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Searched refs:DoSectorExp (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dweapon.c1712 ANIMATOR DoSectorExp; variable
1716 {EXP + 0, EXP_RATE, DoSectorExp, &s_SectorExp[1]},
1719 {EXP + 1, EXP_RATE, DoSectorExp, &s_SectorExp[4]},
1720 {EXP + 2, EXP_RATE, DoSectorExp, &s_SectorExp[5]},
1721 {EXP + 3, EXP_RATE, DoSectorExp, &s_SectorExp[6]},
1722 {EXP + 4, EXP_RATE, DoSectorExp, &s_SectorExp[7]},
1723 {EXP + 5, EXP_RATE, DoSectorExp, &s_SectorExp[8]},
1724 {EXP + 6, EXP_RATE, DoSectorExp, &s_SectorExp[9]},
1725 {EXP + 7, EXP_RATE, DoSectorExp, &s_SectorExp[10]},
11973 DoSectorExp(SHORT SpriteNum) in DoSectorExp() function
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dweapon.cpp1715 ANIMATOR DoSectorExp; variable
1719 {EXP + 0, EXP_RATE, DoSectorExp, &s_SectorExp[1]},
1722 {EXP + 1, EXP_RATE, DoSectorExp, &s_SectorExp[4]},
1723 {EXP + 2, EXP_RATE, DoSectorExp, &s_SectorExp[5]},
1724 {EXP + 3, EXP_RATE, DoSectorExp, &s_SectorExp[6]},
1725 {EXP + 4, EXP_RATE, DoSectorExp, &s_SectorExp[7]},
1726 {EXP + 5, EXP_RATE, DoSectorExp, &s_SectorExp[8]},
1727 {EXP + 6, EXP_RATE, DoSectorExp, &s_SectorExp[9]},
1728 {EXP + 7, EXP_RATE, DoSectorExp, &s_SectorExp[10]},
11775 DoSectorExp(int16_t SpriteNum) in DoSectorExp() function
[all …]