/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | dothrow.c | 474 pline("%s hit%s the %s.", Doname2(obj), 860 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 870 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1077 Doname2(obj), (obj->quan == 1L) ? "s" : "", 1204 pline("%s explodes in a ball of fire!", Doname2(obj)); 1540 pline("%s explodes in a ball of fire!", Doname2(obj)); 1589 Doname2(obj)); 1960 pline("%s shatter%s%s!", Doname2(obj),
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H A D | mthrowu.c | 139 pline("%s explodes in a ball of fire!", Doname2(obj)); 151 pline("%s explodes in a ball of fire!", Doname2(obj));
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/dports/games/nethack33/nethack-3.3.1/src/ |
H A D | dothrow.c | 299 pline("%s hit%s the %s.", Doname2(obj), 561 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 571 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1390 pline("%s shatter%s%s!", Doname2(obj),
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H A D | do.c | 225 pline("%s land%s on the altar.", Doname2(obj),
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H A D | dokick.c | 494 pline("Whee! %s slide%s across the %s.", Doname2(kickobj),
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/dports/games/nethack33-nox11/nethack-3.3.1/src/ |
H A D | dothrow.c | 299 pline("%s hit%s the %s.", Doname2(obj), 561 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 571 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1390 pline("%s shatter%s%s!", Doname2(obj),
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H A D | do.c | 225 pline("%s land%s on the altar.", Doname2(obj),
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H A D | dokick.c | 494 pline("Whee! %s slide%s across the %s.", Doname2(kickobj),
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/dports/games/falconseye/falconseye-1.9.3_11/src/ |
H A D | dothrow.c | 299 pline("%s hit%s the %s.", Doname2(obj), 561 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 571 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1390 pline("%s shatter%s%s!", Doname2(obj),
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H A D | do.c | 225 pline("%s land%s on the altar.", Doname2(obj),
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H A D | dokick.c | 494 pline("Whee! %s slide%s across the %s.", Doname2(kickobj),
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/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | dothrow.c | 347 pline("%s hit%s the %s.", Doname2(obj), 731 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 741 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1674 pline("%s shatter%s%s!", Doname2(obj),
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H A D | do.c | 247 pline("%s %s on the altar.", Doname2(obj),
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/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | dothrow.c | 347 pline("%s hit%s the %s.", Doname2(obj), 731 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 741 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1674 pline("%s shatter%s%s!", Doname2(obj),
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H A D | do.c | 247 pline("%s %s on the altar.", Doname2(obj),
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/dports/games/unnethack/unnethack-5.1.0-20131208/src/ |
H A D | dothrow.c | 374 pline("%s hit%s the %s.", Doname2(obj), 763 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 773 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1839 pline("%s shatter%s%s!", Doname2(obj),
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H A D | pickup.c | 2288 pline("%s %s vanished!", Doname2(item), otense(item, "have")); 2814 Doname2(otmp), (otmp->otyp == LENSES || is_gloves(otmp)
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | dothrow.c | 347 pline("%s hit%s the %s.", Doname2(obj), 731 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 741 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1674 pline("%s shatter%s%s!", Doname2(obj),
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H A D | do.c | 247 pline("%s %s on the altar.", Doname2(obj),
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/ |
H A D | dothrow.c | 347 pline("%s hit%s the %s.", Doname2(obj), 731 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 741 Doname2(obj), almost, ceiling(u.ux,u.uy), body_part(HEAD)); 1765 pline("%s shatter%s%s!", Doname2(obj),
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/ |
H A D | dothrow.c | 436 pline("%s %s the %s.", Doname2(obj), otense(obj, "hit"), 946 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 955 pline("%s %s the %s, then falls back on top of your %s.", Doname2(obj), 2100 pline("%s shatter%s%s!", Doname2(obj),
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H A D | pickup.c | 2374 pline("%s %s vanished!", Doname2(item), otense(item, "have")); 3249 pline("%s %s to the %s.", Doname2(otmp),
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/ |
H A D | dothrow.c | 436 pline("%s %s the %s.", Doname2(obj), otense(obj, "hit"), 946 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); 955 pline("%s %s the %s, then falls back on top of your %s.", Doname2(obj), 2100 pline("%s shatter%s%s!", Doname2(obj),
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H A D | pickup.c | 2374 pline("%s %s vanished!", Doname2(item), otense(item, "have")); 3249 pline("%s %s to the %s.", Doname2(otmp),
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/dports/games/xnethack/xNetHack-xnh6.1/src/ |
H A D | dothrow.c | 526 pline("%s %s the %s.", Doname2(obj), otense(obj, "hit"), surf); in hitfloor() 1032 pline("%s hits the %s.", Doname2(obj), ceiling(u.ux, u.uy)); in toss_up() 1041 pline("%s %s the %s, then falls back on top of your %s.", Doname2(obj), in toss_up() 2249 pline("%s shatter%s%s!", Doname2(obj), in breakmsg()
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