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Searched refs:DrawExplosion (Results 1 – 22 of 22) sorted by relevance

/dports/games/penguin-command/penguin-command-1.6.11/src/
H A Dexplosion.h3 void DrawExplosion();
H A Dexplosion.c56 void DrawExplosion() in DrawExplosion() function
H A Dmain.c195 DrawExplosion(); in ShowHelp()
359 DrawExplosion(); in ShowTitle()
H A Dgame.c321 DrawExplosion(); in ProcessEvents()
/dports/games/bomns/Bomns-for-Linux-113be27/src/
H A Dlevel.h59 bool DrawExplosion(int nX, int nY, SDL_Surface * psdlsDest, int = EXPLOSION_1);
H A Dlevel.cpp163 bool DrawExplosion(int nX, int nY, SDL_Surface * psdlsDest, int nExplosionState) in DrawExplosion() function
H A Dbomns.cpp473 if(!DrawExplosion(i * 10, j * 10, g_psdlsScreen, h)) in Explode()
/dports/games/lander/lander-0.6.6/src/
H A DShip.hpp37 void DrawExplosion();
H A DShip.cpp55 void Ship::DrawExplosion() in DrawExplosion() function in Ship
H A DGame.cpp694 ship.DrawExplosion(); in Display()
703 ship.DrawExplosion(); in Display()
/dports/games/atr3d/atr3d/
H A Dscreen.cpp51 void DrawExplosion(struct Point *Position, float Age, int Type);
236 void DrawExplosion(struct Point *Position, float Age, int Type) in DrawExplosion() function
293DrawExplosion(&Objects[TransparenciesQueue[i].ObjectNumber]->Position, Objects[TransparenciesQueue… in DrawTransparencies()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DProjectile.h399 void DrawExplosion(const Region &screen);
H A DProjectile.cpp1353 DrawExplosion(viewport); in Draw()
1412 void Projectile::DrawExplosion(const Region& vp) in DrawExplosion() function in GemRB::Projectile
/dports/games/bumprace/karlb-bumprace-e73baa9e7465/src/
H A Dbumprace.c563 void DrawExplosion() in DrawExplosion() function
594 DrawExplosion(); in checks_1p()
595 DrawExplosion(); in checks_1p()
596 DrawExplosion(); in checks_1p()
/dports/games/ivan/ivan-059/Main/Include/
H A Dlevel.h213 truth DrawExplosion(const explosion*) const;
/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DuLandGraphics.pas39 function DrawExplosion(X, Y, Radius: LongInt): Longword; in DrawExplosion() function
457 function DrawExplosion(X, Y, Radius: LongInt): Longword;
461 DrawExplosion := FillRoundInLandFT(x, y, Radius, backgroundPixel);
H A DuGearsUtils.pas227 cnt:= DrawExplosion(X, Y, Radius) div 1608; // approx 2 16x16 circles to erase per chunk
1320 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
H A DuGears.pas1076 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50);
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DuLandGraphics.pas39 function DrawExplosion(X, Y, Radius: LongInt): Longword; in DrawExplosion() function
457 function DrawExplosion(X, Y, Radius: LongInt): Longword;
461 DrawExplosion := FillRoundInLandFT(x, y, Radius, backgroundPixel);
H A DuGearsUtils.pas227 cnt:= DrawExplosion(X, Y, Radius) div 1608; // approx 2 16x16 circles to erase per chunk
1320 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
H A DuGears.pas1076 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50);
/dports/games/ivan/ivan-059/Main/Source/
H A Dlevel.cpp1083 truth level::DrawExplosion(const explosion* Explosion) const in DrawExplosion() function in level
1203 if(DrawExplosion(ExplosionQueue[c])) in TriggerExplosions()