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Searched refs:Do_Finite_Atmosphere (Results 1 – 10 of 10) sorted by relevance

/dports/graphics/megapov/megapov-1.2.1/source/
H A Datmosph.h109 void Do_Finite_Atmosphere (RAY *Ray, INTERSECTION *Intersection, COLOUR Colour, int Light_Source_Fl…
H A Datmosph.cpp257 void Do_Finite_Atmosphere(RAY *Ray, INTERSECTION *Intersection, COLOUR Colour, int Light_Ray_Flag) in Do_Finite_Atmosphere() function
H A Dvbuffer.cpp436 Do_Finite_Atmosphere(Ray, &Best_Intersection, Colour, false); in Trace_Primary_Ray()
H A Drender.cpp2366 Do_Finite_Atmosphere(Ray, &Best_Intersection, Colour, false); in Trace()
H A Dlighting.cpp5817 Do_Finite_Atmosphere(Light_Source_Ray, Ray_Intersection, Colour, true); in do_light_ray_atmosphere()
/dports/graphics/povray36/povray-3.6.1/source/
H A Datmosph.h104 void Do_Finite_Atmosphere (RAY *Ray, INTERSECTION *Intersection, COLOUR Colour, int Light_Source_Fl…
H A Datmosph.cpp241 void Do_Finite_Atmosphere(RAY *Ray, INTERSECTION *Intersection, COLOUR Colour, int Light_Ray_Flag) in Do_Finite_Atmosphere() function
H A Dvbuffer.cpp358 Do_Finite_Atmosphere(Ray, &Best_Intersection, Colour, false); in Trace_Primary_Ray()
H A Drender.cpp1880 Do_Finite_Atmosphere(Ray, &Best_Intersection, Colour, false); in Trace()
H A Dlighting.cpp5580 Do_Finite_Atmosphere(Light_Source_Ray, Ray_Intersection, Colour, true); in do_light_ray_atmosphere()