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Searched refs:Draw2D (Results 1 – 25 of 43) sorted by relevance

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/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dfeedback.h47 virtual void Draw2D( VIEWTYPE vt ) = 0;
106 void Draw2D( VIEWTYPE vt );
137 void Draw2D( VIEWTYPE vt );
167 m_pDraw2D->Draw2D(viewType); in draw2D()
H A Dfeedback.cpp152 void CPointMsg::Draw2D( VIEWTYPE vt ) in Draw2D() function in CPointMsg
231 void CWindingMsg::Draw2D( VIEWTYPE vt ) in Draw2D() function in CWindingMsg
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dfeedback.h47 virtual void Draw2D( VIEWTYPE vt ) = 0;
109 void Draw2D( VIEWTYPE vt );
143 void Draw2D( VIEWTYPE vt );
170 m_pDraw2D->Draw2D( viewType ); in draw2D()
H A Dfeedback.cpp134 void CPointMsg::Draw2D( VIEWTYPE vt ){ in Draw2D() function in CPointMsg
205 void CWindingMsg::Draw2D( VIEWTYPE vt ){ in Draw2D() function in CWindingMsg
/dports/games/openspades/openspades-0.1.3/Sources/ScriptBindings/
H A DIViewToolSkin.h36 void Draw2D();
H A DIViewToolSkin.cpp80 void ScriptIViewToolSkin::Draw2D() { in Draw2D() function in spades::client::ScriptIViewToolSkin
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/camera/
H A Drenderer.h39 void Draw2D( VIEWTYPE vt );
H A Drenderer.cpp62 void CRenderer::Draw2D( VIEWTYPE vt ) { in Draw2D() function in CRenderer
/dports/games/netradiant/netradiant-20150621-src/contrib/camera/
H A Drenderer.h39 void Draw2D( VIEWTYPE vt );
H A Drenderer.cpp63 void CRenderer::Draw2D( VIEWTYPE vt ) { in Draw2D() function in CRenderer
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/
H A DDVisDrawer.h49 void Draw2D(VIEWTYPE vt);
H A DDBobView.h63 void Draw2D(VIEWTYPE vt);
H A DDTrainDrawer.h69 void Draw2D(VIEWTYPE vt);
H A DDVisDrawer.cpp59 void DVisDrawer::Draw2D(VIEWTYPE vt) in Draw2D() function in DVisDrawer
H A DDBobView.cpp72 void DBobView::Draw2D(VIEWTYPE vt) in Draw2D() function in DBobView
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bkgrnd2d/
H A Dbkgrnd2d.h76 void Draw2D( VIEWTYPE vt );
/dports/games/netradiant/netradiant-20150621-src/contrib/bkgrnd2d/
H A Dbkgrnd2d.h80 void Draw2D( VIEWTYPE vt );
/dports/games/excido/excido-0.1.5c/src/
H A DCamera.h67 void Draw2D();
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DClientPlayer.h102 void Draw2D();
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/prtview/
H A Dportals.h112 void Draw2D( VIEWTYPE vt );
/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Reference/Skin/
H A DIViewToolSkin.as38 void Draw2D();
/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Skin/SMG/
H A DView.as133 void Draw2D() {
136 BasicViewWeapon::Draw2D();
/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Skin/Rifle/
H A DView.as116 void Draw2D() {
119 BasicViewWeapon::Draw2D();
/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Skin/Shotgun/
H A DView.as126 void Draw2D() {
129 BasicViewWeapon::Draw2D();
/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Skin/Block/
H A DView.as137 void Draw2D() {

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