Searched refs:DoPlayerDeathHoriz (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | player.cpp | 6817 DoPlayerDeathHoriz(PLAYERp pp, short target, short speed) in DoPlayerDeathHoriz() function 6907 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 4); in DoPlayerDeathFollowKiller() 7200 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 2); in DoPlayerDeathFlip() 7208 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 4); in DoPlayerDeathFlip() 7237 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 2); in DoPlayerDeathDrown() 7307 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_JUMP_VALUE, 4); in DoPlayerDeathCrumble() 7313 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_FALL_VALUE, 3); in DoPlayerDeathCrumble() 7360 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_JUMP_VALUE, 4); in DoPlayerDeathExplode() 7366 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_JUMP_VALUE, 3); in DoPlayerDeathExplode()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | player.c | 6775 DoPlayerDeathHoriz(PLAYERp pp, short target, short speed) in DoPlayerDeathHoriz() function 6871 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 4); in DoPlayerDeathFollowKiller() 7175 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 2); in DoPlayerDeathFlip() 7183 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 4); in DoPlayerDeathFlip() 7213 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_UP_VALUE, 2); in DoPlayerDeathDrown() 7292 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_JUMP_VALUE, 4); in DoPlayerDeathCrumble() 7298 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_FALL_VALUE, 3); in DoPlayerDeathCrumble() 7345 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_JUMP_VALUE, 4); in DoPlayerDeathExplode() 7351 DoPlayerDeathHoriz(pp, PLAYER_DEATH_HORIZ_JUMP_VALUE, 3); in DoPlayerDeathExplode()
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