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Searched refs:DoActorBeginFall (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dactor.cpp694 DoActorBeginFall(SpriteNum); in DoActorJump()
714 DoActorBeginFall(SpriteNum); in DoActorJump()
722 DoActorBeginFall(short SpriteNum) in DoActorBeginFall() function
990 SAVE_CODE(DoActorBeginFall),
H A Dgame.h2114 ANIMATOR DoActorBeginJump,DoActorJump,DoActorBeginFall,DoActorFall,DoActorDeathMove; variable
/dports/games/jfsw/jfsw-c434002/src/
H A Dactor.c700 DoActorBeginFall(SpriteNum); in DoActorJump()
720 DoActorBeginFall(SpriteNum); in DoActorJump()
728 DoActorBeginFall(short SpriteNum) in DoActorBeginFall() function
997 SAVE_CODE(DoActorBeginFall),
H A Dgame.h2121 ANIMATOR DoActorBeginJump,DoActorJump,DoActorBeginFall,DoActorFall,DoActorDeathMove; variable