Searched refs:DoPlayerBeginRecoil (Results 1 – 6 of 6) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | weapon.h | 66 void DoPlayerBeginRecoil(PLAYERp pp, short pix_amt);
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H A D | weapon.c | 15329 DoPlayerBeginRecoil(pp, SHOTGUN_RECOIL_AMT); in InitShotgun() 15343 DoPlayerBeginRecoil(pp, RAIL_RECOIL_AMT); in InitLaser() 15449 DoPlayerBeginRecoil(pp, RAIL_RECOIL_AMT); in InitRail() 15634 DoPlayerBeginRecoil(pp, ROCKET_RECOIL_AMT); in InitRocket() 15754 DoPlayerBeginRecoil(pp, ROCKET_RECOIL_AMT); in InitBunnyRocket() 15861 DoPlayerBeginRecoil(pp, ROCKET_RECOIL_AMT*12); in InitNuke() 19465 DoPlayerBeginRecoil(pp, GRENADE_RECOIL_AMT); in InitGrenade()
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H A D | player.c | 2037 DoPlayerBeginRecoil(PLAYERp pp, short pix_amt) in DoPlayerBeginRecoil() function
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | weapon.h | 66 void DoPlayerBeginRecoil(PLAYERp pp, short pix_amt);
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H A D | weapon.cpp | 15115 DoPlayerBeginRecoil(pp, SHOTGUN_RECOIL_AMT); in InitShotgun() 15129 DoPlayerBeginRecoil(pp, RAIL_RECOIL_AMT); in InitLaser() 15238 DoPlayerBeginRecoil(pp, RAIL_RECOIL_AMT); in InitRail() 15428 DoPlayerBeginRecoil(pp, ROCKET_RECOIL_AMT); in InitRocket() 15562 DoPlayerBeginRecoil(pp, ROCKET_RECOIL_AMT); in InitBunnyRocket() 15684 DoPlayerBeginRecoil(pp, ROCKET_RECOIL_AMT*12); in InitNuke() 19272 DoPlayerBeginRecoil(pp, GRENADE_RECOIL_AMT); in InitGrenade()
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H A D | player.cpp | 2132 DoPlayerBeginRecoil(PLAYERp pp, short pix_amt) in DoPlayerBeginRecoil() function
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