Searched refs:DrawAndBlit (Results 1 – 10 of 10) sorted by relevance
143 DrawAndBlit(); in gamemenu_load_game()150 DrawAndBlit(); in gamemenu_load_game()174 DrawAndBlit(); in gamemenu_save_game()
48 void DrawAndBlit();
177 DrawAndBlit(); in CaptureScreen()
313 DrawAndBlit(); in run_game_loop()335 DrawAndBlit(); in run_game_loop()342 DrawAndBlit(); in run_game_loop()1605 DrawAndBlit(); in GM_Game()
1491 void DrawAndBlit() in DrawAndBlit() function
83 static void DrawAndBlit(void);784 DrawAndBlit(); in H2_GameLoop()827 static void DrawAndBlit(void) in DrawAndBlit() function
83 static void DrawAndBlit(void);842 DrawAndBlit(); in H2_GameLoop()885 static void DrawAndBlit(void) in DrawAndBlit() function
68 static void DrawAndBlit(void);559 DrawAndBlit(); in H2_GameLoop()610 static void DrawAndBlit(void) in DrawAndBlit() function
7208 is_ok &= DrawAndBlit(); in iterate()7590 bool FunctionalTest::DrawAndBlit() in DrawAndBlit() function in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest
3600 bool DrawAndBlit();