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Searched refs:DoCoolgDeath (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dcoolg.c385 ANIMATOR DoCoolgDeath; variable
388 {COOLG_DIE + 0, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[1]},
389 {COOLG_DIE + 1, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[2]},
390 {COOLG_DIE + 2, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[3]},
391 {COOLG_DIE + 3, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[4]},
392 {COOLG_DIE + 4, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[5]},
393 {COOLG_DIE + 5, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[5]},
788 DoCoolgDeath(short SpriteNum) in DoCoolgDeath() function
944 SAVE_CODE(DoCoolgDeath),
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dcoolg.cpp387 ANIMATOR DoCoolgDeath; variable
390 {COOLG_DIE + 0, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[1]},
391 {COOLG_DIE + 1, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[2]},
392 {COOLG_DIE + 2, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[3]},
393 {COOLG_DIE + 3, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[4]},
394 {COOLG_DIE + 4, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[5]},
395 {COOLG_DIE + 5, COOLG_DIE_RATE, DoCoolgDeath, &s_CoolgDie[5]},
786 DoCoolgDeath(short SpriteNum) in DoCoolgDeath() function
942 SAVE_CODE(DoCoolgDeath),