58 object { Stack texture{T05} translate <Col5 Height Dist1 >}
/dports/cad/opencascade/opencascade-7.6.0/tests/bugs/fclasses/
H A Dbug2377419 regexp {Dist1 += +([-0-9.+eE]+)} ${Info} full Dist1
22 puts "Dist1 = ${Dist1}"
61 if { [expr abs(${Dist1} - ${Dist1_GoodValue})] > ${max_tolerance} } {
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/scenes/incdemo/metals/
H A Dstage_xz.inc45 #declare Dist1 = 10;
58 object { Stack texture{T01} translate <Col1 Height Dist1 >}
59 object { Stack texture{T02} translate <Col2 Height Dist1 >}
60 object { Stack texture{T03} translate <Col3 Height Dist1 >}
61 object { Stack texture{T04} translate <Col4 Height Dist1 >}
62 object { Stack texture{T05} translate <Col5 Height Dist1 >}
/dports/graphics/povray37/povray-3.7.0.10/distribution/scenes/incdemo/metals/
H A Dstage_xz.inc45 #declare Dist1 = 10;
58 object { Stack texture{T01} translate <Col1 Height Dist1 >}
59 object { Stack texture{T02} translate <Col2 Height Dist1 >}
60 object { Stack texture{T03} translate <Col3 Height Dist1 >}
61 object { Stack texture{T04} translate <Col4 Height Dist1 >}
62 object { Stack texture{T05} translate <Col5 Height Dist1 >}
/dports/cad/opencascade/opencascade-7.6.0/src/BlendFunc/
H A DBlendFunc_ChamfInv.cxx45 void BlendFunc_ChamfInv::Set(const Standard_Real Dist1, const Standard_Real Dist2, in Set() argument
55 dis1 = -Dist1; in Set()
62 dis1 = Dist1; in Set()
69 dis1 = Dist1; in Set()
76 dis1 = -Dist1; in Set()
81 dis1 = -Dist1; in Set()
H A DBlendFunc_Chamfer.cxx52 void BlendFunc_Chamfer::Set(const Standard_Real Dist1, const Standard_Real Dist2, in Set() argument
55 corde1.SetDist(Dist1); in Set()
H A DBlendFunc_ChamfInv.hxx54 Standard_EXPORT virtual void Set (const Standard_Real Dist1,
/dports/graphics/povray36/povray-3.6.1/scenes/incdemo/woods/
H A Dwoods1.pov80 #declare Dist1 = -8;
96 object { Thing texture{T01} translate <Col1 Height Dist1 >}
97 object { Thing texture{T02} translate <Col2 Height Dist1 >}
98 object { Thing texture{T03} translate <Col3 Height Dist1 >}
99 object { Thing texture{T04} translate <Col4 Height Dist1 >}
100 object { Thing texture{T05} translate <Col5 Height Dist1 >}
H A Dwoods2.pov82 #declare Dist1 = -8;
98 object { Thing texture{T01} translate <Col1 Height Dist1 >}
99 object { Thing texture{T02} translate <Col2 Height Dist1 >}
100 object { Thing texture{T03} translate <Col3 Height Dist1 >}
101 object { Thing texture{T04} translate <Col4 Height Dist1 >}
102 object { Thing texture{T05} translate <Col5 Height Dist1 >}
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/scenes/incdemo/woods/
H A Dwoods1.pov85 #declare Dist1 = -8;
101 object { Thing texture{T01} translate <Col1 Height Dist1 >}
102 object { Thing texture{T02} translate <Col2 Height Dist1 >}
103 object { Thing texture{T03} translate <Col3 Height Dist1 >}
104 object { Thing texture{T04} translate <Col4 Height Dist1 >}
105 object { Thing texture{T05} translate <Col5 Height Dist1 >}
H A Dwoods2.pov87 #declare Dist1 = -8;
103 object { Thing texture{T01} translate <Col1 Height Dist1 >}
104 object { Thing texture{T02} translate <Col2 Height Dist1 >}
105 object { Thing texture{T03} translate <Col3 Height Dist1 >}
106 object { Thing texture{T04} translate <Col4 Height Dist1 >}
107 object { Thing texture{T05} translate <Col5 Height Dist1 >}
/dports/graphics/povray37/povray-3.7.0.10/distribution/scenes/incdemo/woods/
H A Dwoods1.pov85 #declare Dist1 = -8;
101 object { Thing texture{T01} translate <Col1 Height Dist1 >}
102 object { Thing texture{T02} translate <Col2 Height Dist1 >}
103 object { Thing texture{T03} translate <Col3 Height Dist1 >}
104 object { Thing texture{T04} translate <Col4 Height Dist1 >}
105 object { Thing texture{T05} translate <Col5 Height Dist1 >}
H A Dwoods2.pov87 #declare Dist1 = -8;
103 object { Thing texture{T01} translate <Col1 Height Dist1 >}
104 object { Thing texture{T02} translate <Col2 Height Dist1 >}
105 object { Thing texture{T03} translate <Col3 Height Dist1 >}
106 object { Thing texture{T04} translate <Col4 Height Dist1 >}
107 object { Thing texture{T05} translate <Col5 Height Dist1 >}
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_clip.cpp606 float Dist1 = DotProduct(v1, Mirror->normal) - Mirror->dist; in ClipAddSubsectorSegs() local
608 if (Dist1 <= 0 && Dist2 <= 0) in ClipAddSubsectorSegs()
612 if (Dist1 > 0 && Dist2 < 0) in ClipAddSubsectorSegs()
614 v2 = v1 + (v2 - v1) * Dist1 / (Dist1 - Dist2); in ClipAddSubsectorSegs()
616 else if (Dist2 > 0 && Dist1 < 0) in ClipAddSubsectorSegs()
618 v1 = v2 + (v1 - v2) * Dist2 / (Dist2 - Dist1); in ClipAddSubsectorSegs()
/dports/cad/opencascade/opencascade-7.6.0/src/Bisector/
H A DBisector_BisecPC.cxx624 Standard_Real Dist1,DistMid,U11,U22; in SearchBound() local
629 Dist1 = Distance(U11); in SearchBound()
634 if ((Dist1 > DistMax2) == (DistMid > DistMax2)) { in SearchBound()
636 Dist1 = DistMid; in SearchBound()
662 Standard_Real Dist1,Dist2,DistProj; in ComputeIntervals() local
670 Dist1 = Distance(U1); in ComputeIntervals()
681 if (Dist1 < DistMax2 && Dist2 < DistMax2) { in ComputeIntervals()
691 else if (Dist1 > DistMax2 && Dist2 > DistMax2) { in ComputeIntervals()
701 else if (Dist1 < DistMax2) { in ComputeIntervals()
/dports/graphics/wings/wings-8d019ebe48/plugins_src/commands/
H A Dwpc_shear.erl316 {Dist1,Factor} = shear_dist_factor(Cf,Sf,Dir,Anchor,Dist,D),
317 e3d_vec:add(Vpos, e3d_vec:mul(Norm, -Dist1 * DBbox * Factor)).
324 {Dist1,Factor} = shear_dist_factor(Cf,Sf,Dir,Anchor,Dist,D),
325 e3d_vec:add(Vpos, e3d_vec:mul(Norm, -Dist1 * Factor)).
356 {Dist1,Factor} = shear_dist_factor(Cf,Sf,Dir,Anchor,NewDist,D),
357 e3d_vec:add(Vpos, e3d_vec:mul(Norm, Dist1 * Factor)).
362 Dist1 = case {D1 < 1.0e-12, D > 0, Dir, Dist > 0} of %% <- fudge factor for
376 {Dist1,Factor}.
/dports/graphics/devil/devil-1.7.8/src-ILU/src/
H A Dilu_manip.c691 ILint TolVal, Distance, Dist1, Dist2, Dist3; in iluReplaceColour() local
716 Dist1 = (ILint)iluCurImage->Data[i] - (ILint)ClearCol[0]; in iluReplaceColour()
719 Distance = (ILint)sqrt((float)(Dist1 * Dist1 + Dist2 * Dist2 + Dist3 * Dist3)); in iluReplaceColour()
730 Dist1 = (ILint)iluCurImage->Data[i] - (ILint)ClearCol[0]; in iluReplaceColour()
733 Distance = (ILint)sqrt((float)(Dist1 * Dist1 + Dist2 * Dist2 + Dist3 * Dist3)); in iluReplaceColour()
744 Dist1 = (ILint)iluCurImage->Data[i] - (ILint)ClearCol[0]; in iluReplaceColour()
745 if (Dist1 >= -TolVal && Dist1 <= TolVal) { in iluReplaceColour()
/dports/science/py-chainer/chainer-7.8.0/chainer/
H A Ddistribution.py343 def register_kl(Dist1, Dist2): argument
374 _KLDIVERGENCE[Dist1, Dist2] = kl
/dports/multimedia/xvid/xvidcore/src/utils/
H A Dmbtransquant.c892 uint32_t Dist1,Dist2; in dct_quantize_trellis_c() local
914 Dist1 = calc_mseh(dQ1, mask, Zigzag[i], Lambda); in dct_quantize_trellis_c()
918 Dist1 = Lambda*dQ1*dQ1; in dct_quantize_trellis_c()
921 dDist21 = Dist2-Dist1; in dct_quantize_trellis_c()
925 const uint32_t Cost_Base = Dist1 + Run_Costs[i-Run]; in dct_quantize_trellis_c()
1204 uint32_t Dist1,Dist2; in dct_quantize_trellis_h263_c() local
1224 Dist1 = Lambda*dQ1*dQ1; in dct_quantize_trellis_h263_c()
1226 dDist21 = Dist2-Dist1; in dct_quantize_trellis_h263_c()
1230 const uint32_t Cost_Base = Dist1 + Run_Costs[i-Run]; in dct_quantize_trellis_h263_c()
1281 …printf( " AC:%3.0d Dist0:%3d Dist(%2d):%3d Dist(%2d):%3d", AC, Dist0>>12, Level1, Dist1>>12, Level… in dct_quantize_trellis_h263_c()
/dports/cad/ghdl/ghdl-1.0.0/src/synth/
H A Dnetlists-inference.adb110 Dist0, Dist1 : Integer; variable
119 (Get_Driver (Get_Mux2_I1 (Inst)), Prev_Val, Res1, Dist1);
123 if Dist1 > Dist0 then
124 Dist := Dist1 + 1;
125 if Dist1 > 0 then
138 pragma Assert (Dist1 < 0 and Dist0 < 0);
/dports/cad/opencascade/opencascade-7.6.0/src/gce/
H A Dgce_MakeCirc2d.cxx201 const Standard_Real Dist1 ) in gce_MakeCirc2d() argument
203 TheCirc2d = gp_Circ2d(Circ.Axis(),Abs(Circ.Radius()+Dist1)); in gce_MakeCirc2d()
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DBlendFunc_ChamfInv.hxx54 Standard_EXPORT virtual void Set (const Standard_Real Dist1,
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DBlendFunc_ChamfInv.hxx64 Standard_EXPORT virtual void Set (const Standard_Real Dist1,
/dports/editors/lazarus/lazarus/designer/
H A Dchangeclassdialog.pas445 Dist1: LongInt;
450 Dist1:=RelationDistance(ThePersistent.ClassType,Class1);
452 Result:=Dist1-Dist2;

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