Searched refs:DoPlayerFly (Results 1 – 2 of 2) sorted by relevance
174 void DoPlayerFly(PLAYERp pp);2317 else if (pp->DoPlayerAction == DoPlayerFly) in UpdatePlayerSprite()4489 pp->DoPlayerAction = DoPlayerFly; in DoPlayerBeginFly()4543 DoPlayerFly(PLAYERp pp) in DoPlayerFly() function8533 SAVE_CODE(DoPlayerFly),
176 VOID DoPlayerFly(PLAYERp pp);2225 else if (pp->DoPlayerAction == DoPlayerFly) in UpdatePlayerSprite()4408 pp->DoPlayerAction = DoPlayerFly; in DoPlayerBeginFly()4465 DoPlayerFly(PLAYERp pp) in DoPlayerFly() function8508 SAVE_CODE(DoPlayerFly),