Searched refs:DoBlurExtend (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | weapon.c | 111 int DoBlurExtend(SHORT Weapon,SHORT interval,SHORT blur_num); 8317 DoBlurExtend(Weapon, 0, 2); in DoCrossBolt() 8718 DoBlurExtend(SHORT Weapon, SHORT interval, SHORT blur_num) in DoBlurExtend() function 8830 DoBlurExtend(Weapon, 0, 4); in DoPlasma() 9924 DoBlurExtend(Weapon, 0, 4); in DoBoltThinMan() 10664 DoBlurExtend(Weapon, 0, 4); in DoBoltSeeker() 10710 DoBlurExtend(Weapon, 0, 4); in DoElectro() 12355 DoBlurExtend(Weapon, 1, 7); in DoNapalm() 21960 SAVE_CODE(DoBlurExtend),
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | weapon.cpp | 114 int DoBlurExtend(int16_t Weapon,int16_t interval,int16_t blur_num); 8208 DoBlurExtend(Weapon, 0, 2); in DoCrossBolt() 8587 DoBlurExtend(int16_t Weapon, int16_t interval, int16_t blur_num) in DoBlurExtend() function 8698 DoBlurExtend(Weapon, 0, 4); in DoPlasma() 9781 DoBlurExtend(Weapon, 0, 4); in DoBoltThinMan() 10483 DoBlurExtend(Weapon, 0, 4); in DoBoltSeeker() 10529 DoBlurExtend(Weapon, 0, 4); in DoElectro() 12151 DoBlurExtend(Weapon, 1, 7); in DoNapalm() 21727 SAVE_CODE(DoBlurExtend),
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