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/dports/cad/opencascade/opencascade-7.6.0/src/GeomAPI/
H A DGeomAPI_ProjectPointOnCurve.cxx79 Standard_Real Dist2, Dist2Min = myExtPC.SquareDistance(1); in Init() local
83 Dist2 = myExtPC.SquareDistance(i); in Init()
84 if ( Dist2 < Dist2Min) { in Init()
85 Dist2Min = Dist2; in Init()
114 Standard_Real Dist2, Dist2Min = myExtPC.SquareDistance(1); in Init() local
118 Dist2 = myExtPC.SquareDistance(i); in Init()
119 if ( Dist2 < Dist2Min) { in Init()
120 Dist2Min = Dist2; in Init()
155 Dist2 = myExtPC.SquareDistance(i); in Perform()
156 if ( Dist2 < Dist2Min) { in Perform()
[all …]
H A DGeomAPI_ExtremaCurveSurface.cxx95 Standard_Real Dist2, Dist2Min = myExtCS.SquareDistance(1); in Init() local
99 Dist2 = myExtCS.SquareDistance(i); in Init()
100 if ( Dist2 < Dist2Min) { in Init()
101 Dist2Min = Dist2; in Init()
137 Standard_Real Dist2, Dist2Min = myExtCS.SquareDistance(1); in Init() local
141 Dist2 = myExtCS.SquareDistance(i); in Init()
142 if ( Dist2 < Dist2Min) { in Init()
143 Dist2Min = Dist2; in Init()
H A DGeomAPI_ExtremaSurfaceSurface.cxx96 Standard_Real Dist2, Dist2Min = myExtSS.SquareDistance(1); in Init() local
100 Dist2 = myExtSS.SquareDistance(i); in Init()
101 if ( Dist2 < Dist2Min) { in Init()
102 Dist2Min = Dist2; in Init()
143 Standard_Real Dist2, Dist2Min = myExtSS.SquareDistance(1); in Init() local
147 Dist2 = myExtSS.SquareDistance(i); in Init()
148 if ( Dist2 < Dist2Min) { in Init()
149 Dist2Min = Dist2; in Init()
H A DGeomAPI_ExtremaCurveCurve.cxx98 Standard_Real Dist2, Dist2Min = myExtCC.SquareDistance(1); in Init() local
102 Dist2 = myExtCC.SquareDistance(i); in Init()
103 if ( Dist2 < Dist2Min) { in Init()
104 Dist2Min = Dist2; in Init()
141 Standard_Real Dist2, Dist2Min = myExtCC.SquareDistance(1); in Init() local
145 Dist2 = myExtCC.SquareDistance(i); in Init()
146 if ( Dist2 < Dist2Min) { in Init()
147 Dist2Min = Dist2; in Init()
/dports/cad/opencascade/opencascade-7.6.0/src/Extrema/
H A DExtrema_ExtPRevS.cxx191 gp_Pnt& E, Standard_Real& Dist2, in IsExtremum() argument
196 Dist2 = P.SquareDistance(E); in IsExtremum()
199 Dist2 < P.SquareDistance(S->Value(U-1,V)) && in IsExtremum()
203 Dist2 > P.SquareDistance(S->Value(U-1,V)) && in IsExtremum()
377 Standard_Real Dist2; in Perform() local
409 if ( !IsExtremum (U, V, P, myS.get(), E, Dist2, in Perform()
435 if ( !IsExtremum (U, V, P, myS.get(), E, Dist2, in Perform()
439 Dist2 = P.SquareDistance(E); in Perform()
443 mySqDist[myNbExt] = Dist2; in Perform()
509 Dist2 = P.SquareDistance(E); in Perform()
[all …]
H A DExtrema_CurveLocator.gxx36 Standard_Real Dist2;
40 Dist2 = Pt.SquareDistance(P);
41 if (Dist2 < Dist2Min) {
42 Dist2Min = Dist2;
84 Standard_Real Dist2;
88 Dist2 = Pt.SquareDistance(P);
89 if (Dist2 < Dist2Min) {
90 Dist2Min = Dist2;
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DExtrema_CurveLocator.gxx36 Standard_Real Dist2;
40 Dist2 = Pt.SquareDistance(P);
41 if (Dist2 < Dist2Min) {
42 Dist2Min = Dist2;
84 Standard_Real Dist2;
88 Dist2 = Pt.SquareDistance(P);
89 if (Dist2 < Dist2Min) {
90 Dist2Min = Dist2;
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DExtrema_CurveLocator.gxx36 Standard_Real Dist2;
40 Dist2 = Pt.SquareDistance(P);
41 if (Dist2 < Dist2Min) {
42 Dist2Min = Dist2;
84 Standard_Real Dist2;
88 Dist2 = Pt.SquareDistance(P);
89 if (Dist2 < Dist2Min) {
90 Dist2Min = Dist2;
/dports/graphics/povray36/povray-3.6.1/scenes/incdemo/metals/
H A Dstage_xz.inc42 #declare Dist2 = 5;
60 object { Stack texture{T06} translate <Col1 Height Dist2 >}
61 object { Stack texture{T07} translate <Col2 Height Dist2 >}
62 object { Stack texture{T08} translate <Col3 Height Dist2 >}
63 object { Stack texture{T09} translate <Col4 Height Dist2 >}
64 object { Stack texture{T10} translate <Col5 Height Dist2 >}
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/scenes/incdemo/metals/
H A Dstage_xz.inc46 #declare Dist2 = 5;
64 object { Stack texture{T06} translate <Col1 Height Dist2 >}
65 object { Stack texture{T07} translate <Col2 Height Dist2 >}
66 object { Stack texture{T08} translate <Col3 Height Dist2 >}
67 object { Stack texture{T09} translate <Col4 Height Dist2 >}
68 object { Stack texture{T10} translate <Col5 Height Dist2 >}
/dports/graphics/povray37/povray-3.7.0.10/distribution/scenes/incdemo/metals/
H A Dstage_xz.inc46 #declare Dist2 = 5;
64 object { Stack texture{T06} translate <Col1 Height Dist2 >}
65 object { Stack texture{T07} translate <Col2 Height Dist2 >}
66 object { Stack texture{T08} translate <Col3 Height Dist2 >}
67 object { Stack texture{T09} translate <Col4 Height Dist2 >}
68 object { Stack texture{T10} translate <Col5 Height Dist2 >}
/dports/graphics/wings/wings-8d019ebe48/e3d/
H A De3d_kd3.erl237 fold_1({SplitPos,Axis,L,R}, Point, Dist2, Fun, Acc0) ->
241 if Border < Dist2 ->
242 Acc = fold_1(R, Point, Dist2, Fun, Acc0),
243 fold_1(L, Point, Dist2, Fun, Acc);
245 fold_1(R, Point, Dist2, Fun, Acc0);
247 fold_1(L, Point, Dist2, Fun, Acc0)
250 fold_1(List = [{_,Pos}|_], Point, Dist2, Fun, Acc) ->
251 case e3d_vec:dist_sqr(Pos, Point) =< Dist2 of
272 closest([Dist1|_]=Node1, [Dist2|_]) when Dist1 < Dist2 -> Node1;
/dports/cad/opencascade/opencascade-7.6.0/src/BlendFunc/
H A DBlendFunc_ChamfInv.cxx45 void BlendFunc_ChamfInv::Set(const Standard_Real Dist1, const Standard_Real Dist2, in Set() argument
56 dis2 = -Dist2; in Set()
63 dis2 = -Dist2; in Set()
70 dis2 = Dist2; in Set()
77 dis2 = Dist2; in Set()
82 dis2 = -Dist2; in Set()
/dports/cad/opencascade/opencascade-7.6.0/src/Geom2dAPI/
H A DGeom2dAPI_ExtremaCurveCurve.cxx59 Standard_Real Dist2, Dist2Min = myExtCC.SquareDistance(1); in Geom2dAPI_ExtremaCurveCurve() local
63 Dist2 = myExtCC.SquareDistance(i); in Geom2dAPI_ExtremaCurveCurve()
64 if ( Dist2 < Dist2Min) { in Geom2dAPI_ExtremaCurveCurve()
65 Dist2Min = Dist2; in Geom2dAPI_ExtremaCurveCurve()
H A DGeom2dAPI_ProjectPointOnCurve.cxx101 Standard_Real Dist2, Dist2Min = myExtPC.SquareDistance(1); in Init() local
105 Dist2 = myExtPC.SquareDistance(i); in Init()
106 if ( Dist2 < Dist2Min) { in Init()
107 Dist2Min = Dist2; in Init()
/dports/cad/opencascade/opencascade-7.6.0/src/TopOpeBRepTool/
H A DTopOpeBRepTool_PROJECT.cxx50 Standard_Real Dist2,Dist2Min = ponc.SquareDistance(1); in FUN_tool_getindex() local
54 Dist2 = ponc.SquareDistance(i); in FUN_tool_getindex()
55 if ( Dist2 < Dist2Min) { in FUN_tool_getindex()
56 Dist2Min = Dist2; in FUN_tool_getindex()
66 Standard_Real Dist2,Dist2Min = ponc.SquareDistance(1); in FUN_tool_getindex() local
70 Dist2 = ponc.SquareDistance(i); in FUN_tool_getindex()
71 if ( Dist2 < Dist2Min) { in FUN_tool_getindex()
72 Dist2Min = Dist2; in FUN_tool_getindex()
/dports/cad/opencascade/opencascade-7.6.0/src/BRepFeat/
H A DBRepFeat.cxx155 Standard_Real Dist2 = extpc.SquareDistance(k); in ParametricBarycenter() local
156 if (Dist2 < Dist2Min) { in ParametricBarycenter()
157 Dist2Min = Dist2; in ParametricBarycenter()
177 Standard_Real Dist2 = extpc.SquareDistance(k); in ParametricBarycenter() local
178 if (Dist2 < Dist2Min) { in ParametricBarycenter()
179 Dist2Min = Dist2; in ParametricBarycenter()
266 if (Dist2 < Dist2Min) { in ParametricMinMax()
267 Dist2Min = Dist2; in ParametricMinMax()
292 Standard_Real Dist2 = extpc.SquareDistance(k); in ParametricMinMax() local
293 if (Dist2 < Dist2Min) { in ParametricMinMax()
[all …]
/dports/games/astromenace/astromenace-1.4.1/src/core/light/
H A Dlight.cpp64 float Dist2 = DistV.x * DistV.x + DistV.y * DistV.y + DistV.z * DistV.z; in vw_CalculateAllPointLightsAttenuation() local
65 if (Dist2 > Radius2) { in vw_CalculateAllPointLightsAttenuation()
66 Dist2 -= Radius2; in vw_CalculateAllPointLightsAttenuation()
68 tmpAttenuation += tmpLight.second->QuadraticAttenuation * Dist2; in vw_CalculateAllPointLightsAttenuation()
72 tmpAttenuation += tmpLight.second->LinearAttenuation * vw_sqrtf(Dist2); in vw_CalculateAllPointLightsAttenuation()
/dports/graphics/povray36/povray-3.6.1/scenes/incdemo/woods/
H A Dwoods1.pov81 #declare Dist2 = -4;
106 object { Thing texture{T06} translate <Col1 Height Dist2 >}
107 object { Thing texture{T07} translate <Col2 Height Dist2 >}
108 object { Thing texture{T08} translate <Col3 Height Dist2 >}
109 object { Thing texture{T09} translate <Col4 Height Dist2 >}
110 object { Thing texture{T10} translate <Col5 Height Dist2 >}
H A Dwoods2.pov83 #declare Dist2 = -4;
108 object { Thing texture{T06} translate <Col1 Height Dist2 >}
109 object { Thing texture{T07} translate <Col2 Height Dist2 >}
110 object { Thing texture{T08} translate <Col3 Height Dist2 >}
111 object { Thing texture{T09} translate <Col4 Height Dist2 >}
112 object { Thing texture{T10} translate <Col5 Height Dist2 >}
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/scenes/incdemo/woods/
H A Dwoods1.pov86 #declare Dist2 = -4;
111 object { Thing texture{T06} translate <Col1 Height Dist2 >}
112 object { Thing texture{T07} translate <Col2 Height Dist2 >}
113 object { Thing texture{T08} translate <Col3 Height Dist2 >}
114 object { Thing texture{T09} translate <Col4 Height Dist2 >}
115 object { Thing texture{T10} translate <Col5 Height Dist2 >}
H A Dwoods2.pov88 #declare Dist2 = -4;
113 object { Thing texture{T06} translate <Col1 Height Dist2 >}
114 object { Thing texture{T07} translate <Col2 Height Dist2 >}
115 object { Thing texture{T08} translate <Col3 Height Dist2 >}
116 object { Thing texture{T09} translate <Col4 Height Dist2 >}
117 object { Thing texture{T10} translate <Col5 Height Dist2 >}
/dports/graphics/povray37/povray-3.7.0.10/distribution/scenes/incdemo/woods/
H A Dwoods1.pov86 #declare Dist2 = -4;
111 object { Thing texture{T06} translate <Col1 Height Dist2 >}
112 object { Thing texture{T07} translate <Col2 Height Dist2 >}
113 object { Thing texture{T08} translate <Col3 Height Dist2 >}
114 object { Thing texture{T09} translate <Col4 Height Dist2 >}
115 object { Thing texture{T10} translate <Col5 Height Dist2 >}
H A Dwoods2.pov88 #declare Dist2 = -4;
113 object { Thing texture{T06} translate <Col1 Height Dist2 >}
114 object { Thing texture{T07} translate <Col2 Height Dist2 >}
115 object { Thing texture{T08} translate <Col3 Height Dist2 >}
116 object { Thing texture{T09} translate <Col4 Height Dist2 >}
117 object { Thing texture{T10} translate <Col5 Height Dist2 >}
/dports/cad/netgen/netgen-6.2.2105/libsrc/gprim/
H A Dgeom2d.cpp99 double Dist2(const Line2d & g, const Line2d & h ) in Dist2() function
106 d1 = Dist2(g.P1(),h.P1()); in Dist2()
107 d2 = Dist2(g.P1(),h.P2()); in Dist2()
108 d3 = Dist2(g.P2(),h.P1()); in Dist2()
109 d4 = Dist2(g.P2(),h.P2()); in Dist2()

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