Searched refs:DragCurrentValue (Results 1 – 10 of 10) sorted by relevance
417 …float DragCurrentValue; // Currently dragged value, always flo… member481 DragCurrentValue = 0.0f; in ImGuiState()
6450 g.DragCurrentValue = *v; in DragBehavior()6454 float v_cur = g.DragCurrentValue; in DragBehavior()6486 g.DragCurrentValue = v_cur; in DragBehavior()
434 …float DragCurrentValue; // Currently dragged value, always flo… member503 DragCurrentValue = 0.0f; in ImGuiContext()
6844 g.DragCurrentValue = *v; in DragBehavior()6848 float v_cur = g.DragCurrentValue; in DragBehavior()6880 g.DragCurrentValue = v_cur; in DragBehavior()
665 …float DragCurrentValue; // Currently dragged value, always flo… member770 DragCurrentValue = 0.0f; in ImGuiContext()
9070 g.DragCurrentValue = *v; in DragBehavior()9077 float v_cur = g.DragCurrentValue; in DragBehavior()9118 g.DragCurrentValue = v_cur; in DragBehavior()
841 …float DragCurrentValue; // Currently dragged value, always float, not rounded by end-user precisi… member946 DragCurrentValue = 0.0f; in ImGuiContext()
9200 g.DragCurrentValue = *v; in DragBehavior()9207 float v_cur = g.DragCurrentValue; in DragBehavior()9248 g.DragCurrentValue = v_cur; in DragBehavior()